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xryuji

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Posts posted by xryuji

  1.  

     

     

     

     

    Hello there, i just accidentally pressed CTRL + C on my MAP SERVER TERMINAL suddenly the map server stopped and when i restart the server, this is what happened. I can't move. Can't do any commands. Anyone already experienced this error? Thank you.

    photo_2020-05-08_16-22-28.thumb.jpg.ca089de023f437058260e64b7be82d98.jpgI just accien

  2. 6 hours ago, Zack- said:

    Try this

    
    26114,_dragonshield,Dragon Shield,4,500,,300,,3,,1,0xFFFFFFFF,7,2,32,,0,1,1,{ bonus bAllStats,3; bonus2 bResEff,Eff_Stone,10000; bonus bShortWeaponDamageReturn,6; },{},{}

     

    Hi, Thank you for this. It's working now. What's the problem with my script?

  3. item_db.txt

    Hi can somebody help me with this. I can't put any cards on my Dragon Shield but when i check it on my item db it is slotted.

    26114,_dragonshield,Dragon Shield,5,500,,300,,3,,1,0xFFFFFFFF,63,2,32,,0,1,1,{ bonus bAllStats,3; bonus2 bResEff,Eff_Stone,10000; bonus bShortWeaponDamageReturn,6; },{},{}image.thumb.png.2035436144100367aeef333387096f5d.png

  4. err.png.22bb2a0d721c2829edc7ba4acc896556.png

    //===== eAthena Script =======================================================
    //= PVP ladder script with dota announcement ( SQL only )
    //===== By: ==================================================================
    //= ~AnnieRuru~
    //===== Current Version: =====================================================
    //= 2.9
    //===== Compatible With: =====================================================
    //= eAthena SQL 14279, with MySQL 5.1
    //===== Description: =========================================================
    //= PVP ladder store in SQL table
    //= plus anti-sit-killer feature
    //===== Topic ================================================================
    //= http://www.eathena.ws/board/index.php?showtopic=177918
    //===== Additional Comments: =================================================
    //= still don't have modify value option, will be done ... in next year ...
    //============================================================================
    
    //	add all the maps that you want this script to trigger ... all pvp and event maps perhaps ?
    //	but if you already enable "all" maps, then can comment all these
    
    guild_vs1	mapflag	loadevent
    guild_vs2	mapflag	loadevent
    guild_vs3	mapflag	loadevent
    guild_vs4	mapflag	loadevent
    guild_vs5	mapflag	loadevent
    new_1-1	mapflag	loadevent
    
    -	script	DOTAPVP	-1,{
    //	waitingroom "PVP Ladder",0;
    OnInit:
    // Config
    	set .sound, 0; // soundeffect : 0 - disable, 1 - play soundeffect to all players on map, 2 - play soundeffect to an area around the killer, 3 - play soundeffect to killer only
    	set .announce, 1; // announce to : 0 - global, 1 - map
    	set .announcemap, 0; // announce the map name in the announcement ? : 0 - off, 1 - on
    
    	set .announcekill, 1; // announce who pawn who's head : 0 - off, 1 - on
    	set .msg_die, 1; // show message who kill you when die : 0 - off, 1 - on
    	set .msg_kill, 1; // show message you kill who when killed someone : 0 - off, 1 - on
    
    	set .gmnokill, 0; // GMs are not suppose to kill players. A GM with <this number> level or higher will do nothing. IF set to 60, GM60 and above kill any player will not get anything : 0 - off
    
    	set .killingspree, 3;
    	set .dominating, 4;
    	set .megakill, 5;
    	set .unstoppable, 6;
    	set .wickedsick, 7;
    	set .monsterkill, 8;
    	set .godlike, 9;
    	set .holyshit, 10;
    	set .continue, 1; // after beyond-godlike, every <this number> kills will make announcement again
    
    	set .owned, 5; // how many times the party/guild has to kill to announce ownage
    	set .owncontinue, 1; // after ownage, every <this number> party/guild cumulative kills will make ownage announce again
    
    	set .min_gm_menu, 90; // minimum level of GM can use the GM menu on ladder npc
    
    	set .showtotal, 20; // show the length of ladder. Note : Maximum value = 128
    	set .showpage, 10;	// set the views per page. Note : Maximum value = 128
    	set .loweststreak, 3; // mininum streak count allow to show in highest streak ladder. Default 3 means must at least have killing spree streak to display in ladder
    	set .lowestownage, 5; // mininum ownage count allow to show in longest ownage ladder. Default 5 means must at least have 5 ownage counts to display in ladder
    
    	setarray .maptrigger$, // only these maps will trigger this script
    		"all"; // uncomment this to allow load all maps
    	//	"guild_vs1",
    	//	"guild_vs2",
    	//	"guild_vs3",
    	//	"guild_vs4",
    	//	"guild_vs5";
    
    //	anti-sit-killer system
    	// a player must kill another player with this minimum <this number> base level to get the announcement and in the ladder.
    	// Otherwise only have streak ended announcement and killed player's streak reset.
    	// Its possible for a level 1 novice to kill a level 99 player and he/she will still get in the ladder
    	// but a level 99 kill a level 1 player will get nothing
    	// 0 - off this system ( default is 55, pk setting )
    	set .lvltokill, 70;
    
    	// when a player kill another same player <this number> times in a row, the player is warp back to save point.
    	// and the player's streak, kills, and ownage count will deduct accordingly
    	// 0 - off this system
    	set .counttopunish, 6;
    
