Jump to content

sonyinside

Members
  • Posts

    2
  • Joined

  • Last visited

Posts posted by sonyinside

  1. [Warning]: Unable to restore stack! Double continuation!
    [Debug]: Previous script (lost):
    [Debug]: Source (NPC): botcheck(invisible/not on a map)
    [Debug]: Current script:
    [Debug]: Source (NPC): botcheck(invisible/not on a map)

    i had same issue with my script

     

    OnNPCKillEvent:
    	sleep2 100;
    	if (rand(100) != 1) {
    		end;
    	}
    	mes "[botcheck]";
    	mes "answer this";
    	next; 

     

     

    when someone uses an AOE skill and a lot of monsters killed this message always appears,
     
    how to prevent it?
    what use the var? or is there another way?

    thanks

×
×
  • Create New...