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exneval

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Posts posted by exneval

  1. Confirm, should be posted on git issues

    @Playtester please look into this..

    the tile bug can be found in iRO, but in iRO we still can cast the Ice Wall in that tile while not in rA

    Also in iRO, I can hit Ice Wall with LOV in prontera while in rA seems unit skills are forbidden to hit ice walls like what in previous update changelog of Ice Wall told

  2. @Akkarin

    Well I said that because, I once asked him if he already share the files to devs, but he said, he couldn't do that, because those are private.

    That's why he provided us with this test server, to help community without share the files, don't you think it's already more than enough? (If he able to share the file, I think he won't bother to create the test server for everyone)

    Since iRO sakray will hard to use as a test server, kRO sakray not everyone can play it, any official RO but lack of character because hard leveling, etc and etc

  3. Yes, for those that joining the clan, can't participate in WOE (join guild)

     

    I'm wondering if we can use custom config clan buffs (like bonus script or faction buffs from Lilith), so that will make more fun in PS RO

  4. Introduction (Came to kRO in June 2013, 6th)

     

    Just want to remind us, rAthena community to look at this awesome feature that might increase the life-time of Ragnarok Online Private Server. Maybe some of packet experts/developers want to try to implement this.

    // packet = 0x988
    struct PACKET_ZC_NOTIFY_CLAN_CONNECTINFO {
    	/* this+0x0 */ short PacketType
    	/* this+0x2 */ unsigned short NumConnect
    	/* this+0x4 */ unsigned short NumTotal
    }
    // packet = 0x989
    struct PACKET_ZC_ACK_CLAN_LEAVE {
    	/* this+0x0 */ short PacketType
    }
    // packet = 0x98a
    struct PACKET_ZC_CLANINFO {
    	/* this+0x0 */ short PacketType
    	/* this+0x2 */ short PacketLength
    	/* this+0x4 */ int EmblemNum
    	/* this+0x8 */ char ClanName[24]
    	/* this+0x20 */ char Mastername[24]
    	/* this+0x38 */ char ManageMap[16]
    	/* this+0x48 */ unsigned char Num_AllyClan
    	/* this+0x49 */ unsigned char Num_HostileClan
    }
    // packet = 0x98d
    struct PACKET_CZ_CLAN_CHAT {
    	/* this+0x0 */ short PacketType
    	/* this+0x2 */ short PacketLength
    	/* this+0x4 */ char chat[...];
    }
    // packet = 0x98e
    struct PACKET_ZC_NOTIFY_CLAN_CHAT {
    	/* this+0x0 */ short PacketType
    	/* this+0x2 */ short PacketLength
    	/* this+0x4 */ char charName[24]
    	/* this+0x1c */ char chat[...];
    }
    

    Source of packets

    • Upvote 2
  5. btw Ziu, do u play Eden? can u test Para Team Mark (should be ID:7825), it says reuse delay for 2 hours, but in idRO (custom maybe?) can be reused immediately (Butterfly wing replacement).

    Well, if it has 2 hours delay, when u logout, the delay is still remain or not? :P

    in iRO, itemid 22508, delay to be used again 2 hours, effect teleport to savepoint

    replacement of the old mark...

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