    	// minimum level range to kill another player
    	// eg. when set to 20, player level 99 needs to kill another player with minimum level of 79 to get announcement and increase the kill rank.
    	// but a player with base level 50 kills a level 99 will also get the announcement
    	// higher base level cannot kill lower level, but lower level can kill higher level
    	// 0 - off this system
    	set .minlvlrange, 0;
    
    
    // Config ends ------------------------------------------------------------------------------------------
    
    //	to prevent bug happen
    	if ( .announce < 0 || .announce > 1 ) set .announce, 0;
    	if ( .continue < 1 ) set .continue, 1;
    	if ( .owncontinue < 1 ) set .owncontinue, 1;
    	if ( .gmnokill <= 0 ) set .gmnokill, 100;
    	if ( .lvltokill <= 1 ) set .lvltokill, 0;
    	if ( .counttopunish <= 1 ) set .counttopunish, 0;
    	set .maptriggersize, getarraysize(.maptrigger$);
    	end;
    
    //	script start.
    OnPCKillEvent:
    	if ( getgmlevel() >= .gmnokill ) end;
    	getmapxy .@map$, .@x, .@y, 0;
    	if ( .maptrigger$ != "all" ) {
    		for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) {
    			if ( .@map$ == .maptrigger$[.@i] ) break;
    		}
    		if ( .@i == .maptriggersize ) end;
    	}
    	attachrid killedrid;
    	if ( killerrid != getcharid(3) && ( .msg_die || .msg_kill ) ) {
    		if ( .msg_die ) message strcharinfo(0),"You have been killed by "+ rid2name(killerrid);
    		if ( .msg_kill ) message rid2name(killerrid),"You just killed "+ strcharinfo(0);
    	}
    	if ( @PlayersKilledStreak >= .holyshit )
    		set .@streakname$,"Beyond Godlike";
    	else if ( @PlayersKilledStreak >= .godlike )
    		set .@streakname$,"Godlike";
    	else if ( @PlayersKilledStreak >= .monsterkill )
    		set .@streakname$,"Monster Kill";
    	else if ( @PlayersKilledStreak >= .wickedsick )
    		set .@streakname$,"Wicked Sick";
    	else if ( @PlayersKilledStreak >= .unstoppable )
    		set .@streakname$,"Unstoppable";
    	else if ( @PlayersKilledStreak >= .megakill )
    		set .@streakname$,"Mega-kill";
    	else if ( @PlayersKilledStreak >= .dominating )
    		set .@streakname$,"Dominating";
    	else if ( @PlayersKilledStreak >= .killingspree )
    		set .@streakname$,"Killing Spree";
    	if ( @PlayersKilledStreak >= .killingspree && killerrid == getcharid(3) )
    		announce strcharinfo(0) +" has ended "+( (sex)?"him":"her" )+" own "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
    	else if ( @PlayersKilledStreak >= .killingspree )
    		announce rid2name(killerrid) +" has ended "+ strcharinfo(0) +"'s "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
    	else if ( .announcekill && killerrid != getcharid(3) )
    		announce rid2name(killerrid) +" has pawned "+ strcharinfo(0) +"'s head "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
    	set @PlayersKilledStreak,0;
    	set @dota_sql_deaths, @dota_sql_deaths +1;
    	set @dota_multikills,0;
    	query_sql "replace into pvpladder values ( "+ getcharid(0) +", '"+ escape_sql(strcharinfo(0)) +"', "+ @dota_sql_streaks +", "+ @dota_sql_kills +", "+ @dota_sql_deaths +", from_unixtime("+ @dota_sql_streaktime +") )";
    	set .@killed_gid, getcharid(2);
    	if ( .@killed_gid ) {
    		setd ".dota_sql_"+ .@killed_gid +"_c", 0;
    		if ( getd(".dota_sql_"+ .@killed_gid +"_h") )
    			query_sql "replace into ownladder values ( "+ .@killed_gid +", '"+ escape_sql(getguildname(.@killed_gid)) +"', "+ getd(".dota_sql_"+ .@killed_gid +"_c") +", "+ getd(".dota_sql_"+ .@killed_gid +"_h") +", from_unixtime("+ getd(".dota_sql_"+ .@killed_gid +"_t") +") )";
    	}
    	if ( killerrid == getcharid(3) || baselevel < .lvltokill ) end;
    	if ( .minlvlrange ) set .@killedlvl, baselevel;
    	attachrid killerrid;
    	if ( .minlvlrange && .@killedlvl + .minlvlrange < baselevel ) end;
    	if ( .counttopunish ) {
    		if ( @sitkillminute != gettime(2) ) {
    			deletearray @sitkillid, 128;
    			deletearray @sitkilltimes, 128;
    			set @sitkillminute, gettime(2);
    		}
    		set .@sitkillsize, getarraysize(@sitkillid);
    		for ( set .@i,0; .@i < .@sitkillsize; set .@i, .@i +1 ) {
    			if ( @sitkillid[.@i] != killedrid ) continue;
    			else {
    				set @sitkilltimes[.@i], @sitkilltimes[.@i] +1 ;
    				if ( @sitkilltimes[.@i] >= .counttopunish ) {
    					//warp "SavePoint",0,0;
    					announce strcharinfo(0) +" , Stop killing "+ rid2name(killedrid) + " !!!",0;
    					debugmes strcharinfo(0) +" is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] + " times";
    					logmes "is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] +" times";
    					if ( @PlayersKilledStreak == @dota_sql_streaks ) {
