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Nika

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  1. Hum did you compile by your self (if yes have you set configure --enable-packetver=20120418 ?)

     

     

    Set in conf/login_athena

     

    // Check The clientversion set in the clientinfo ?
    check_client_version: no
     
    and in conf/battle/client.conf
    // default value: 0xFFFFFF (all clients)
    packet_ver_flag: 0xFFFFFF
     
    And i sugest you to try with another diff exe less recent
    // Athena Login Server configuration file.
    // Translated by Peter Kieser <[email protected]>
    
    // Note: "Comments" are all text on the right side of a double slash "//"
    // Whatever text is commented will not be parsed by the servers, and serves
    // only as information/reference.
    
    // The login server listens on the interface with this IP address.
    // NOTE: This allows you to run multiple servers on multiple interfaces
    // while using the same ports for each server.
    //bind_ip: 127.0.0.1
     
    // Login Server Port
    login_port: 6900
    
    //Time-stamp format which will be printed before all messages.
    //Can at most be 20 characters long.
    //Common formats:
    // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
    // %H:%M:%S (hour:minute:second, 24 hour format)
    // %d/%b/%Y (day/Month/year)
    //For full format information, consult the strftime() manual.
    //timestamp_format: [%d/%b %H:%M]
    
    //If redirected output contains escape sequences (color codes)
    stdout_with_ansisequence: no
    
    //Makes server output more silent by ommitting certain types of messages:
    //1: Hide Information messages
    //2: Hide Status messages
    //4: Hide Notice Messages
    //8: Hide Warning Messages
    //16: Hide Error and SQL Error messages.
    //32: Hide Debug Messages
    //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
    console_silent: 0
    
    // Console Commands
    // Allow for console commands to be used on/off
    // This prevents usage of >& log.file
    console: off
    
    // Can you use _M/_F to make new accounts on the server?
    new_account: yes
    
    //If new_account is enabled, minimum length to userid and passwords should be 4?
    //Must be 'Yes' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs
    new_acc_length_limit: yes
    
    // Account registration flood protection system
    // allowed_regs is the number of registrations allowed in time_allowed (in seconds)
    allowed_regs: 1
    time_allowed: 10
    
    // Log Filename. All operations received by the server are logged in this file. 
    login_log_filename: log/login.log
    
    // To log the login server?
    // NOTE: The login-sql server needs the login logs to enable dynamic pass failure bans.
    log_login: yes
    
    // Indicate how to display date in logs, to players, etc.
    date_format: %Y-%m-%d %H:%M:%S
    
    // Required account group id to connect to server.
    // -1: disabled
    // 0 or more: group id
    group_id_to_connect: -1
    
    // Minimum account group id required to connect to server.
    // Will not function if group_id_to_connect config is enabled.
    // -1: disabled
    // 0 or more: group id
    min_group_id_to_connect: -1
    
    // Starting additional sec from now for the limited time at creation of account
    // -1: new account are created with UNlimited time (default value)
    // 0 or more: new accounts was created by addition of the value (in sec) to the actual time (to set first limited time)
    start_limited_time: -1
    
    // Check The clientversion set in the clientinfo ?
    check_client_version: no
    
    // What version we would allow to connect? (if the options above is enabled..)
    client_version_to_connect: 20
    
    // Store passwords as MD5 hashes instead of plaintext ?
    // NOTE: Will not work with clients that use <passwordencrypt>
    use_MD5_passwords: no
    
    // Ipban features (SQL only)
    ipban.enable: yes
    //ipban.sql.db_hostname: 127.0.0.1
    //ipban.sql.db_port: 3306
    //ipban.sql.db_username: ragnarok
    //ipban.sql.db_password: ragnarok
    //ipban.sql.db_database: ragnarok
    //ipban.sql.codepage: 
    //ipban.sql.ipban_table: ipbanlist
    // Dynamic password failure ipban system
    ipban.dynamic_pass_failure_ban: yes
    ipban.dynamic_pass_failure_ban_interval: 5
    ipban.dynamic_pass_failure_ban_limit: 7
    ipban.dynamic_pass_failure_ban_duration: 5
    
