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Posts posted by Earthlingz
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that will be GuildTip.txt in your RO folder
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which woman be more specific?
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the shadowtables is causing only errors in the client starting @:
they don't are linked with Quagmire, etc..
@Offtopic
are you doing something? in your lua proyect (?)
I see probably some packet changes that makes it crash...
nope there was nothing much exciting changes in most of the lub files from kRO so it will still be on hold. Also non has cracked the later version of .exe file yet so pointless to add new lub files =)
i think the shadowtable.lub is not included on your svn sir.
yes because it comes after my last commit patch date. that's why i asked them if is it necessary for me to decompile it but seems it isnt needed to.
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So this means that none has successfully decompiled shadowtable.lub yet?
But is it shadowtable.lub causing those crashes?
Do I have to do it?
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Kind of out of topic
Since i didnt announce it to public that we still have a way to use .txt files, but with some modifications to etcinfo.txt, i had it commited to repository long ago.
See:
http://svn6.assembla.com/svn/ClientSide/Translation_Project/Dev/
there were no notes but in order for the text files to work etcinfo.txt must has the line event#1# also some old .txt files are totally removed to the client so they are remained in System/iteminfo.lub
http://svn6.assembla.com/svn/ClientSide/Translation_Project/Dev/System/itemInfo.lub <-- this has only slots, unidentified and identified item names.
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that post wasn't addressed to you but the TS.
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it says that the Table is not found... probably you dont have npclocationradius.lua/lub in your datainfo folder
http://svn6.assembla.com/svn/ClientSide/Lua_Project/lua%20files/datainfo/npclocationradius.lua
also be sure to put it in the right directory where 2011-06-22 lua files are in "data/lua files/" and if you are compiling it then you should use 5.0.2 lua compiler
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those lines were for the later exe files... starting 2012-04-17aRagexeRE.exe and above
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@Rytech 2012-04-10aRagexeRE.exe has only 2196 lines of msgstringtable.txt which means it is only up to 'Deadline#' line
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I want my minimap back huhuhu...
Hmm I found 2712 NPCs in my navi_npc_krsak.lua
If I'm not mistaken, that file is the one that responsible in showing NPC's name in Navigation window only.
It is a long listYes it is...
And... 1146 of the NPC hasn't been translated yet. (That's 42.26% of the current NPC!)
yes most of it were not translated since those untranslated NPCs are not in rAthena yet or some NPCs doesnt match the exact coordinates of kRO's NPCs.. since my translations are only based on rAthena current NPCs.
@Peopleperson49
be sure that Towninfo.lua is in lub extension... rename it or it wont be read by the client. (diffing with read lua before lub wont work in System folders)
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changing maxlevel based on job is possible by editing the "-- Function #3 GetSkillInfo" in skillinfo_f.lua to check if the job is this or that then set the MaxLv by assuming that index 1 is another job and index 2 and so on are different jobs so with that you will just have to call skillInfo.MaxLv[1] = other jobs, skillInfo.MaxLv[2] = this job, and skillInfo.MaxLv[3] = that job...
with that you will have to convert MaxLv to Array in skillinfolist.lua
quite easy to do =)
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no problem. =)
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@jammuth
you dont have to worry about that anymore.. it has been already implemented in official rAthena repo.
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I wonder what version of Themida are they using.
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ohh yeah i forgot i did not release lua/src files before those dates xD
my bad
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why do you need to reupload files that you can already find in my repository/download section?
https://code.google.com/p/renewalproject/downloads/list
http://svn6.assembla.com/svn/ClientSide/Lua_Project/lubs/
http://svn6.assembla.com/svn/ClientSide/Lua_Project/lubs/Lub%20Files%205.0.2/
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the one i released was just an updated version of the DLL created by Shinryo to work with the latest clients.
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viewids are still from serverside and using accesorryid/accname.luas
ClassNum was just a reference by kRO to easily identify which item is using this viewid since accesorryid doesnt list the items using it.
that also means ClassNum from iteminfo is optional you can always put 0 in it.
see my other structure of itemInfo.lub
http://svn6.assembla.com/svn/ClientSide/Translation_Project/Dev/System/itemInfo.lub
it doesnt have classnum
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Newer 2012 clients use the ClassNum field because you have to indicate the view ID of the equipment that you're adding in. If it's for cards, usable, or etc. items, you don't need it. But for equipment and robes, you need to add the ID.
thats false
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Navigations lub -> NPC names, Mobnames, Teleport List names
Msgstringtable.txt -> Navigation strings, help strings and etc (later clients)
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xDiffgen already have the feature to download binary files from official kRO ftp.
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the WDGSkipPacketHeaderObfuscation.dll is definitely not from him
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it came from ERO(Singapore/Malaysia) and TRO(Thailand)
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tried with old chromes 18.0.1025.168 and this 21.0.1163.0
it doesnt seem to go that high anymore... i dont think it was the browser
Pa helm po sa [spring "buf":652:table index is nil]
in Tulong para sa Client
Posted
it says that the table 652 doesnt exist in accname.. that is because your spelling of accessory is wrong...
buf 652 is ACCESSORY_BERET= 652, from accessoryid... notice that the accessory spelling here is right
[ACCESSORY_IDs.ACCESORY_BERET] = "_ÇرºÀǺ£·¹¸ð", <<< --- from accname the accessory spelling is wrong. so it cannot find it... check the others too i found some typos in your accname.... be sure to match the names in accessoryid.