    						set @dota_sql_streaks, @dota_sql_streaks +1 - .counttopunish;
    						set @dota_sql_streaktime, gettimetick(2);
    					}
    					set @PlayersKilledStreak, @PlayersKilledStreak +1 - .counttopunish;
    					set @dota_sql_kills, @dota_sql_kills +1 - .counttopunish;
    					query_sql "replace into pvpladder values ( "+ getcharid(0) +", '"+ escape_sql(strcharinfo(0)) +"', "+ @dota_sql_streaks +", "+ @dota_sql_kills +", "+ @dota_sql_deaths +", from_unixtime("+ @dota_sql_streaktime +") )";
    					set .@killer_gid, getcharid(2);
    					if ( .@killer_gid ) {
    						if ( getd(".dota_sql_"+ .@killer_gid +"_c") == getd(".dota_sql_"+ .@killer_gid +"_h") ) {
    							setd ".dota_sql_"+ .@killer_gid +"_h", getd(".dota_sql_"+ .@killer_gid +"_h") +1 - .counttopunish;
    							setd ".dota_sql_"+ .@killer_gid +"_t", gettimetick(2);
    						}
    						setd (".dota_sql_"+ .@killer_gid +"_c"), getd(".dota_sql_"+ .@killer_gid +"_c") +1 - .counttopunish;
    						query_sql "replace into ownladder values ( "+ .@killer_gid +", '"+ escape_sql(getguildname(.@killer_gid)) +"', "+ getd(".dota_sql_"+ .@killer_gid +"_c") +", "+ getd(".dota_sql_"+ .@killer_gid +"_h") +", from_unixtime("+ getd(".dota_sql_"+ .@killer_gid +"_t") +") )";
    					}
    					end;
    				}
    				break;
    			}
    		}
    		if ( .@i == .@sitkillsize ) {
    			set @sitkillid[.@i], killedrid;
    			set @sitkilltimes[.@i], 1;
    		}
    	}
    	set @PlayersKilledStreak, @PlayersKilledStreak +1 ;
    	set @dota_sql_kills, @dota_sql_kills +1 ;
    	if ( @PlayersKilledStreak > @dota_sql_streaks ) {
    		set @dota_sql_streaks, @PlayersKilledStreak;
    		set @dota_sql_streaktime, gettimetick(2);
    	}
    	query_sql "replace into pvpladder values ( "+ getcharid(0) +", '"+ escape_sql(strcharinfo(0)) +"', "+ @dota_sql_streaks +", "+ @dota_sql_kills +", "+ @dota_sql_deaths +", from_unixtime("+ @dota_sql_streaktime +") )";
    	if ( @PlayersKilledStreak == .killingspree )
    		setarray .@streakname$,"killingspree.wav","is on a KILLING SPREE","!";
    	else if ( @PlayersKilledStreak == .dominating )
    		setarray .@streakname$,"dominating.wav","is DOMINATING","!";
    	else if ( @PlayersKilledStreak == .megakill )
    		setarray .@streakname$,"megakill.wav","has a MEGA KILL","!";
    	else if ( @PlayersKilledStreak == .unstoppable )
    		setarray .@streakname$,"unstoppable.wav","is UNSTOPPABLE","!!";
    	else if ( @PlayersKilledStreak == .wickedsick )
    		setarray .@streakname$,"wickedsick.wav","is WICKED SICK","!!";
    	else if ( @PlayersKilledStreak == .monsterkill )
    		setarray .@streakname$,"monsterkill.wav","has a MONSTER KILL","!!";
    	else if ( @PlayersKilledStreak == .godlike )
    		setarray .@streakname$,"godlike.wav","is GODLIKE","!!!";
    	else if ( @PlayersKilledStreak >= .holyshit && ( (@PlayersKilledStreak - .holyshit) % .continue == 0 ) )
    		setarray .@streakname$,"holyshit.wav","is BEYOND GODLIKE",". Someone KILL "+( (sex)?"HIM":"HER" ) +"!!!!!!";
    	if ( .@streakname$[1] != "" ) {
    		announce strcharinfo(0) +" "+ .@streakname$[1] +"["+ @PlayersKilledStreak +"] "+( (.announcemap)?("at "+ .@map$):"") + .@streakname$[2],16|.announce;
    		if ( .sound == 1 ) soundeffectall .@streakname$[0],0,.@map$;
    		else if ( .sound == 2 ) soundeffectall .@streakname$[0],0;
    		else if ( .sound == 3 ) soundeffect .@streakname$[0],0;
    	}
    	set @dota_multikills, @dota_multikills + 1;
    	deltimer "DOTAPVP::OnStreakReset";
    	addtimer 18000,"DOTAPVP::OnStreakReset";
    	set .@killer_gid, getcharid(2);
    	if ( .@killer_gid && .@killer_gid != .@killed_gid ) {
    		setd ".dota_sql_"+ .@killer_gid +"_c", getd(".dota_sql_"+ .@killer_gid +"_c") +1 ;
    		if ( getd(".dota_sql_"+ .@killer_gid +"_c") > getd(".dota_sql_"+ .@killer_gid +"_h") ) {
    			setd ".dota_sql_"+ .@killer_gid +"_h", getd(".dota_sql_"+ .@killer_gid +"_c");
    			setd ".dota_sql_"+ .@killer_gid +"_t", gettimetick(2);
    		}
    		query_sql "replace into ownladder values ( "+ .@killer_gid +", '"+ escape_sql(getguildname(.@killer_gid)) +"', "+ getd(".dota_sql_"+ .@killer_gid +"_c") +", "+ getd(".dota_sql_"+ .@killer_gid +"_h") +", from_unixtime("+ getd(".dota_sql_"+ .@killer_gid +"_t") +") )";
    	}
    	set .@dota_multikills, @dota_multikills;
    	set .@origin, getcharid(3);
    	sleep 1500;
    	if ( .@killer_gid && .@killer_gid != .@killed_gid && getd(".dota_sql_"+ .@killer_gid +"_c") >= .owned && ( ( getd(".dota_sql_"+ .@killer_gid +"_c") - .owned ) % .owncontinue == 0 ) ) {
    		if ( .announce ) mapannounce .@map$, "The guild ["+ getguildname(.@killer_gid) +"] is OWNING["+ getd(".dota_sql_"+ .@killer_gid +"_c") +"] !!!",16;
