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Kloshke

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Posts posted by Kloshke

  1. So this morning I saw the revisions and it looks different o.o...like what happened to the revision number and stuff?
    I usually update my svn manually and the last svn update I did was 17473. I see some new updates but I don't know where to continue from. It was easier before when the revision number displayed beside the updates.

     

    ​Can anyone explain to me how this new system works?

  2. I saw this following warning when i was done recompiling.
     
     

    msg_conf.c:72:2: warning: no newline at end of file
    CC    cli.c
    cli.c:137:2: warning: no newline at end of file
    AR    obj_all/common.a
    MKDIR    obj_sql
    CC    sql.c
    AR    obj_sql/common_sql.a
    

    It doesn't stop the recompiling, but I want to know what this means and how to fix it. I am using the latest svn.

    Any help would be appreciated. thank you!

  3. Does anyone have a fixed script for the arch bishop job quest?

    The official one is bugged and no idea how long it will take for it to be fixed. If anyone one's willing to share the fixed script I'd appreciate it very much >_<

  4. I added all of the above and still get the error.....

    [sql]: DB error - Unknown column 'unique_id' in 'field list'
    [Debug]: at log.c:198 - INSERT DELAYED INTO `picklog` (`time`, `char_id`, `type`, `nameid`, `amount`, `refine`, `card0`, `card1`, `card2`, `card3`, `map`, `unique_id`) VALUES (NOW(), '150047', 'P', '687', '-1', '0', '0', '0', '0', '0', 'prontera', '0')

    Also.... I noticed this error

    [Error]: make_connection: connect failed (socket #6, error 111: Connection refused)!
    [status]: Memory manager initialised: log/map-server_sql.leaks

    what does this mean?

  5. I just updated my svn and I keep getting this following error.

    [sql]: DB error - Unknown column 'unique_id' in 'field list' [Debug]: at log.c:198 - INSERT DELAYED INTO `picklog`
    (`time`, `char_id`, `type`, `nameid`, `amount`, `refine`, `card0`, `card1`, `card2`, `card3`, `map`, `unique_id`) VALUES (NOW(), '150051', 'P', '569', '-6', '0', '0', '0', '0', '0', 'odin_tem02', '0')

    I searched about it and tried fixing it the whole day, but I keep getting the error every time i drop an item, pick up an item or use an item.

    Please help me fix this >_<

  6. Yeah I'm using 2012-04-10a and I've used other clients and the balls just looked like complete crap in all the clients. But i've played other servers and they looked good.

    Have you tried any clients higher or lower than 2012-04-10a?

  7. It is really weird. I have 2 Ragnarok folders (Full clients) one for my own server and one for RMS test server. and in both kro is fully patched.

    I tested the skill in the RMS test server and their's look fine. Like how it supposed to be. RMS uses this client >>>> RMS-2012-06-20 <<<<

    Mine's 2012-04-10aRagexeRE. an itsy bit older than the RMS client. I guess I will try to find another client to test this out and see if the client is the cause.

    Meanwhile, If anyone else that uses the 2012-04-10aRagexeRE client have this problem, please post in this topic. Thank you.

  8. I think they do have fun doing the official job changing quests. I have played a few servers that have the official job changing quests instead of the job changer npc, and it was really fun. It's more fun when you are doing the quests with a friend.

  9. yes, it is.

    on server:

    you need to add your quest in db/quest_db.txt and use script commands to set or unset quest on the character. (quest log commands)

    on client:

    you need to add your quest in questid2display.txt

    I hope it helped.

    Thank you, and what about the quest itself? Where do I write the script for the quest?

  10. @Kloshke

    You don't mind if I do it in blue? or you wish to wait that is going on?

    Yeah I will wait and see where this all heads ^^; meantime i will keep trying to figure it out as well. One thing though, how did you find out that the third aura uses ring_blue.tga and alpha_down.tga? Because I edited the alpha_down.tga and all it effected was the warp portals in-game.

    Also, can't we make the 3rd class aura to read aurafloat.tga and aurafloat.bmp like how all the other classes do? This must be somewhere in src too i'm guessing, because I replaced cir0002.tga/bmp with aurafloat.tga/bmp, went in-game and nothing appeared..

    Edit: nvm I don't think src has anything to do with this *sigh*

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