exelonchamp
Members-
Posts
5 -
Joined
-
Last visited
Profile Information
-
Gender
Not Telling
-
Location
Philippines
exelonchamp's Achievements
Poring (1/15)
0
Reputation
-
kc guys all item ko po sa game ng sprite na apple saan ko po eh fix and anu po procedure slmat po sa sasagot newbie lang tlga ako D:
-
pa help namn po about no cast newbie
exelonchamp replied to exelonchamp's topic in Tulong para sa Server
oh how to recompile D: -
pa help namn po about no cast newbie
exelonchamp replied to exelonchamp's topic in Tulong para sa Server
not working D: -
pa help namn po about no cast newbie
exelonchamp replied to exelonchamp's topic in Tulong para sa Server
where can i see that renewal.h -
pa help nman po sa script na no cast kc ilan beses ko n po edit ung script ko pra mag no cast sya sa 151 d po gmgna eh pde po pa help eto po ung script baguhan plang po ako // The rate of time it takes to cast a spell (Note 2, 0 = No casting time) casting_rate: 100 // Delay time after casting (Note 2) delay_rate: 100 // Does the delay time depend on the caster's DEX and/or AGI? (Note 1) // Note: On Official servers, neither Dex nor Agi affect delay time delay_dependon_dex: yes delay_dependon_agi: no // Minimum allowed delay for ANY skills after casting (in miliseconds) (Note 1) // Note: Setting this to anything above 0 can stop speedhacks. min_skill_delay_limit: 0 // This delay is the min 'can't walk delay' of all skills. // NOTE: Do not set this too low, if a character starts moving too soon after // doing a skill, the client will not update this, and the player/mob will // appear to "teleport" afterwards. default_walk_delay: 300 //Completely disable skill delay of the following types (Note 3) //NOTE: By default mobs don't have the skill delay as specified in the skill // database, but follow their own 'reuse' skill delay which is specified on // the mob skill db. When set, the delay for all skills become // min_skill_delay_limit. no_skill_delay: 1 // At what dex does the cast time become zero (instacast)? castrate_dex_scale: 150 // How much (dex*2+int) does variable cast turns zero? vcast_stat_scale: