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JassMax

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Posts posted by JassMax

  1. Screenshot_57.jpg

     

    when i trying to login someones account i getting this error

    this user is so strange.. i checked his eqs with view equipment.. he has normal eqs

    but he can cast earth quack and terror! he not even using any ifrit ring or card

    and his earth quack damge is 175k ...how is this possible? i wanted to check his account but its showing this error!!

     

    i checked his hp, stats, ect. from cp all are normal but he is incredible strong with normal eqs

     

    help me . what is this and how he can do use incredible power without card.. ect!


    Bump~

  2.  

    Delete the other one and do this instead...

    CREATE TABLE `ragnarok`.`mvp_ladder` (
      `account_id` INT(11) UNSIGNED NOT NULL,
      `char_id` INT(11) UNSIGNED NOT NULL,
      `total_kills` INT(11) NOT NULL DEFAULT '0',
      `current_points` INT(11) NOT NULL DEFAULT '0',
      PRIMARY KEY (`account_id`))
    ENGINE = MyISAM
    DEFAULT CHARACTER SET = utf8;
    

     

    thanks i will try and let you know

    @Skorm thanks man

    its working great  /no1

  3.  

    Yeah you're missing the sql table but it also looks like your missing other parts of the script like where it inserts values into the sql table...

    here is other script which u were talking

    -	script	MVP_Points	-1,{
    
    OnNPCKillEvent:
    	if(!.init)
    		donpcevent "::OnCustomInit";
    	for (set .@i, 0; .@i<getarraysize(.MVPID); set .@i, .@i + 1) {
    		if(killedrid == .MVPID[.@i]) {
    			set #MVPPOINTS, #MVPPOINTS + .MVPID_POINTS[.@i];
    			message strcharinfo(0),"You earned "+.MVPID_POINTS[.@i]+" MVP Points for killing "+getmonsterinfo(.MVPID[.@i],MOB_NAME)+". You currently have ["+#MVPPOINTS+"] MVP Points.";
    			if (!query_sql("SELECT `total_kills` FROM `mvp_ladder` WHERE `char_id` = '" + getcharid(0) + "' LIMIT 1",.@kills)) {
    				query_sql("INSERT INTO `mvp_ladder` VALUES ('" + getcharid(3) + "','" + getcharid(0) + "','1','1')");
    			} else {
    				set .@kills[0],.@kills[0] + 1;
    				query_sql("UPDATE `mvp_ladder` SET `total_kills` = '" + .@kills[0] + "',`current_points`= '"+#MVPPOINTS+"' WHERE `char_id` = '" + getcharid(0) + "' LIMIT 1");
    			}
    			break;
    		}
    	}
    end;
    
    OnInit:
    OnCustomInit:
    	set .init,1;
    	setarray .MVPID[0],1511,1785,1630,1719,1389,1418,1252,1768,1086,1734,1251,1779,1688,1623,1583,1708,1685,1658,-1,2000,-1,1751,-1,2011,-1,2018,-1,1647,1874,1871,1648,1917,1502,1646,1650,1649,1651,1832,-1;
    	setarray .MVPID_POINTS[0],1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,-0,2,-0,3,-0,10,-0,35,-0,50,50,50,50,50,50,50,50,50,50,50,-0;
    end;
    
    }
    
    

     

    this is 2nd scripts work with 1st npc

    one is mvp ladder and other is mvp point system

    could you please make sql table? cuz i dont know how to make. and your old table not working

    thanks in advance

     

    Bump~

    Table ... doesn't exist.. what does that mean  /?

    Answer : that means the table doesn't exist !

    Maybe import it in mysql ?

    ___

     

