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dma2

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Posts posted by dma2

  1. 14 hours ago, Akkarin said:

    You literally have given us no information in order for us to accurately answer your question about why you're having issues.

    Ok i see. My case causes SIGSEGV in various cases.
     

    For Ex.

    When to call Func in script, received signal SIGSEGV.

    'run_script_main (st=0x7fffe2e7254c) at script.c'
    line : enum c_op c = get_com(st->script->script_buf,&st->pos);

    i guess st->bk_st's pointer has been lost when through db(in db.c *not use DBmap).

    But this line is a original code. So I think the cause in what I mentioned, also it's a comprehensive reason that is not specific.

     

    18 hours ago, Vy Low said:

    use centos 6, been using it in my hosting and it work fine

    use x86?

  2. I'm trying to operate eAthena(Since 2007) on Sentos 7.

    But it has a number of operational problems. Even though it was operated on Windows 10.

     

    it's pretty hard, and tired..

     

    So I just want to know why on the latest version of Linux cause operational problems. 

    (This must have worked. Maybe at Centus 6 32 bit.)

     

    What's the problem ? kernel version? Shell version? gcc version? or 64bit os?

  3. I wanner make real-time viewpoint.

     

     

     

    Original viewpoint just remain first point on mini map until end-time of viewpoint.

     

    but I want viewpoint is moved. (ex : when to use a monster.)

  4.  

    Not sure if it applies to xray as well but old clients using the txt tables (instead of ItemInfo.lua) did not have view id (ClassNum) for weapons. So all the weapon types were designed to be within certain item id ranges - it is a client limitation. You can find the list in my signature.

     

    You can try my WeeDiff Patch (not sure it is needed or works on xray)

    http://rathena.org/board/topic/84439-wdgremoveweaponidlimits-plugin/

    thx. but my athena is ver11348... i don't use it.

     

    Are you using eAthena or rAthena?

     

    It's not a problem with your SVN.  It's the client behavior.  If you're using an old client (or xray) you will probably have lots of difficulty with this.

    i use ea. and my client ver20071017(not RE). so my client  can't use WDGRemoveWeaponIDLimits.dll .

  5. Not sure if it applies to xray as well but old clients using the txt tables (instead of ItemInfo.lua) did not have view id (ClassNum) for weapons. So all the weapon types were designed to be within certain item id ranges - it is a client limitation. You can find the list in my signature.

     

    You can try my WeeDiff Patch (not sure it is needed or works on xray)

    http://rathena.org/board/topic/84439-wdgremoveweaponidlimits-plugin/

    thx. but my athena is ver11348... i don't use it.

  6. According to doc/effect_list.txt


    The following is a compiled list of visual and sound effects which the client
    can produce when receiving a packet with id 0x1f3 (01f3 <ID>.l <type>.l).
    Each list entry contains a number and a short description of the effect.

     

    ...

     

    How to add new effect?

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