    		else announce "The guild ["+ getguildname(.@killer_gid) +"] is OWNING["+ getd(".dota_sql_"+ .@killer_gid +"_c") +"] !!!",16;
    		if ( .sound == 1 ) soundeffectall "ownage.wav",0,.@map$;
    		else if ( .sound == 2 ) soundeffectall "ownage.wav",0;
    		else if ( .sound == 3 && attachrid(.@origin) ) soundeffect "ownage.wav",0;
    	}
    	sleep 1250;
    	if ( !attachrid(.@origin) ) end;
    	if ( .@dota_multikills == 2 ) {
    		if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Double Kill !",16;
    		else announce strcharinfo(0) +" just got a Double Kill !",16;
    		if ( .sound == 1 ) soundeffectall "doublekill.wav",0,.@map$;
    		else if ( .sound == 2 ) soundeffectall "doublekill.wav",0;
    		else if ( .sound == 3 ) soundeffect "doublekill.wav",0;
    	}
    	else if ( .@dota_multikills == 3 ) {
    		if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Triple Kill !!!",16;
    		else announce strcharinfo(0) +" just got a Triple Kill !!!",16;
    		if ( .sound == 1 ) soundeffectall "triplekill.wav",0,.@map$;
    		else if ( .sound == 2 ) soundeffectall "triplekill.wav",0;
    		else if ( .sound == 3 ) soundeffect "triplekill.wav",0;
    	}
    	else if ( .@dota_multikills == 4 ) {
    		if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Ultra Kill !!!",16;
    		else announce strcharinfo(0) +" just got a Ultra Kill !!!",16;
    		if ( .sound == 1 ) soundeffectall "ultrakill.wav",0,.@map$;
    		else if ( .sound == 2 ) soundeffectall "ultrakill.wav",0;
    		else if ( .sound == 3 ) soundeffect "ultrakill.wav",0;
    	}
    	else if ( .@dota_multikills >= 5 ) {
    		if ( .announce ) mapannounce .@map$, strcharinfo(0) +" is on a Rampage !!!",16;
    		else announce strcharinfo(0) +" is on a Rampage !!!",16;
    		if ( .sound == 1 ) soundeffectall "rampage.wav",0,.@map$;
    		else if ( .sound == 2 ) soundeffectall "rampage.wav",0;
    		else if ( .sound == 3 ) soundeffect "rampage.wav",0;
    	}
    	end;
    OnStreakReset:
    	set @dota_multikills, 0;
    	end;
    OnWhisperGlobal:
    	if ( @spam_dotapvp + 3 >= gettimetick(2) ) // 3 seconds interval so player don spam this command
    		end;
    	set @spam_dotapvp, gettimetick(2);
    	if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 )
    		query_sql "select kills, deaths, streaks, unix_timestamp(streaktime) from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime;
    	if ( @dota_sql_kills || @dota_sql_deaths ) {
    		dispbottom "Your current Streak      : "+ @PlayersKilledStreak;
    		dispbottom "Your total Kills               : "+ @dota_sql_kills;
    		dispbottom "Your total Deaths          : "+ @dota_sql_deaths;
    		dispbottom "Your highest Streak      : "+ @dota_sql_streaks;
    		query_sql "select date_format( from_unixtime("+ @dota_sql_streaktime +"),'%a %e/%c/%y %r')", .@time1$;
    		dispbottom "Your highest Streak on : "+ .@time1$;
    	}
    	else
    		dispbottom "You are not in the pvp ladder yet.";
    	if ( getcharid(2) ) {
    		if ( getd(".dota_sql_"+ getcharid(2) +"_h") == 0 ) {
    			query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ getcharid(2), .@c, .@h, .@t;
    			setd ".dota_sql_"+ getcharid(2) +"_c", .@c;
    			setd ".dota_sql_"+ getcharid(2) +"_h", .@h;
    			setd ".dota_sql_"+ getcharid(2) +"_t", .@t;
    		}
    		if ( getd(".dota_sql_"+ getcharid(2) +"_h") ) {
    			dispbottom "Your guild current Own      : "+ getd(".dota_sql_"+ getcharid(2) +"_c");
    			dispbottom "Your guild highest Own      : "+ getd(".dota_sql_"+ getcharid(2) +"_h");
    			query_sql "select date_format( from_unixtime("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_t"), "DOTAPVP" ) +"),'%a %e/%c/%y %r')", .@time2$;
    			dispbottom "Your guild highest Own on : "+ .@time2$;
    		}
    		else
    			dispbottom "Your guild is not in the ladder yet.";
    	}
    	end;
    OnPCLoginEvent:
    	if ( .maptrigger$ != "all" ) end;
    OnPCLoadMapEvent:
    	if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 ) {
    		if ( .maptrigger$ != "all" ) {
    			getmapxy .@map$, .@x, .@y, 0;
    			for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) {
    				if ( .@map$ == .maptrigger$[.@i] ) break;
    			}
    			if ( .@i == .maptriggersize ) end;
    		}
    		query_sql "select kills, deaths, streaks, unix_timestamp(streaktime) from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime;
    	}
    	if ( getcharid(2) && getd(".dota_sql_"+ getcharid(2) +"_h") == 0 ) {
    		query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ getcharid(2), .@c, .@h, .@t;
    		setd ".dota_sql_"+ getcharid(2) +"_c", .@c;
    		setd ".dota_sql_"+ getcharid(2) +"_h", .@h;
    		setd ".dota_sql_"+ getcharid(2) +"_t", .@t;
    	}
    	end;
    }
    
