Jump to content

Euro

Members
  • Posts

    26
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Euro

  1. FluxCP Theme: Brynhild


    A modern theme for rAthena Flux CP
    CSS Framework Used: Bootstrap 4

    Installation:
    1.) Extract all the contents of the zip file inside { fluxcp/themes } folder
    2.) Modify fluxcp/config/application.php
    'ThemeName'  => array('default', 'bootstrap'),
    to
    'ThemeName'  => array('brynhild'),
    3.) Done

    By downloading this file, you agree to the following terms:

    • You are not allowed to remove my signature written inside the footer section of the theme.
    • You are not allowed to sell, resell, or gain any form of money or incentives from using my work.
    • You are not allowed to claim my work as yours.
    • Terms stated above may be changed without prior notice.

     

  2. FluxCP Theme: Brynhild Blue


    A modern theme for rAthena Flux CP
    CSS Framework Used: Bootstrap 4

    Installation:
    1.) Extract all the contents of the zip file inside { fluxcp/themes } folder
    2.) Modify fluxcp/config/application.php
    'ThemeName'  => array('default', 'bootstrap'),
    to
    'ThemeName'  => array('brynhild_blue'),
    3.) Done

    By downloading this file, you agree to the following terms:

    • You are not allowed to remove my signature written inside the footer section of the theme.
    • You are not allowed to sell, resell, or gain any form of money or incentives from using my work.
    • You are not allowed to claim my work as yours.
    • Terms stated above may be changed without prior notice.

    preview-brynhild-blue.jpg


     

  3. 1.) Need help. On our server, bragis poem has 20 secs effect and if i recast bragis poem after 15 secs, the effect will be reseted to 1 sec, so if i do it repeatedly the effect of bragis will not expire.

     

     

    2.) On official RO, the effect of bragis poem is 20 secs and cannot be overlap. you should finish the 20 second-duration effect of bragi for bragis to effect again.

     

    I want to make the effect of bragis poem in our server same as in official RO servers.

     

     

     

     

     

     

     

     

     

     

     

    Thank you in advance.

  4. at src/map/atcommand.c
     

    Find:

        info = get_atcommandinfo_byname(atcommand_checkalias(command + 1));
        if (info == NULL) {
            if( pc_get_group_level(sd) ) { // TODO: remove or replace with proper permission
                sprintf(output, msg_txt(sd,153), command); // "%s is Unknown Command."
                clif_displaymessage(fd, output);
                atcommand_get_suggestions(sd, command + 1, *message == atcommand_symbol);
                return true;
            } else
               return false;
        }
    
    

    Replace With:

     

     

        info = get_atcommandinfo_byname(atcommand_checkalias(command + 1));
        if (info == NULL) {
            //if( pc_get_group_level(sd) ) { // TODO: remove or replace with proper permission
                sprintf(output, msg_txt(sd,153), command); // "%s is Unknown Command."
                clif_displaymessage(fd, output);
                atcommand_get_suggestions(sd, command + 1, *message == atcommand_symbol);
                return true;
            //} else
            //    return false;
        }
     

     

  5. Hi,

    I was wondering how can I use this WeeDiff Plugin... I tried searching but I only found a similar topic..

    Can somebody show me a little example of the dll?? ^^,

    Thx, :)

  6. I also have this problem.. how can i fix this? ヘヘ

    Thank you it's working, the only problem left is the scroll bar, I've done editing the scroll bar size @ config folder and still the size doesn't change.

    'scrollbarbuttonsize' => '50', // WARNING! scrollbarbuttonsize must be less that scrollbarsize

