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Robbeen

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  1. Your map_athena should be like this : // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 192.168.1.33 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 49.147.10.56 // Map Server Port map_port: 5121 And your char_athena like this : // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: Desesperacion // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: Server // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 192.168.1.33 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 49.147.10.56 // Character Server Port char_port: 6121 Now put this in your clientinfo.xml : <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <desc>Ragnarok Client Information</desc> <servicetype>korea</servicetype> <servertype>primary</servertype> <hideaccountlist /> <passwordencrypt /> <passwordencrypt2 /> <extendedslot /> <readfolder /> <connection> <display>DesesperacionRO</display> <desc>Ragnarok Online</desc> <balloon>enjoy!</balloon> <address>49.147.10.56</address> <port>6900</port> <version>30</version> <langtype>1</langtype> <registrationweb></registrationweb> <yellow> <admin>2000000</admin> <admin>2000002</admin> <admin>2000003</admin> </yellow> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading09.jpg</image> <image>loading10.jpg</image> </loading> </connection> </clientinfo> This one is for the OTHER players. Yours should be like this : <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>korea</servicetype> <servertype>sakray</servertype> <connection> <display>Ragnarok</display> <balloon>the balloon</balloon> <desc>description</desc> <address>127.0.0.1</address> <port>6900</port> <version>26</version> <langtype>1</langtype> <registrationweb>flux.domain.com</registrationweb> <aid> <admin>2000000</admin> <admin>2000001</admin> <admin>2000002</admin> </aid> <loading> <image>loadingscreen01.jpg</image> </loading> </connection> </clientinfo> Your subnet is correctly configured. I think it should work now . If it doesn't work, try to put this : map_athena : // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 49.147.10.56 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: 49.147.10.56 // Map Server Port map_port: 5121 char_athena : // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: Desesperacion // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: Server // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 49.147.10.56 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: 49.147.10.56 // Character Server Port char_port: 6121 subnet_athena : // Subnet support file // Format is: // subnet: net-submask:char_ip:map_ip // you can add more than one subnet subnet: 255.255.255.0:49.147.10.56:49.147.10.56 If other people still can't connect to your server, try to close your antivirus and your firewall.
  2. Hi. Well, excuse me for posting here, but after 1 week of long researches, I didn't find the solution to my problem. The fact is that I was using Hercules, and when I saw that rAthena was re-opened, I decided to use it. So, I copied some NPC folders in the new emulator. And now, I can't do any updates. When I try to do a "svn update", it's written : "svn: Repository temporarily moved to 'http://rathena.svn.sourceforge.net/HerculesWS/Hercules.git/npc/cities' ; please relocate" I have already tried a svn switch --relocate Yup, I've tried "svn switch --relocate http://rathena.svn.sourceforge.net/HerculesWS/Hercules.git/npc/cities https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/cities" But it didn't change anything. When I try to update, same error. I also tried a basic "svn switch", but a new error appears : "svn: Repository uuid '54d463be-8e91-2dee-dedb-b68131a5f0ec' doesn't match expected uuid '10ea8f2a-352a-d6f3-e463-ce57b7db7bff' " I start losing hope, so please, I really need help. Thanks for reading.
  3. Hi, I've made a script who's supposed killing all the monsters in the map (it's a Bloody Branch Room). But it seems that it's not working... I'm wondering why. So, can someone please help me ? Here's the script : - script Cleaner DB -1,{ mes "[Cleaner]"; mes "Are you sure you want to clean the map ?"; mes "Monsters won't drop items."; next; menu "Yes",-, "No",L_leave; killmonsterall strcharinfo(3); mes "[Cleaner]"; mes "The map was cleaned !"; close; L_leave: close; } I apologize, finally, instead of using "killmonsterall strcharinfo(3);" (seems that it doesn't work with mobs spawned using Bloody Branch), I decided to use "atcommand "@killmonster2";". I'm really sorry for this post totally useless :/.
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