    prontera,164,171,3	script	PvP-StatsViewer	57,{
    	set .@npcname$, strnpcinfo(0);
    	while (1) {
    		mes "["+ .@npcname$ +"]";
    		mes "Hello "+ strcharinfo(0) +"...";
    		mes "If you want to I can show you your PVP stats.";
    		next;
    		switch ( select ( "Most Kills","Highest Streak","Longest Ownage","Own Information","Explanation" ) ) {
    			case 1:
    				set .@nb, query_sql("select name, kills, deaths from pvpladder order by kills desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), .@name$, .@kills, .@deaths);
    				if ( .@nb == 0 ) {
    					mes "["+ .@npcname$ +"]";
    					mes "The ladder currently is empty.";
    					next;
    				}
    				for ( set .@j,0; .@j < .@nb; set .@j, .@j + getvariableofnpc(.showpage,"DOTAPVP") ) {
    					mes "["+ .@npcname$ +"]";
    					for ( set .@i, .@j; .@i < (getvariableofnpc(.showpage,"DOTAPVP") + .@j) && .@i < .@nb; set .@i, .@i + 1 ) {
    						mes "^996600"+ (.@i+1) +": ^006699"+ .@name$[.@i] +" ^00AA00["+ .@kills[.@i] +"] ^FF0000<"+ .@deaths[.@i] +">^000000";
    					}
    					next;
    				}
    				break;
    			case 2:
    				set .@nb, query_sql("select name, streaks, date_format(streaktime,'%a %e/%c/%y %r') from pvpladder where streaks >= "+ getvariableofnpc(.loweststreak,"DOTAPVP") +" order by streaks desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), .@name$, .@streak, .@time$);
    				if ( .@nb == 0 ) {
    					mes "["+ .@npcname$ +"]";
    					mes "The ladder currently is empty.";
    					next;
    				}
    				for ( set .@j,0; .@j < .@nb; set .@j, .@j + getvariableofnpc(.showpage,"DOTAPVP") ) {
    					mes "["+ .@npcname$ +"]";
    					for ( set .@i, .@j; .@i < (getvariableofnpc(.showpage,"DOTAPVP") + .@j) && .@i < .@nb; set .@i, .@i + 1 ) {
    						mes "^996600"+ (.@i+1) +": ^006699"+ .@name$[.@i] +" ^70AC11{"+ .@streak[.@i] +"} ^000000on :";
    						mes "    ^EE8800"+ .@time$[.@i] +"^000000";
    					}
    					next;
    				}
    				break;
    			case 3:
    				set .@nb, query_sql("select name, highestown, date_format(owntime,'%a %e/%c/%y %r') from ownladder where highestown >= "+ getvariableofnpc(.lowestownage,"DOTAPVP") +" order by highestown desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), .@name$, .@owned, .@time$);
    				if ( .@nb == 0 ) {
    					mes "["+ .@npcname$ +"]";
    					mes "The ladder currently is empty.";
    					next;
    				}
    				for ( set .@j,0; .@j < .@nb; set .@j, .@j + getvariableofnpc(.showpage,"DOTAPVP") ) {
    					mes "["+ .@npcname$ +"]";
    					for ( set .@i, .@j; .@i < (getvariableofnpc(.showpage,"DOTAPVP") + .@j) && .@i < .@nb; set .@i, .@i + 1 ) {
    						mes "^996600"+ (.@i+1) +": ^006699"+ .@name$[.@i] +" ^00AAAA("+ .@owned[.@i] +") ^000000on :";
    						mes "    ^EE8800"+ .@time$[.@i] +"^000000";
    					}
    					next;
    				}
    				break;
    			case 4:
    				if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 )
    					query_sql "select kills, deaths, streaks, unix_timestamp(streaktime), date_format(streaktime,'%a %e/%c/%y %r') from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime, .@time1$;
    				mes "["+ .@npcname$ +"]";
    				if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 )
    					mes "You not yet kill any player.";
    				else {
    					mes "Your Current Streak : ^70AC11{"+ @PlayersKilledStreak +"}^000000";
    					mes "Your Total Kills : ^00AA00["+ @dota_sql_kills +"]^000000";
    					mes "Your Death Counts : ^FF0000<"+ @dota_sql_deaths +">^000000";
    					if ( @dota_sql_kills || @dota_sql_streaks ) {
    						mes "Highest Streak was ^70AC11{"+ @dota_sql_streaks +"}^000000 on :";
    						query_sql "select date_format( from_unixtime("+ @dota_sql_streaktime +"),'%a %e/%c/%y %r')", .@time1$;
    						mes "    ^EE8800"+ .@time1$ +"^000000";
    					}
    				}
    				next;
    				if ( getcharid(2) ) {
    					if ( getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ) == 0 ) {
    						query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ getcharid(2), .@c, .@h, .@t;
    						set getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_c"), "DOTAPVP" ), .@c;
    						set getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ), .@h;
    						set getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_t"), "DOTAPVP" ), .@t;
    					}
    					mes "["+ .@npcname$ +"]";
    					if ( getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ) == 0 ) {
    						mes "Your guild not yet kill any player.";
    					} else {
    						mes "Your guild name : ^006699"+ strcharinfo(2) +"^000000";
    						mes "Current Owning  : ^00AAAA("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_c"), "DOTAPVP" ) +")^000000";
    						mes "Longest Ownage was ^00AAAA("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ) + ")^000000 on :";
    						query_sql "select date_format( from_unixtime("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_t"), "DOTAPVP" ) +"),'%a %e/%c/%y %r')", .@time2$;
    						mes "    ^EE8800"+ .@time2$ +"^000000";
    					}
    					next;
    				}
    				break;
    			case 5:
    				mes "["+ .@npcname$ +"]";
    				mes "Explanation for Most Kills:";
    				mes " ";
