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bluememi

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Posts posted by bluememi

  1. hello.. everyone..

    When player killed automaticly warp back to save point or any map..

    I've tried this one but it was not working..

     

    OnPCDieEvent:
    	getmapxy(.@map$,.@x,.@y,0);
    	if(.@map$=="input event map here") {
    		warp "map where the player will be warped",x position,y position; // to check the map,x,y just type in game /where
    		end;
    	}
    	end;
    

     

    or this one

     

    OnPCDieEvent:
    	getmapxy .@mapnvz$,.@xnvz,.@ynvz,0;
    	if ( .@mapnvz$ == "g_room1-3") {
    		sleep2 1;
    		warp "brasilis",200,149;
    	}
    

     

    and where I should put that script?

    thank you so much ^^

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