    // Interval (in seconds) to clean up expired IP bans. 0 = disabled. default = 60.
    // NOTE: Even if this is disabled, expired IP bans will be cleaned up on login server start/stop.
    // Players will still be able to login if an ipban entry exists but the expiration time has already passed.
    ipban_cleanup_interval: 60
    
    // Interval (in minutes) to execute a DNS/IP update. Disabled by default.
    // Enable it if your server uses a dynamic IP which changes with time.
    //ip_sync_interval: 10
    
    // DNS Blacklist Blocking
    // If enabled, each incoming connection will be tested against the blacklists 
    // on the specified dnsbl_servers (comma-separated list)
    use_dnsbl: no
    dnsbl_servers: bl.blocklist.de, socks.dnsbl.sorbs.net
    // Here are some free DNS Blacklist Services: http://en.wikipedia.org/wiki/Comparison_of_DNS_blacklists
    //==============================================================================
    //   dnsbl_servers                 Description
    // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    // bl.blocklist.de                 IP-Addresses who attack other servers/honeypots over SSH, FTP, IMAP, etc.
    // ircbl.ahbl.org                  AHBL (open proxies, compromised machines, comment spammers)
    // safe.dnsbl.sorbs.net            All zones in dnsbl.sorbs.net except "recent" and "escalations"
    // sbl-xbl.spamhaus.org            Spamhaus blacklist (spammers, open proxies)
    // socks.dnsbl.sorbs.net           Open SOCKS proxy servers
    // tor.ahbl.org                    Current tor relay and exit nodes
    
    // Which account engine to use.
    // 'auto' selects the first engine available (txt, sql, then others)
    // (defaults to auto)
    account.engine: auto
    
    // Account data storage configuration
    // SQL
    //account.sql.db_hostname: 127.0.0.1
    //account.sql.db_port: 3306
    //account.sql.db_username: ragnarok
    //account.sql.db_password: ragnarok
    //account.sql.db_database: ragnarok
    //account.sql.codepage: 
    //account.sql.case_sensitive: no
    //account.sql.account_db: login
    //account.sql.accreg_db: global_reg_value
    
    // Client MD5 hash check
    // If turned on, the login server will check if the client's hash matches
    // the value below, and will not connect tampered clients.
    // Note: see doc\md5_hashcheck.txt for more details.
    client_hash_check: off
    
    // Client MD5 hashes
    // A player can login with a client hash at or below the account group_id.
    // Format: group_id, hash
    client_hash: 0, 113e195e6c051bb1cfb12a644bb084c5
    client_hash: 99, cb1ea78023d337c38e8ba5124e2338ae
    
    import: conf/inter_athena.conf
    import: conf/import/login_conf.txt
    
    
    // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
    // For more information, see LICENCE in the main folder
    