    				mes "^996600Rank. ^006699NAME ^00AA00[Total Kills] ^FF0000<Deaths>^000000";
    				mes " ";
    				mes "--------------------------------";
    				mes " ";
    				mes "The ^00AA00Kills^000000 added when a player kills another player.";
    				mes " ";
    				mes "^FF0000Deaths^000000 count increase when a player killed by another player, or suicide (eg: Grand Cross).";
    				mes " ";
    				mes "A player killed by monsters, homunculus or pets will not add the kills or deaths count.";
    				next;
    				mes "["+ .@npcname$ +"]";
    				mes "Explanation for Highest Streak:";
    				mes " ";
    				mes "^996600Rank. ^006699NAME ^70AC11{Highest Streak} ^000000on :";
    				mes "    ^EE8800TIME^000000";
    				mes " ";
    				mes "--------------------------------";
    				mes " ";
    				mes "The ^70AC11Streak^000000 are added every time a player kills another player. It will reset upon log out, killed by another player, or suicide (eg: Sacrifice).";
    				mes " ";
    				mes "Then it record in the server the ^EE8800TIME^000000 when that player got that highest streak.";
    				mes " ";
    				mes "A player killed by monsters, homunculus or pets will not reset the streak.";
    				mes " ";
    				mes "--------------------------------";
    				mes " ";
    				mes "The numbers of straight kills to get these announcements are :";
    				mes "^70AC11"+ getvariableofnpc(.killingspree,"DOTAPVP") +"^000000 : Killing Spree";
    				mes "^70AC11"+ getvariableofnpc(.dominating,"DOTAPVP") +"^000000 : Dominating";
    				mes "^70AC11"+ getvariableofnpc(.megakill,"DOTAPVP") +"^000000 : Mega Kill";
    				mes "^70AC11"+ getvariableofnpc(.unstoppable,"DOTAPVP") +"^000000 : Unstoppable";
    				mes "^70AC11"+ getvariableofnpc(.wickedsick,"DOTAPVP") +"^000000 : Wicked Sick";
    				mes "^70AC11"+ getvariableofnpc(.monsterkill,"DOTAPVP") +"^000000 : Monster Kill";
    				mes "^70AC11"+ getvariableofnpc(.godlike,"DOTAPVP") +"^000000 : Godlike";
    				mes "^70AC11"+ getvariableofnpc(.holyshit,"DOTAPVP") +"^000000 : Beyond Godlike";
    				next;
    				mes "["+ .@npcname$ +"]";
    				mes "Explanation for Longest Ownage:";
    				mes " ";
    				mes "^996600Rank. ^006699NAME ^00AAAA(Longest Ownage) ^000000on :";
    				mes "    ^EE8800TIME^000000";
    				mes " ";
    				mes "--------------------------------";
    				mes " ";
    				mes "The ^00AAAAOwnage^000000 added every time any guild members killed another player that doesn't belong to his/her guild. It will reset when any of the guild member was killed by ANY player, including his/her guild member.";
    				mes " ";
    				mes "Then it record in the server the ^EE8800TIME^000000 when the guild got that longest ownage.";
    				mes " ";
    				mes "If the server went under maintainance, the current ownage will survive after the server restart.";
    				mes " ";
    				mes "Any guild member killed by monster, homunculus or pets will not reset the ownage count.";
    				next;
    				if ( getvariableofnpc(.lvltokill,"DOTAPVP") ) {
    					mes "["+ .@npcname$ +"]";
    					mes "You must kill another player with minimum base level of "+ getvariableofnpc(.lvltokill,"DOTAPVP") +", in order to get an announcement or get in the ladder.";
    					mes " ";
    					mes "It's possible for a base level 1 novice kills a base level 99 player and still can get in the ladder.";
    					mes "However when a player level 99 kills a level 1 novice will get nothing.";
    					next;
    				}
    				if ( getvariableofnpc(.counttopunish,"DOTAPVP") ) {
    					mes "["+ .@npcname$ +"]";
    					mes "Some noob players try to kill the same person over and over again in hope of getting his/her name appear in the ladder.";
    					mes "However if you trying to do the same thing on this ladder, your name will announce to the public, and your action will be recorded into the server to notify the GMs.";
    					next;
    				}
    				if ( getvariableofnpc(.minlvlrange,"DOTAPVP") ) {
    					mes "["+ .@npcname$ +"]";
    					mes "When you kill another player thats lower base level than you, the base level gap between you and that player must not more than "+ getvariableofnpc(.minlvlrange,"DOTAPVP") +".";
    					mes " ";
    					if ( getvariableofnpc(.minlvlrange,"DOTAPVP") >= 200)
    						mes "In other words, if your base level is 500, the player you killed must be at least level "+( 500 - getvariableofnpc(.minlvlrange,"DOTAPVP") )+" then only you will get the announcement and in the ladder.";
    					else if ( getvariableofnpc(.minlvlrange,"DOTAPVP") >= 70)
    						mes "In other words, if your base level is 255, the player you killed must be at least level "+( 255 - getvariableofnpc(.minlvlrange,"DOTAPVP") )+" then only you will get the announcement and in the ladder.";
    					else
    						mes "In other words, if your base level is 99, the player you killed must be at least level "+( 99 - getvariableofnpc(.minlvlrange,"DOTAPVP") )+" then only you will get the announcement and in the ladder.";
    					mes "Higher base level kills lower level gets nothing, however lower level player kills higher level will get the announcement.";
    					next;
    				}
    				break;
    		}
    	}
    }

