Guys, i'm having trouble to activate random options to all the equips my players drop on my pre-renewal server.
I've been all way thorugh item_randomopt_db and item_randomopt_db, but its not working.
I made this npc to debug if my server and client were handling well the random options, and it's working fine (I get my ghost knife)
setarray .@OptID[0],RDMOPT_WEAPON_ATTR_TELEKINESIS;
setarray .@OptVal[0],0;
setarray .@OptParam[0],0;
getitem3 1202,1,1,9,0,0,0,0,0,.@OptID,.@OptVal,.@OptParam;
i even modified a poring to try the random options knife drop, but didn't work:
mob_db.yml
- Id: 1002
AegisName: PORING
Name: Poring
Level: 1
Hp: 50
BaseExp: 2
JobExp: 1
Attack: 7
Attack2: 10
MagicDefense: 5
Int: 0
Dex: 6
Luk: 30
AttackRange: 1
SkillRange: 10
ChaseRange: 12
Size: Medium
Race: Plant
Element: Water
ElementLevel: 1
WalkSpeed: 400
AttackDelay: 1872
AttackMotion: 672
ClientAttackMotion: 288
DamageMotion: 480
Ai: 02
Drops:
- Item: Jellopy
Rate: 7000
- Item: Knife_
Rate: 100
RandomOptionGroup: ILL_PHYSIC_NORMAL
- Item: Sticky_Mucus
Rate: 400
- Item: Apple
Rate: 1000
- Item: Empty_Bottle
Rate: 1500
- Item: Apple
Rate: 150
- Item: Unripe_Apple
Rate: 20
- Item: Poring_Card
Rate: 1
StealProtected: true
Can anyone help pls =)