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danker

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Posts posted by danker

  1. I compiled it to lub. Anyway, it's working. Thank you. /ok Problem Solved.

    EDIT: btw, do you know where to find the file that is responsible for making the inventory have 4 tabs? want to change it back to the old one. or is the 4th tab needed for any item?

    you need lower client before october, i think... /no1

    after KO update inv tab became 4.

  2. If you add the Garment system using 2011-06++ Client you can see the white one using View ID for garment as 1 then the bag view id is 2.. but the new one fallen angel wings I dont know the view id because I already try it in view id 3 but not showing :<

    you have to update your LUA

    spriterobeid

    ROBE_WINGS_OF_FALLEN_ANGEL = 3
    

    spriterobename

    [sPRITE_ROBE_IDs.ROBE_WINGS_OF_FALLEN_ANGEL] = "Ÿ¶ôõ»çÀ糯°³"
    

  3. @quesoph

    may i ask, have you ever edit or add from some site, your warlock sprite? like recoloring.

    mostly, this kind of problem because you edit the sprite.

    for view id,i don't think it's the cause. my client has it 30000 view id.

    edit :

    typo, it's 30,000 not 3,000

  4. Can you show me how you did it please? :D.

    Also would it be possible to keep it as an armor equip but still see the sprite?

    my item_db

    2958,Aqua_Bag,Aqua Bag,5,0,,0,,0,,0,0xFFFFFFFF,7,2,4096,,0,0,958,{},{},{}

    you can edit the location, for lower costume 4096 or for lower headgear 1

    i don't know yet,if rathena or other emulator can see headgear sprite as an armor, need clarification.

    oh yes, nvm about the robe, this sprite do not support robe view.

  5. work fine with me,

    item_db.txt

    5423,Lovecap_China,I Love China,5,,,250,,5,,0,0xFFFFFFFF,7,2,256,,0,0,424,{ bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10; },{},{}

    what lua did you use? i mean grf from which server, i recomended using kro.

    KRO lua:

    accessoryid.lua

    ACCESSORY_LOVECHINA = 424,

    accname.lua

    [ACCESSORY_IDs.ACCESSORY_LOVECHINA] = "_¾Ë·´Â÷À̳ª¸ðÀÚ",
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