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Jelly

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Posts posted by Jelly

  1. Is it possible to put a kind of time for item after usage?
    For ex: Scroll of HP, after usages gives bonus bMaxHP,500;  This effect last for 5 minutes, and after that effect is gone.

    Bonuses can be different (taken from item_bonus.txt)

    Thanks.

     

    28846,Scroll_,Scroll HP,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus bMaxHP,500 },{},{}



    Up

  2. Thanks, but i know how to add custom skills in to the server and game client.

    The problem is: how to replace skill 1 type A by skill 1 type B or type C in game client.

    By default all players get skill 1 type A, but only person who complete some additional features can "upgrade" default skill 1 type A.

    Not 3 skills in skill tree list, but only chosen one.

    62943.png

    up

  3. For ex:

    By default players got bash lvl 10(lets name it type A)

    I can add some custom skills with different formulas and name it bash type B or bash type C.

    Lets say: bash type B and type C got different skill formulas.

    So the question is: How to remove in game client default bash ( type A) and add custom bash (type B or C).

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