    i dont have sql table xD

    dont know how to make

  4. I having getting this error 
    and mvp ladder not working 

    My Script here

    prontera,30,165,5	script	MVP Shop	619,{
    	if(!.itemid[1])
    		donpcevent "::OnCustomInit";
    	while(1) {
    		mes .npcname$;
    		mes "Howdy "+strcharinfo(0)+", What do you want to do?";
    		switch(select("View MVP Ladder.:Exchange MVP Points.:Nothing, thanks.")) {
    			case 1:
    				next;
    				mes .npcname$;
    				mes "The Top 10 MVP's are:";
    				query_sql("SELECT `char_id`,`total_kills` FROM `mvp_ladder` ORDER BY `total_kills` DESC LIMIT 10",.@char_id,.@kills);
    				for (set .@i,0; .@i < getarraysize(.@char_id); set .@i,.@i + 1) {
    					query_sql("SELECT `name`,`class` FROM `char` WHERE `char_id` = '" + .@char_id[.@i] + "' LIMIT 1",.@char_name$,.@class_id);
    					mes .@i + 1 + ".^0000FF" + .@char_name$[0] + "^000000 -- (^cc55ff" + jobname(.@class_id[0]) + "^000000) - [^FF33CC" + .@kills[.@i] + "^000000]";
    				}
    				if( select( "Back to menu.:Bye bye.") == 1) {
    					next;
    					break;
    				} else 
    					close;
    			case 2:
    				next;
    				mes .npcname$;
    				mes "Howdy "+strcharinfo(0)+", I can exchange the following items for MVP Points";
    				mes "Current MVP Points: ^ff0000"+#MVPPOINTS+"^000000.";
    				set .@i,select(.menuoptions$);
    				next;
    				if(!.@i) {
    					mes "^FF0000 Error Ocurred, please take a screenshot and report to gamemaster.";
    					close;
    				} else if( .@i > getarraysize( .itemid ) ) {
    					break;
    				}
    				mes .npcname$;
    				mes "To get ^9f80ff"+getitemname( .itemid[.@i] )+"^000000 you need: ^ff0000"+.mvppoints[.@i]+"^000000.";
    				mes "Do you want to exchange it?";
    				if( select("Yes, please.:No, thanks.") == 2) {
    					next;
    					break;
    				}
    				next;
    				mes .npcname$;
    				if( #MVPPOINTS < .mvppoints[.@i] ) {
    					mes "You dont have enough MVP Points, please get them and talk to me again.";
    					next;
    					break;
    				}
    				set .@tem_points,#MVPPOINTS - .mvppoints[.@i];
    				mes "Are you really sure that you want to Exchange ^9f80ff"+getitemname( .itemid[.@i] )+"^000000 for ^ff0000"+#MVPPOINTS+"^000000?";
    				mes "MVP Points after transaction: ^ff0000"+.@tem_points+"^000000.";
    				if( select("No, thanks.:Yes, please.") == 1) {
    					next;
    					break;
    				} if( #MVPPOINTS < .mvppoints[.@i] ) {
    					mes "You dont have enough MVP Points, please get them and talk to me again.";
    					next;
    					break;
    				}
    				set #MVPPOINTS,#MVPPOINTS - .mvppoints[.@i];
    				getitem .itemid[.@i],1;
    				logmes "AccountID: "+getcharid(3)+", CharID: "+getcharid(0)+", Bought "+getitemname(.itemid[.@i])+"("+.itemid[.@i]+")";
    				if( select( "Back to menu.:Bye bye.") == 2) {
    					next;
    					break;
    				} else 
    					close;
    			break;
    			default:
    				mes "See ya.";
    			close;
    		}
    	}
    	end;
    
    OnInit:
    OnCustomInit:
    	setarray .itemid[1],7364,20405,7361,7363,4302,4441,7338,4367,4145,4357,4361,4359,4365,4363,20412,20411;
    	setarray .mvppoints[1],50,100,200,250,1000,1000,3500,3500,3500,3500,3500,3500,3500,3500,8000,15000;
    	set .npcname$,"^0000FF[Nyantastic Mob]^000000";
    	set .menuoptions$,"";
    	for(set .@i,1; .@i < getarraysize( .itemid ); set .@i,.@i+1) {
    		set .menuoptions$,.menuoptions$+"[^cc55ff "+ getitemname( .itemid[.@i] ) +" ^000000]->^ff0000"+.mvppoints[.@i]+"^000000";
    		if( .@i < getarraysize( .itemid ) )
    			set .menuoptions$, .menuoptions$+":";
    	}
    	set .menuoptions$, .menuoptions$+":Nothing thanks.";
    end;
    }
    
    




    Error in  CMD

    Screenshot_47.jpg


    and in the game its shows Empty

    Screenshot_48.jpg

  5.  