    Hi, can somebody help me with this? There's n error on my console (see attached file) saying script:buildin_getmapxy: Invalid 0. thank you in advance.

  5. prontera,173,176,4	script	Emperium Breaker	743,{
    
    // What Map will be used
    set .Map$,"job3_arch01";
    // How many Top Breaker will be Recorded
    set .TopRank,10;
    // Message to Inform Players while inside the Room
    setarray .Instruction$[0],
    			"Please Listen here carefully.",
    			"This is Emperium Breaker Test Room , which is use to test your Breaking Time.",
    			"Prepare youself...and do your best to Break it...",
    			"Okay that's All i want to say , get Ready yourself and it will Start Soon.";
    			
    			
    while( 1 ){
    mes "This is Emperium Breaker test Room. ";
    mes "You are able to calculate your Emperium Breaking Speed in this Room.";
    next;
    switch( select( ( getmapusers( .Map$ ) )?"^FF0000NOT Available":"^0000FFAvailable^000000",
    				"Top ^FF0000"+.TopRank+"^000000 Breaker Ladder",
    				( getgmlevel() < 90 )?"":"^FF0000[GM]^000000 Reset Room",
    				( getgmlevel() < 90 )?"":"^FF0000[GM]^000000 Reset Ladder" )){
    Case 1:
    	if( getmapusers( .Map$ ) ){
    		mes "There is another player inside it now.";
    		next;
    		break;
    		}
    	warp .Map$,0,0;
    	killmonster .Map$,"All";
    //	removemapflag .Map$,mf_noskill;
    	donpcevent strnpcinfo(0)+"::OnReady";
    	end;
    Case 2:
    	mes "^ED1ADCLatest Record^000000 : "+LatestRecord/1000+"."+LatestRecord%1000+" Seconds.";
    	for( set .@i,0; .@i < .TopRank; set .@i,.@i + 1 ){
    		if( !$TopRankTime[.@i] ) break;
    		mes "^FF0000Top "+( .@i + 1 )+" : ^0000FF"+$TopName$[.@i]+" ";
    		mes "^FF0000Time Taken : ^ED1ADC[ "+$TopRankTime[.@i]/1000+"."+$TopRankTime[.@i]%1000+" Sec. ]^000000 ";
    	}
    	next;
    	break;
    
    Case 3:
    	mapannounce .Map$,"A GM has RESET the Breaker Test Room.",0,0x00FF00;
    	killmonster .Map$,"All";
    	sleep 3000;
    	mapwarp .map$,"SavePoint",0,0;
    	mes "Done Reset. and Player who are inside are warped out.";
    	next;
    	break;
    Case 4:	
    	switch( select( "^0000FFAll Player^000000:^FF0000One Player^000000" ) ){
    		Case 1:
    			deletearray $TopRankTime[0],getarraysize( $TopRankTime );
    			deletearray $TopName$[0],getarraysize( $TopName$ );
    			mes "RESETED WHOLE LADDER.";
    			break;
    		Case 2:
    			mes "Please input the ^FF0000EXACT NAME^000000 of player you want to delete.";
    			input .Name$;
    			for( set .@i,0; .@i < .TopRank; set .@i,.@i + 1 ){
    				if( .Name$ == $TopName$[.@i] ){
    					deletearray $TopName$[.@i],1;
    					deletearray $TopRankTime[.@i],1;
    					mes "Removed ^FF0000"+.Name$+"^000000 from the List.";
    				}
    			}
    		}
    	next;
    	break;
    	}
    }
    
    OnReady:
    sleep 3000;
    for( set .@i,0; .@i < getarraysize( .Instruction$ ); set .@i,.@i + 1 ){
    	mapannounce .Map$,.Instruction$[.@i],0,0x00FF00;
    	sleep 2500;
    	}
    for( set .@i,5; .@i > 0; set .@i,.@i - 1 ){
    	mapannounce .Map$,"Count Down : "+.@i+" Seconds.",0,0x00FF00;
    	sleep 1000;
    	}
    //mapannounce .Map$,"Hit the Emperium Now and Skills Disabled.",0,0x00FF00;
    setmapflag .Map$,mf_noskill;
    monster .Map$,29,27,"Breaker Test",1288,1,strnpcinfo(0)+"::OnBreaked";
    set .Record,0;
    sleep 500;
    initnpctimer;
    end;
    
    OnTimer600000:
    if( !mobcount( .Map$,strnpcinfo(0)+"::OnBreaked" ) ) end;
    	mapannounce .Map$,"You spent too much time. i think you are AFK , so you are out.",0,0xED1ADC;
    	sleep 3000;
    	mapwarp .map$,"SavePoint",0,0;
    	stopnpctimer;
    end;
    
