hello everyone. im using Ghost's Pvp ladder scripts.. may i know how do i make it just announce at izlude and PVP Maps only when someone killed?
//--Configuration
set .System, 1; //Toggle PvP System (0:Disable|1:Enable)
set .ServerType, 1; //Are you using TXT or SQL? (0:TXT|1:SQL)
set .GMLevel, 90; //GM levels above or equal this level will be ignored by the system
setarray .PvPMap$[0], "All"; //List all pvp maps here (Index 0:"All" to enable all maps)
//PvP Ladder
set .Top, 10; //What is the length of the list?
set .Reset, 2; //Allow players to reset their PvP statistics? (0:Disable|1:Zeny|2:Cashpoint|3:Skull)
set .ZenyFee, 0; //How much zeny you want to charge to reset their pvp stat?
set .CashFee, 1000; //How much cashpoint you want to charge to reset their pvp stat?
set .SkullFee, 1000; //How much skull you want to charge to reset their pvp stat?
set .AnnouncerFee, 2000; //How much cashpoint per announcer? (DotA announcer is set as default)
//Reward Setting (Every Kill)
set .MaxZeny, 1000000000; //What is the max zeny of the server?
set .Zeny, 0; //Earn zeny each kill? (0:Disable)
set .Cash, 0; //How much #CASHPOINT every kill? (0:Disable)
set .Skull, 1; //Collect player's skull each kill? (0:Disable|1:Enable)
setarray .ItemID[0], 0; //Get items each kill? (0:Disable)
setarray .Amount[0], 0; //How many items per kill?
http://rathena.org/board/topic/58222-ghosts-scripts/