    That would be a source edit I believe? I'm not 100% sure on that but I do think it's either the source or the client itself that displays the !!

    in the client side i can rename that skill name. but i want remove..skill name when i used

    u got any idea where i can edit if its from source ?

    and thanks for  quick reply

  6.  

    Take look in attachment pic

    i used Double Strafing

     

    when i used it shows that i used "Double Strafing !!"

    where i can edit this "Double Strafing !!" ??

     

    i want to change Double Strafing !! in something else..

    data\luafiles514\lua files\skillinfoz\skillinfolist.lub

     

    Thanks but sorry wrong Subject i want to remove display dont want to change name.. 

    want to make like body relocation

    it should not show anything when i use skill

  7. Take look in attachment pic

    i used Double Strafing

     

    when i used it shows that i used "Double Strafing !!"

    where i can edit this "Double Strafing !!" ??

     

    i want to remove that display and make it blank

    like body relocation when u use it.. ti wont shows something like that..

    post-17166-0-12669500-1406061511_thumb.jpg

  8.  

    add a duration on the clone

     

    *clone "<map name>",<x>,<y>,"<event>",<char id>{,<master_id>{,<mode>{,<flag>,<duration>}}}

    This command creates a monster which is a copy of another player. The first

    four arguments serve the same purpose as in the monster script command, The

    <char id> is the character id of the player to clone (player must be online).

    If <master id> is given, the clone will be a 'slave/minion' of it. Master_id

    must be a character id of another online player.

    The mode can be specified to determine the behavior of the clone. Its

    values are the same as the ones used for the mode field in the mob_db. The

    default mode is aggressive, assists, can move, can attack.

    Flag can be either zero or one currently. If zero, the clone is a normal

    monster that'll target players, if one, it is considered a summoned monster,

    and as such, it'll target other monsters. Defaults to zero.

    The duration specifies how long the clone will live before it is auto-removed.

    Specified in seconds, defaults to no limit (zero).

     

    ____

     

    But can u make like this

    if someone summon clone in particular map

    and if that user died by clone or got warp from that particular map 

    clone automatically get die?

    like searchmap  0 player on map and @killmonster command something like that possible?  clone also killed by command @killmonster

    i foudn this error

    and sometimes we cant hit or attck the clone

    We cant use skill on clone always needed to hold left+shift

    i tried with /ns on and /ns off  cant hit clone with skills

    and map is not pvp but i want to make it work without pvp map please

    post-17166-0-71826400-1405929353_thumb.jpg

  9. I have custom weapon for sinx

    which give soul breaker lvl 14

    but problem is in switching weapon skill dont get update

    they have to manually increase lvl by clicking on increasing arrow

     

    in pvp who have time to increase lvl of skill manually ?

    if person switching their weapon

     

    i only want skill get max lvl automatically from that weapon

    is it possible? it should not need to update manually by clicking

    i hope you guys understand what im trying to say

     

    sorry for bad english

    post-17166-0-82192800-1405811367_thumb.jpg

  10. prontera,150,160,5	script	clone	74,{
    	mes "want to clone someone?";
    	mes "the player to clone must be online";
    	next;
    	if ( select( "No", "yes" ) == 1 ) close;
    	mes "select a player";
    	.@total = query_sql( "select name, char_id from `char` where online = 1 order by name asc limit 128", .@name$, .@char_id );
    	.@s = select( implode( .@name$, ":" ) ) -1;
    	if ( getcharid( 0,.@name$[.@s] ) == 0 ) {
    		mes "this player is not online anymore";
    		close;
    	}
    	getmapxy .@map$, .@x, .@y, 0;
    	clone .@map$, .@x, .@y,strnpcinfo(0)+"::OnMobDead",.@char_id[.@s];
    	close;
    OnMobDead:
    }
    

    ___

    Thanks Capuche great help  /thx

    @Capuche

    your @evilclone npc is working very fine

    but can u make if there is noone in that map

    clone get die automatically?

  11. i want script which Homunculus will not allow in certain map
    possible?
    or 

    Homunculus automatically get kill in certain map

     

    or 

     

    i have custom map.. that nobody can warp in that map
    but u could enter in that map by npc..so if alchimist has homu..

    npc will not allow them to enter

     

    something like that..i like 2nd idea automatically get kill..if it possible,,


    please help

    Bump~

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