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Kenjic

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Posts posted by Kenjic

  1. Hello, I am having a problem currently with the GiT Hub's version of rAthena. I recently upgraded my server to it on dec 31. When ever high wizards pvp the map server will crash disconnecting everyone. could this be because of client, source, or graphics? To find the server which this problem is happening often visit stealth-ro.net

  2. Ok I see.. it will have something to do with these command.. but I need to experiment..

    getinventorylist;

    This command sets a bunch of arrays with a complete list of whatever the
    invoking character has in their inventory, including all the data needed to
    recreate these items perfectly if they are destroyed. Here's what you get:

    @inventorylist_id[] - array of item ids.
    @inventorylist_amount[] - their corresponding item amounts.
    @inventorylist_equip[] - whether the item is equipped or not.
    @inventorylist_refine[] - for how much it is refined.
    @inventorylist_identify[] - whether it is identified.
    @inventorylist_attribute[] - whether it is broken.
    @inventorylist_card1[] - These four arrays contain card data for the items.
    @inventorylist_card2[] These data slots are also used to store names
    @inventorylist_card3[] inscribed on the items, so you can explicitly check
    @inventorylist_card4[] if the character owns an item made by a specific
    craftsman.
    @inventorylist_expire[] - expire time (Unix time stamp). 0 means never expires.
    @inventorylist_bound[] - whether it is bound to the character
    @inventorylist_count - the number of items in these lists.

    This could be handy to save/restore a character's inventory, since no other
    command returns such a complete set of data, and could also be the only way to
    correctly handle an NPC trader for carded and named items who could resell them
    - since NPC objects cannot own items, so they have to store item data in
    variables and recreate the items.

    Notice that the variables this command generates are all temporary, attached to
    the character, and integer.

    Be sure to use @inventorylist_count to go through these arrays, and not
    'getarraysize', because the arrays are not automatically cleared between runs
    of 'getinventorylist'.

    • Upvote 1
  3. Something like this man.. based of your question. You have to give more detail...

    mes "[item Checker]";
    if(countritem(502) > 100) goto L_Checker;


    L_Checker:
    mes "[item Checker]";
    mes "you cannot continue because your items in your inventory is over 100 apples";
    close;

    if you want more then one item do this

    if ((countritem(502) > 100) || (countritem(502) > 100) goto L_Checker;

  4. Lol your replies are not detailed and rookish.. post a real help and stop wasting time... the problem is still not fixed.. especially for 2013-08-07.

     

    First of all... What is iteminfo.lua.. there is no such thing is the data folder for 2013-08-07.

     

    Secondly if you use the lua that are available with data folder; either the item name changes or your skill changes to a different language.

     

    So how to get rid of the APPLE "Unknow Image"?

     

     

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    post-14185-0-39088900-1392793307_thumb.jpg

    post-14185-0-43209700-1392793309_thumb.jpg

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