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faithless1

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  1. Thanks for the quick reply. I would agree but I didn't add any custom maps. I am using the map cache that is provided in the rathena revision. Also, it only happens when close to a wall but normally your character should bouncy off it right? Rather than getting stuck. Please advise.
  2. I'm not sure if anyone else has been having this problem but people have been getting caught on objects in maps. For instance on a very narrow and maze like map the character will keep getting stuck on the walls. Does anyone know why this is? Any setting that needs to be changed server side or maybe even client side? Not sure if this is the best explaination but if you need more, please reply.
  3. Hello all, I am trying to figure out how to edit the number of tiles a player can walk with the cursor and I have configured the client.conf file within the battle folder, but it doesn't seem to work. // Visible area size (how many squares away from a player they can see) area_size: 40 // Maximum walk path (how many cells a player can walk going to cursor) max_walk_path: 40 Please advise!
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