    OnBreaked:
    	set .Time,getnpctimer(0);
    	copyarray .@tempName$[0],$TopName$[0],getarraysize( $TopName$ );
    	copyarray .@tempRecord[0],$TopRankTime[0],getarraysize( $TopRankTime[0] );
    	set LatestRecord,.Time;
    	for( set .@i,0; .@i < .TopRank; set .@i,.@i + 1 ){
    		if( .Time < $TopRankTime[.@i] || !$TopRankTime[.@i] ){
    				set $TopRankTime[.@i],.Time;
    				set $TopName$[.@i],strcharinfo(0);
    				copyarray $TopRankTime[.@i + 1],.@tempRecord[0],getarraysize( .@tempRecord );
    				copyarray $TopName$[.@i + 1],.@tempName$[0],getarraysize( .@tempName$ );
    			announce "[ "+strcharinfo(0)+" ] Achieved Top "+( .@i + 1 )+" in Emperium Breaking with "+.Time/1000+"."+.Time%1000+" Seconds !!!",bc_all,0xED1ADC;
    			break;
    			}
    		}
    	stopnpctimer;
    	announce "Current Time Taken : "+.Time/1000+"."+.Time%1000+" Seconds. ",bc_self,0xED1ADC;
    //	removemapflag .Map$,mf_noskill;
    	sleep 5000;
    	mapwarp .map$,"SavePoint",0,0;
    	end;
    }
    	
    job3_arch01	mapflag	nocommand	50
    job3_arch01	mapflag	gvg	on
    job3_arch01	mapflag	gvg_castle
    job3_arch01	mapflag	monster_noteleport
    job3_arch01	mapflag	nosave	SavePoint

    Hi i dont know what's the problem of this script. I can't attack the emperium when the breaking test started. please help. Thank you

  6. prontera,138,196,5	script	TCG Exchanger	75,{
    	.@max = Zeny/.rates;
    	mes "[ Exchanger ]";
    	mes "Do you want to exchange your ^33CC33" + .rates + "^000000 Zeny to a TCG?";
    	next;
    	if(select("Exchange:Quit") == 2)
    		end;
    	if(!.@max){
    		mes "[ Exchanger ]";
    		mes "You don't have enough zeny for the exchange.";
    		close;
    	}
    OnExchange:
    	mes "[ Exchanger ]";
    	mes "You can exchange up to ^0000FF"+.@max+"^000000 TCG.";
    	mes "How many would you like to exchange?";
    	next;
    	input .@count;
    	if(.@count == 0 || .@count > .@max){
    		mes "[ Exchanger ]";
    		mes "You can't enter 0 or you can only exchange up to ^0000FF"+.@max+"^000000 TCG.";
    		mes "Please try again.";
    		next;
    		goto OnExchange;
    	}
    	mes "[ Exchanger ]";
    	mes "Are you sure you want to exchange ^33CC33" + (.rates*.@count) + "^000000 Zeny for " + .@count + "TCG?";
    	next;
    	if(select("Yes:No") == 2)
    		end;
    	mes "[ Exchanger ]";
    	mes "Okay, Here you go!, Thank you for using my services.";
    	Zeny -= (.rates*.@count);
    	getitem .item_id,.@count;
    	end;
    	
    OnInit:
    	.item_id = 7227;
    	.rates = 1000000;
    	end;
    }

    Hi can somebody help me? I would like to add an option if they want to convert their TCG Card to Zeny OR Zeny to TCG Card. Thank you

  7. On 4/22/2020 at 12:15 AM, Chaos92 said:

    Have you tried reloadscript or restart server ?

    Yes sir i already tried reloading all the scripts.

    On 4/22/2020 at 12:14 AM, Haruka Mayumi said:

    callfunc "qshop"; is the same as calling all the shop which is callfunc "qshop",1,2,3,4,5,6;

    you need to either callfunc "qshop"1,3; or "qshop",2,3; etc...

    you need to either callfunc "qshop"1,3; or "qshop",2,3; etc... (but when i put 2,3 here it will just duplicate again the second and third option of my 1st NPC.

    I want to add another 3 option for my 2nd NPC like this.

    NPC 1 

    Headgears

    Midgear and Lower Gear

    Costumes

     

    NPC 2

    Donate Equips

    On 4/22/2020 at 12:25 AM, Haruka Mayumi said:

    ? Thank you so much!! It works!

  8. 24 minutes ago, Haruka Mayumi said:
    
    prontera,164,167,6	script	Quest Shop#1	998,{ callfunc "qshop"; }	//This will show all the shop Add(#,....
    prontera,164,169,6	script	Quest Shop#2	998,{ callfunc "qshop",1; } //This will show Add(1
    prontera,164,171,6	script	Quest Shop#3	998,{ callfunc "qshop",2,3; } //This will show Add(1,... and Add(2,...

    This is how to add items..

    
    // Shop 1
    	Add(1,504,1,0,0,501,100,502,100);	//Add(1,.... means its added to npc that callfunc "qshop" with an argument of 1
    
    	Add(1,5022,1,0,0,7086,1,969,10,999,40,1003,50,984,2);
    	Add(1,5032,1,0,0,1059,250,2221,1,2227,1,7063,600);
    	Add(1,5027,1,0,0,2252,1,1036,400,7001,50,4052,1);
    	Add(1,5045,1,0,0,2252,1,1054,450,943,1200);
    
    // Shop 2
    	Add(2,1224,1,0,0,7297,30,969,10,999,50,714,10);
    	Add(2,1225,1,0,0,7292,30,969,10,999,50,714,10);
    
    // Shop 3
    	Add(3,531,1,3,0,512,1,713,1);
    	Add(3,532,1,3,0,513,1,713,1);
    	Add(3,533,1,3,0,514,1,713,1);
    	Add(3,534,1,3,0,515,1,713,1);

     

    Hi, thank you but when i try it the NPC 2 and NPC 3 shows the same item sell by NPC1. Heres my script.

    QUEST.txt

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