magicman
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Posts posted by magicman
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I need a way to save the commands without a NPC.
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I saw some servers on which it saves without using any NPC.
What are they using?
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Hi guys,
I have a problem regarding the usage of commands.
Let's say you activate @autoloot.
But when you log off and then log in again, the commands are no longer active.
What can I do to save them?
Cheers,
magicman
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I get "HAWK not found" errors when applying the patch...
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Save the code above as a .diff or .patch file, right-click it > TortoiseGit (or TortoiseSVN) > Review/apply single patch... > Select your Git repo and use "patch all", or select what you want to patch exactly.
The problem is that I'm on linux...
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Or just edit /conf/login_athena.conf
// Required account group id to connect to server.// -1: disabled// 0 or more: group idgroup_id_to_connect: -1to 10 or whatever GM level you want to be able to login and restart it. Then revert it to -1 when you're done and restart again.You're a genius
Anyways, I'd like to have the "@maintenance on|off" function as it is pretty neat in my opinion.
I just don't understand how to make a .patch-file out of the above code (i read the diff guide).
Can you explain me how to do it?
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That guide is not accurate. Can you be more specific on what exactly to do?
My server is running on linux.
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Do I just copy these entirely to my source files and recompile? That's all?
Where did you get this from?How do I install this?
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Hi guys,
is it possible to prevent players from logging in? (for example during maintenance).
If yes, how?
Cheers,magicman
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Is there anything wrong with delivering it in Unicode? Can some users experience problems with that?
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Is this possible? Similar like FluxCP does, but how?
Cheers,magicman
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Usually ASCII Due to thats what extracted data usually is.. You can tell by looking at your grf. It also explains it in several other topics, along with on Thor Patcher. which is what im guessing this is about?
Is Thor Patcher only able to patch ASCII GRF's?
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How should I deliver my server's GRF to my users?
In ASCII oder Unicode?
Which is more common to do and why?
Cheers,
magicman
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I set my renewal.h to Pre-Renewal and I noticed that I can't warp to renewal maps no more.
Are the monsters etc also removed when set to pre-renewal in renewal.h?
EDIT: However if I use @go brasilis I can get there but there are no portals. Is this normal?
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I'm using 2012-04-10 and it crashes.
Is there a 2013 client that supports it?
Cheers,
magicman
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How can I figure out which episode is running?
Is there a way to set it to another episode?
Cheers,
magicman
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Hi guys,
I am facing troubles installing JayPee's vote for points script for FluxCP.
When I access the module via mydomain.com/?module=voteforpoints,
I get the following error:Exception Details Error: Flux_Error Message: MySQL error (SQLSTATE: 42000, ERROR: 1064): You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '' at line 1 File: /var/www/html/cp/lib/Flux/Connection/Statement.php:27 File Line Function/Method /var/www/html/cp/modules/voteforpoints/index.php 18 Flux_Connection_Statement::execute() /var/www/html/cp/lib/Flux/Template.php 337 include() /var/www/html/cp/lib/Flux/Dispatcher.php 168 Flux_Template::render() /var/www/html/cp/index.php 176 Flux_Dispatcher::dispatch() Exception Trace As String #0 /var/www/html/cp/modules/voteforpoints/index.php(18): Flux_Connection_Statement->execute() #1 /var/www/html/cp/lib/Flux/Template.php(337): include('/var/www/html/c...') #2 /var/www/html/cp/lib/Flux/Dispatcher.php(168): Flux_Template->render() #3 /var/www/html/cp/index.php(176): Flux_Dispatcher->dispatch(Array) #4 {main}
What could this be? Also, I do not see the "Vote for Points" link on the sidebar.
Please help me.
Cheers,
magicman
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Is it possible to increase the tet length of the GM broadcast command?
Maybe. goto src/map/map.h and find
//Max allowed chat text length #define CHAT_SIZE_MAX (255 + 1)
and change it to your. But I do not know if it will work.
That's the chat size..
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Oh for this you just need find prontera_in files in data.grf from any server hasn't changed prontera (any with exception of kRO)
The problem is not inside of prontera but at the fields. When you're at the fields and you look at the walls, they still have new prontera textures.
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I need a more simple one...
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You need to fix the NPC Location Manually, Check each NPC and Warp in NPC Folder (trunk>npc) and look for prontera warps, npcs, quests, then change the coordinates manually (use in-game /where to see the exact posiiton).
That's not the issue. What I need are the actual textures outside of prontera (old textures). However I struggle to find them.
We should create an "Old Prontera Pack" for the downloads section with all textures and gat files (inside and outside) of Prontera since I can't find it.
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Wrong synthax and doesn't show up...
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I noticed there is no PvP warper included in the standard rA configuration.
Which PvP warper is the most widely used one?
Is there one specific kind everybody uses?
Cheers,
magicman
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Is it possible to increase the tet length of the GM broadcast command?
Help! Massive Lags during WoE
in General Support
Posted
What's your port speed? 100 Mbps? Is it a dedicated server or a vps?