    'scrollbarsize' => '200',

    scrollbar.jpg

  7. This might be better:

    //===== eAthena Script ===============================================
    //= Poring Race System
    //===== By: =========================================================
    //= Zell_ff8
    //=  -Made for Daegaladh, www.Sha-Ro.com Admin
    //=  -and RUNE, http://ro-enhanced.net
    //=
    //= xianz
    //=  -Added more features to it.
    //= Some Rights Reserved
    //=	 http://creativecommons.org/licenses/by-nc-sa/2.5/ar/
    //=  
    //= Neko
    //=  Rescripted some things.
    //=  Killed the Evils goto's �_�
    //=	Did the facking tabs, code was all screwed up, now is more readable
    //===== Current Version: ==============================================
    //= 1.00
    //===== Compatible With: =============================================
    //= eAthena SVN 9991+
    //===== Description: =================================================
    //= Poring Race
    //===== Additional Comments: =========================================
    //= Tested, eA SVN Stable r10128 working 100%
    //= Need a lot of clean up... but, WORKS!! WTH xD
    //= 1.00
    //=  Kinda Cleaned up
    //=  Fixed some exploits and bugs.
    //=  Still need to be Converted the array to store the players ID's Maybe
    //=	I will do it later.
    //==================================================================
    p_track01 mapflag nobranch
    p_track01 mapflag noicewall
    p_track01 mapflag nomemo
    p_track01 mapflag noreturn
    p_track01 mapflag noteleport
    p_track01 mapflag nowarpto
    p_track01 mapflag nowarp
    p_track01 mapflag pvp off
    p_track01 mapflag nosave
    - script PraceAnnouncer -1,{
    OnMinute20:
    set $accessPrace, 1;
    announce "Poring Race is now open!",0,0xFFAB54;
    end;
    OnPraceEnd:
    set $accessPrace, 0;
    announce "Poring Race is over!",0,0xFFAB54;
    end;
    }
    prontera,139,184,5 script Poring Race::Prace 882,{
    if( $accessPrace == 0) {
     mes "[Poring Race Staff]";
     mes "Poring Race has ended.";
    close;
    }
    mes "[Poring Race Staff]";
    mes "Do you want to participate on Poring Race?";
    menu "Yes",-,"No",L_no;
    if( $accessPrace == 0) {
     mes "[Poring Race Staff]";
     mes "...";
     mes "...";
     mes "Cheater!!~~";
    close;
    }
    close2;
    warp "p_track01",52,41;
    end;
    L_no:
    next;
    mes "[Poring Race Staff]";
    mes "See you again next time!";
    close;
    }
    p_track01,78,42,0 warp p_track002 1,3,prontera,142,170
    //NPC Checker
    - script Checker#prace0 -1,{
    end;
    OnChequeo:
    for(set .@tmp1,0;.@tmp1<(getarraysize($prace_bidders));set .@tmp1,.@tmp1+1) {
     if(attachrid($prace_bidders[.@tmp1])) {
      if( prace_playing != 1) end;
      dispbottom "The winner is "+$prace_winner$+" and you have bet for "+prace_winner$+".";
      if( prace_winner$ == $prace_winner$ && prace_winner$ != "") {
    dispbottom "You have won!";
    mapannounce "p_track01"," Congratulations! "+strcharinfo(0)+" has won!",1,0xFFAB54;
    getitem 7199,2;
    emotion 21,1;
      } else
    dispbottom "You have lost."; emotion 28,1;
      set prace_winner$,"";
      set prace_playing,0;
     } //else { announce .@tmp1+" || "+$prace_bidders[.@tmp1],bc_all; }  //debug
    }
    for( set .@tmp1,0; .@tmp1 < (getarraysize( $prace_bidders )); set .@tmp1,.@tmp1 + 1 ) {
     set $prace_bidders[.@tmp1],0;
    }
    }
    //NPC Principal 765
    p_track01,58,41,3 script Bidder#prace0 877,{
    if($prace_random < 1) callsub OnInit;
    if( prace_playing == 1) {
     mes "[bidder]";
