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Eivohr

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Posts posted by Eivohr

  1. 	// If guild members must be online, uncomment this line.
    	//set .@str$," AND `online` = 1";
    	
    	set .@gid, getcharid(2);
    	if (.@gid) {
    		set .@count, query_sql("SELECT `char_id` FROM `char` WHERE `guild_id` = "+.@gid+.@str$,.@temp);
    		if (.@count >= 10) {
    			warp "map",x,y;
    			end;
    		}
    	}
    	mes "You need at least 10 guild members.";
    	close;

    Thanks Eupry's ^^

  2. eAmod doesn't have the 'freeloop' command; there's no limit in rAthena.

      :( So I can't do increase my Quest Item? My player's are happy in your Quest because they can view the item. Anything we can do so we can extend the quest shop like load another quest shop but not affect the previous one. Or suggest some that can also view the item? Thanks..

  3. Hello Euphy, BTW thanks for your Quest Shop Scripts. But some help, I Have a problem. Why the quest shop have limit you can add? It's only 14 quest item per Shop. How can I make more tha 14 the limit of the shop or unlimited. I'm using eamod. Thanks ^^

  4.  

     

     

    paste the script you edited

     

    Edit: i just tested it and its working fine. , you must have not set mapname some where , try to find it .

    i'm not edit it. just download and paste to my script. then reload. then open the coin to  public by the npc. I have nothing to change your script.
     USE this then

    http://pastebin.com/pJxpTbui

     

    map is poring_w02

    >

    You have to set your " mapname " as what the above post said...

    if (@mapname$ == "mapname"){
    change it into

    if (@mapname$ == "prontera"){
    >ockquote> 

     

    No doubt that he is correct too :)

     

    thanks you very much. But why there is no summon mobs to kill?

    At last of the script change map name to poring_w02 and reload script

     

    like this:

     

    
    //============Spawns=================
    poring_w02,0,0,0,0	monster	Farm Poring	1002,100,40000,20000,0 //-----------you can change this "100" value to the number of m
    

    nothing happen :(

  5.  

    paste the script you edited

     

    Edit: i just tested it and its working fine. , you must have not set mapname some where , try to find it .

    i'm not edit it. just download and paste to my script. then reload. then open the coin to  public by the npc. I have nothing to change your script.

     USE this then

    http://pastebin.com/pJxpTbui

     

    map is poring_w02

    You have to set your " mapname " as what the above post said...

    if (@mapname$ == "mapname"){
    change it into
    if (@mapname$ == "prontera"){

     

     

    No doubt that he is correct too :)

     

    thanks you very much. But why there is no summon mobs to kill?

  6. paste the script you edited

     

    Edit: i just tested it and its working fine. , you must have not set mapname some where , try to find it .

    i'm not edit it. just download and paste to my script. then reload. then open the coin to  public by the npc. I have nothing to change your script.

  7. you need include your previous custom item before patch

    Thanks, even the 

    idnum2itemdisplaynametable.txt and other .txt included the old item? sorry for to much question. I don't want to get wrong before I start to add my item.
  8. @Zack Wow very clear.Finally I understand now how to upload custom item. Thanks ^^



    BTW, When I compile  the .lua files to .lub files in data before i patch, It should be with other or previous custom item inside? or just my item that I made only?

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