    #ifndef	_MMO_H_
    #define	_MMO_H_
    
    #include "cbasetypes.h"
    #include <time.h>
    
    // server->client protocol version
    //        0 - pre-?
    //        1 - ?                    - 0x196
    //        2 - ?                    - 0x78, 0x79
    //        3 - ?                    - 0x1c8, 0x1c9, 0x1de
    //        4 - ?                    - 0x1d7, 0x1d8, 0x1d9, 0x1da
    //        5 - 2003-12-18aSakexe+   - 0x1ee, 0x1ef, 0x1f0, ?0x1c4, 0x1c5?
    //        6 - 2004-03-02aSakexe+   - 0x1f4, 0x1f5
    //        7 - 2005-04-11aSakexe+   - 0x229, 0x22a, 0x22b, 0x22c
    // 20061023 - 2006-10-23aSakexe+   - 0x6b, 0x6d
    // 20070521 - 2007-05-21aSakexe+   - 0x283
    // 20070821 - 2007-08-21aSakexe+   - 0x2c5
    // 20070918 - 2007-09-18aSakexe+   - 0x2d7, 0x2d9, 0x2da
    // 20071106 - 2007-11-06aSakexe+   - 0x78, 0x7c, 0x22c
    // 20080102 - 2008-01-02aSakexe+   - 0x2ec, 0x2ed , 0x2ee
    // 20081126 - 2008-11-26aSakexe+   - 0x1a2
    // 20090408 - 2009-04-08aSakexe+   - 0x44a (dont use as it overlaps with RE client packets)
    // 20080827 - 2008-08-27aRagexeRE+ - First RE Client
    // 20081217 - 2008-12-17aRagexeRE+ - 0x6d (Note: This one still use old Char Info Packet Structure)
    // 20081218 - 2008-12-17bRagexeRE+ - 0x6d (Note: From this one client use new Char Info Packet Structure)
    // 20090603 - 2009-06-03aRagexeRE+ - 0x7d7, 0x7d8, 0x7d9, 0x7da
    // 20090617 - 2009-06-17aRagexeRE+ - 0x7d9
    // 20090922 - 2009-09-22aRagexeRE+ - 0x7e5, 0x7e7, 0x7e8, 0x7e9
    // 20091103 - 2009-11-03aRagexeRE+ - 0x7f7, 0x7f8, 0x7f9
    // 20100105 - 2010-01-05aRagexeRE+ - 0x133, 0x800, 0x801
    // 20100126 - 2010-01-26aRagexeRE+ - 0x80e
    // 20100223 - 2010-02-23aRagexeRE+ - 0x80f
    // 20100413 - 2010-04-13aRagexeRE+ - 0x6b
    // 20100629 - 2010-06-29aRagexeRE+ - 0x2d0, 0xaa, 0x2d1, 0x2d2
    // 20100721 - 2010-07-21aRagexeRE+ - 0x6b, 0x6d
    // 20100727 - 2010-07-27aRagexeRE+ - 0x6b, 0x6d
    // 20100803 - 2010-08-03aRagexeRE+ - 0x6b, 0x6d, 0x827, 0x828, 0x829, 0x82a, 0x82b, 0x82c, 0x842, 0x843
    // 20101124 - 2010-11-24aRagexeRE+ - 0x856, 0x857, 0x858
    // 20110111 - 2011-01-11aRagexeRE+ - 0x6b, 0x6d
    // 20110928 - 2011-09-28aRagexeRE+ - 0x6b, 0x6d
    // 20111025 - 2011-10-25aRagexeRE+ - 0x6b, 0x6d
    // 20120307 - 2012-03-07aRagexeRE+ - 0x970
    
    #ifndef PACKETVER
    	#define PACKETVER 20120418
    	//#define PACKETVER 20111116
    #endif
    
    //Remove/Comment this line to disable sc_data saving. [Skotlex]
    #define ENABLE_SC_SAVING
    //Remove/Comment this line to disable server-side hot-key saving support [Skotlex]
    //Note that newer clients no longer save hotkeys in the registry!
    #define HOTKEY_SAVING
    
    #if PACKETVER < 20090603
            // (27 = 9 skills x 3 bars)               (0x02b9,191)
            #define MAX_HOTKEYS 27
    #elif PACKETVER < 20090617
            // (36 = 9 skills x 4 bars)               (0x07d9,254)
            #define MAX_HOTKEYS 36
    #else
            // (38 = 9 skills x 4 bars & 2 Quickslots)(0x07d9,268)
            #define MAX_HOTKEYS 38
    

     

    This is my login_athena , and mmo.h :/

  2. Hello , first sorry for my bad english

     

    This weekend i want to make private ragnarok server , i learn some much did so much , but now i don't know what to do , when i start server , and run my server client , i can login to server , create char , but when i want to log in to game it write " REJECTED FROM SERVER (3) " i realy don't know what to do more :( i think i try everything ( or maybe i am tyred of it ) 

     

    post-15864-0-73370200-1363556322_thumb.png

     

    Can anybody help me , give me some advice 

     

    Thank you ^^

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