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Bin4ry

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Everything posted by Bin4ry

  1. // PVP aria_vs2,51,50,0 script Rune#PVP 1907,{ end; OnInit: // Configs setarray .Name$[1], "Double Damage", "Double Magic", "Haste", "Invisibility", "Illusion", "Regeneration"; // Runes Name set .Duration, 60; // Rune Duration // End of Config OnStart: setnpctimer 0; initnpctimer; end; OnTimer60000: if (.Spawn) end; set .Spawn, 1; if (!.Rune) set .Rune, rand (1,(getarraysize(.Name$) - 1)); switch (.Rune) { case 1: monster rwc03, 0, 0, .Name$[.Rune], 1142, 1, strnpcinfo(0) + "::OnHaste"; set .Spawn, 1; break; case 2: monster rwc03, 0, 0, .Name$[.Rune], 1142, 1, strnpcinfo(0) + "::OnATK"; set .Spawn, 1; break; case 3: monster rwc03, 0, 0, .Name$[.Rune], 1142, 1, strnpcinfo(0) + "::OnMATK"; set .Spawn, 1; break; case 4: monster rwc03, 0, 0, .Name$[.Rune], 1142, 1, strnpcinfo(0) + "::OnCloak"; set .Spawn, 1; break; case 5: monster rwc03, 0, 0, .Name$[.Rune], 1142, 1, strnpcinfo(0) + "::OnIllusion"; set .Spawn, 1; break; case 6: monster rwc03, 0, 0, .Name$[.Rune], 1142, 1, strnpcinfo(0) + "::OnRegen"; set .Spawn, 1; break; } // npctalk "Rune spawned!"; set .Rune,0; goto OnStart; OnHaste: dispbottom "Speed increased for " + .Duration + " seconds."; sc_start SC_SpeedUp1, (.Duration * 1000), 0; set .Spawn, 0; end; OnATK: dispbottom "Double Damage for " + .Duration + " seconds."; sc_start SC_INCATKRATE, (.Duration * 1000), 100; set .Spawn, 0; end; OnMATK: dispbottom "Double Magic Attack for " + .Duration + " seconds."; sc_start SC_INCMATKRATE, (.Duration * 1000), 100; set .Spawn, 0; end; OnCloak: dispbottom "Invisible mode for " + .Duration + " seconds."; skill "AS_CLOAKING", 10, 1; sc_start SC_CLOAKING, (.Duration * 1000), 10; set .Spawn, 0; end; OnIllusion: dispbottom "Illusions spawned for " + .Duration + " seconds."; getmapxy (.@Map$, .@X, .@Y, 0, strcharinfo(0)); clone .@Map$, .@X, .@Y, "", getcharid(0), getcharid(0), "", 1, .Duration; clone .@Map$, .@X, .@Y, "", getcharid(0), getcharid(0), "", 1, .Duration; set .Spawn, 0; end; OnRegen: dispbottom "Double Regeneration Rate for " + .Duration + " seconds."; sc_start4 SC_REGENERATION,(.Duration * 1000), -10, 1, 0, 0; set .Spawn, 0; end; } Need help on fixing this :[
  2. Could u please post a screenshot of ur Thor Maker configured to make /System/ItemInfo patch? I am afraid of wrong path might mess up my players data then I'll have to do another patch to delete files :[
  3. Uhh.. Actually I was meant to ask, does it mean current version of Thor could not patch files into RO/System/ yet?
  4. Like title says. How do I configure Thor Maker to let it extract ItemInfo.lub to root\System\ A screenshot will be very helpful Thanks in advance. Edit: Didn't know there was option until I press [Generate]
  5. conf/battle/player.conf // Max limit of char stats. (agi, str, etc.) max_parameter: 99 // Same as max_parameter, but for 3rd classes. max_third_parameter: 120 // Same as max_parameter, but for baby classes. max_baby_parameter: 80 // Same as max_parameter, but for baby 3rd's. max_baby_third_parameter: 108
  6. Command for whom is set in conf/groups.conf and using which symbol is still actually same as eAthena if not mistaken, which is at conf/atcommand_athena.conf
  7. Do you mean remote by having a remote windows server? If yes then send a Thor Generator there perhaps?
  8. I guess you can make this without a new SQL table, you can just use character/account permanent variable and some OnPCLoginEvent label.
  9. Try using this to check if character has a guild. set .@GID,getcharid(2); if (.@GID <= 0) { mes "You have no guild!"; close; }
  10. Hmmm... I use the Min/Max value also that's why it doesn't work for me. If you do mind adding a little TODO for ur next update which is array of Min/Max value
  11. Thank you for the awesome script too! Would also like to ask how the 'DropRates' => array( works in your original idea if you don't mind answering.
  12. Thanks a lot. Well, I also found a stupid mistake and I decided not to put any spam dec agi. sc_end SC_DECREASEAGl As this would result spam click 6th start to debuff the dec agi Thanks again anyway.
  13. These map name with cloud effect are actually hexed into client, the easiest way is to replace the current sky map in BrowEdit.
  14. <?php exit('Forbidden'); ?> [2012-09-07 10:09:35] [sqlSTATE=01000] Err 1265: Data truncated for column 'attack' at row 565 [2012-09-07 10:09:36] [sqlSTATE=01000] Err 1265: Data truncated for column 'attack' at row 565 [2012-09-07 12:43:26] [sqlSTATE=01000] Err 1265: Data truncated for column 'attack' at row 565 [2012-09-07 12:55:22] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 12:55:24] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 12:55:24] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 12:55:28] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 12:55:28] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 12:56:12] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 12:56:12] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 12:56:14] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 12:56:17] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 12:56:20] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 12:59:33] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 13:00:05] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 13:00:09] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' [2012-09-07 13:01:33] [sqlSTATE=42S22] Err 1054: Unknown column 'attack' in 'field list' Guess is the RE update with attack:matk in the same column
  15. You can connect it offline, but a loopback setting or a web server is still needed. Please reply to previous post instead writing new thread.
  16. http://rathena.org/board/topic/65579-judas-client-side-area/
  17. Files in your /htdocs/patch/plist.txt (default). Open it with Notepad and remove the 2 row of dummy value. Edit: By the way there is an edit button on your first post you should use it instead posting 2 seperate thread at same time
  18. Did your player use an updated kRO/RagRE as well?
  19. The patcher is built for offline test or public release? If it was built for players, it shouldn't be using any localhost/127.0.0.1. Change it to your hostname/IP.
  20. Here's edited one, good luck. http://upaste.me/raw/d6071042e0c64686
  21. I guess it is basicly solved but since I manually diffed the update, the old sql query fetched still remain? Where did Flux store the caches? Edit: Tried to use [Add Item] to add a dummy item, it works -> did send new query to item_db_re but the fetched cache file is my problem
  22. I could upload my whole webdocs + flux sql for you if you need to troubleshoot.
  23. Alth. it wrote SC_DECAGI but in-game it became Stone Curse instead, do you think this is client packet related or rathena bug? I think I might need to issue a new bug thread and let devs follow.
  24. Are you looking for a daily-same-quest npc or a daily-different-quest npc?
  25. If not mistaken I think it has every privileges.
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