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Everything posted by Green
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Annie ..what about if i also add mini boss cant @monster of lvl 40 gm's?
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anyone knows the script?
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anyone has a script of limited monster only on @monster command for Example ..lvl 40 GM cant summon thanatos,fallen Bishop,tanee compatible w/ eathena pls
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yes ..thx it works ...thx Annie and Patskie ...
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my lvl 99 GM account Still kick i already set the GM lvl 40 if ( getgmlevel() >= 40 && ( agitcheck() || agitcheck2() ) ) {
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Thx a Lot Idol Patskie .. may i know where i can edit the GM lvl . so my lvl 99 GM cant kick on castle?
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BuDots your Script is not Working
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anyone has a script Auto Kick GM When WoE Time ..compatible w/ eathena
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anybody have a WoE Prize Giver from different castle ...but everyday is only 1 castle on going... because i've experience to my Woe Prize Giver ...even the Castle is not ongoing ..he can still get the prize. for example .. Monday = Krimhild Tues = Rothenburg WEd = Banadis Thur = Scarlet Palace .example Rage Guild conqured the krimhild castle..but tomorrow ..he can still get prize.. sry for my bad explanation ..lol ..hopefully somebody help me here
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problem Solve ..Thx to all your Suggestion ...it Helps me a Lot
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How To Add item on Item_buyingstore.txt Because i Already Add this Items 7227 //TCG 7539 //Event Ticket 7859 // RO Ticket 7558 // License Shop But if i click The Buying Store Skill on Merchant Class.. Still those item that i put is nothing anyone can help me?
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Master PatskieThx A Lot ..It Works Now Thx For Quick Reply ..
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I want To Make This Script is Only GuildMaster Can receive the Prize // KoE Exit guild_vs1,49,56,5 script Exit#KoE 51,{ mes "[Exit]"; mes "See ya."; if ( getcharid(2) == $koegid ) getitem 12039, 1; // configure prize here next; warp "Save",0,0; close; }
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Anybody Knows ..How to make this script is only GM of the Guild Can Recieve The Prize - script KoE -1,{ OnInit: disablenpc "The King#KoE"; disablenpc "Exit#KoE"; end; OnWhisperGlobal: if ( getgmlevel() < 99 ) end; else if ( compare ( @whispervar0$, "on" ) ) goto L_start; else if ( compare ( @whispervar0$, "off" ) ) goto L_end; else end; L_end: OnClock1400: announce "The King of Emperium Hill is over!", 0; set .koe_start, 0; enablenpc "Exit#KoE"; disablenpc "The King#KoE"; killmonsterall "guild_vs1"; end; L_start: OnClock1300: announce "The King of Emperium Hill has begun!", 0; set .koe_start, 1; enablenpc "The King#KoE"; disablenpc "Exit#KoE"; set $koegid, 0; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 6; monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; OnEmpDead: set $koegid, getcharid(2); announce "The current King of Emperium Hill is the [" + strcharinfo(2) + "] guild.", 0; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 6; sleep 500; if ( .koe_start ) monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; } // KoE Entrance prontera,156,157,4 script The King#KoE 99,{ mes "[The King]"; if ( getcharid(2) == 0 ) { mes "You must have a guild to participate in the ^FF0000King of Emperium Hill Tournament^000000."; close; } mes "Hello."; mes "Would you like to participate in the ^FF0000King of Emperium Hill Tournament^000000?"; if ( select ( "Yes", "No" ) == 2 ) close; switch( rand(1,4) ){ case 1: warp "guild_vs1", 50, 88; end; case 2: warp "guild_vs1", 88, 50; end; case 3: warp "guild_vs1", 50, 11; end; case 4: warp "guild_vs1", 11, 50; end; } } // KoE Exit guild_vs1,49,56,5 script Exit#KoE 51,{ mes "[Exit]"; mes "See ya."; if ( getcharid(2) == $koegid ) getitem 12039, 1; // configure prize here next; warp "Save",0,0; close; } Thx In Advance KoE.txt
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Do i Paste This one? or i Replace? Index: battle.c =================================================================== --- battle.c (revision 14826) +++ battle.c (working copy) @@ -3341,6 +3341,13 @@ if( (s_bl = battle_get_master(src)) == NULL ) s_bl = src; + if ( s_bl->type == BL_PC && t_bl->type == BL_MOB ) { + struct map_session_data *sd = BL_CAST(BL_PC, s_bl); + if ( ( ((TBL_MOB*)target)->class_ == 1288 && !strcmp( mapindex_id2name(sd->mapindex), "guild_vs1" ) ) && + ( sd->status.guild_id == mapreg_readreg( add_str("$koegid") ) || battle_getcurrentskill(src) > 0 ) ) + return 0; + } + switch( target->type ) { // Checks on actual target case BL_PC: Index: battle.h =================================================================== --- battle.h (revision 14826) +++ battle.h (working copy) @@ -3,6 +3,7 @@ #ifndef _BATTLE_H_ #define _BATTLE_H_ +#include "mapreg.h" // state of a single attack attempt; used in flee/def penalty calculations when mobbed typedef enum damage_lv {
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anyone has a script King of Emperium? compatible w/ eathena svn? i already test AnnieRuru script but the emperium can still attack even if the castle or emperium is yours
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anybody Help me how to make my server like this video.. the asura strike is spam
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i Follow The instruction but nothing happens? my svn is eamod
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Can Anyone Give Me Anti-Bot Script Complatible on eathena/eamod thx in advance..
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nope...but i already recompile my putty
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Sir Emistry .. i already do that...but nothing happens ..
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How to Fix Aspd aftercast delay? for example .... because my server now is . if you put ASPD or Agi on your Stats.. = less delay. i want to disalbe delay effect of agi stats.. so .. this is i wanted to happen... if you put higher AGI stats or .doppel Card.. = no effect on delay thx
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How to Fix Aspd aftercast delay? for example .... because my server now is . if you put ASPD or Agi on your Stats.. = less delay. i want to disalbe delay effect of agi stats.. so .. this is i wanted to happen... if you put higher AGI stats or .doppel Card.. = no effect on delay thx