Jump to content

sonyinside

Members
  • Posts

    2
  • Joined

  • Last visited

Profile Information

  • Gender
    Not Telling
  • Location
    indonesia

Recent Profile Visitors

781 profile views

sonyinside's Achievements

Poring

Poring (1/15)

0

Reputation

  1. Brian thank for ur help, when i remove sleep2 then this mesage appear [Warning]: npc_event: player's event queue is full, can't add event 'BotKiller::OnNPCKillEvent' ! but its work using sleep2 and temp char variable, no warning appear
  2. [Warning]: Unable to restore stack! Double continuation! [Debug]: Previous script (lost): [Debug]: Source (NPC): botcheck(invisible/not on a map) [Debug]: Current script: [Debug]: Source (NPC): botcheck(invisible/not on a map) i had same issue with my script OnNPCKillEvent: sleep2 100; if (rand(100) != 1) { end; } mes "[botcheck]"; mes "answer this"; next; when someone uses an AOE skill and a lot of monsters killed this message always appears, how to prevent it? what use the var? or is there another way?thanks
×
×
  • Create New...