     mes "You have choose ^00bb00"+prace_winner$+"^000000";
     close;
    }
    getmapxy(.@mapname$,.@x1,.@y,1,"Poring#prace1");
    getmapxy(.@mapname$,.@x2,.@y,1,"Angeling#prace2");
    getmapxy(.@mapname$,.@x3,.@y,1,"Metaling#prace3");
    getmapxy(.@mapname$,.@x4,.@y,1,"Deviling#prace4");
    getmapxy(.@mapname$,.@x5,.@y,1,"Santa Poring#prace5");
    getmapxy(.@mapname$,.@x6,.@y,1,"Poporing#prace6");
    if (.@x1 != 58 || .@x2 != 58 || .@x3 != 58 || .@x4 != 58 || .@x5 != 58 || .@x6 != 58) {
     mes "[bidder]";
     mes "There is a race in progress...";
     close;
    }
    set .@prace_zeny,3500;
    mes "[bidder]";
    mes "Choose the poring you want to bet:";
    mes "It will cost "+.@prace_zeny+" Zeny.";
    //next;
    switch( select("Poring","Angeling","Metaling","Deviling","Santa Poring","Poporing","None.") ) {
     case 1: set .@thining$,"Poring"; break;
     case 2: set .@thining$,"Angeling"; break;
     case 3: set .@thining$,"Metaling"; break;
     case 4: set .@thining$,"Deviling"; break;
     case 5: set .@thining$,"Santa Poring"; break;
     case 6: set .@thining$,"Poporing"; break;
     case 7:
      mes "[bidder]";
      mes "Goodbye.";
      close;
    }
    getmapxy(.@mapname$,.@x1,.@y,1,"Poring#prace1");
    getmapxy(.@mapname$,.@x2,.@y,1,"Angeling#prace2");
    getmapxy(.@mapname$,.@x3,.@y,1,"Metaling#prace3");
    getmapxy(.@mapname$,.@x4,.@y,1,"Deviling#prace4");
    getmapxy(.@mapname$,.@x5,.@y,1,"Santa Poring#prace5");
    getmapxy(.@mapname$,.@x6,.@y,1,"Poporing#prace6");
    if (.@x1 != 58 || .@x2 != 58 || .@x3 != 58 || .@x4 != 58 || .@x5 != 58 || .@x6 != 58) {
     mes "[bidder]";
     mes "...";
     mes "...";
     mes "Cheater!!~~";
     close;
    }
    if( Zeny < .@prace_zeny) {
     set prace_winner$,"";
     mes "[bidder]";
     mes "You don't have enough Zeny.";
     close;
    }
    set Zeny,Zeny - .@prace_zeny;
    set prace_winner$,.@thining$;
    set $prace_bets,$prace_bets+1;
    set $prace_bidders[$prace_bets],getcharid(3);
    set prace_playing,1;
    mes "[bidder]";
    mes "I have "+$prace_bets+" bets.";
    setnpctimer 60000;
    startnpctimer;
    npctalk "I got "+strcharinfo(0)+" bet!";
    close;
    Start1:
    setnpctimer 0;
    startnpctimer;
    end;
    StartRace:
    donpcevent "Metaling#prace3::OnRace";
    donpcevent "Poring#prace1::OnRace";
    donpcevent "Poporing#prace6::OnRace";
    donpcevent "Angeling#prace2::OnRace";
    donpcevent "Santa Poring#prace5::OnRace";
    donpcevent "Deviling#prace4::OnRace";
    end;
    OnStopRace:
    donpcevent "Poring#prace1::OnStop";
    donpcevent "Angeling#prace2::OnStop";
    donpcevent "Metaling#prace3::OnStop";
    donpcevent "Deviling#prace4::OnStop";
    donpcevent "Santa Poring#prace5::OnStop";
    donpcevent "Poporing#prace6::OnStop";
    if($prace_winner$!="") callsub WinRace;
    end;
    ReturnRace:
    donpcevent "Poring#prace1::OnReturn";
    donpcevent "Angeling#prace2::OnReturn";
    donpcevent "Metaling#prace3::OnReturn";
    donpcevent "Deviling#prace4::OnReturn";
    donpcevent "Santa Poring#prace5::OnReturn";
    donpcevent "Poporing#prace6::OnReturn";
    end;
    WinRace:
    mapannounce "p_track01","The winner is "+$prace_winner$,1,0xFFAB54;
    donpcevent "Checker#prace0::OnChequeo";
    sleep2 10000;
    mapwarp "p_track01","prontera",142,170;
    set $accessPrace, 0;
    setnpctimer 30000;
    startnpctimer;
    donpcevent "PraceAnnouncer::OnPraceEnd";
    end;
    OnInit:
    set $prace_random,70;
    set $prace_random2,600;
    set $prace_winner$,"";
    set $prace_bets,0;
    set $prace_bidders,0;
    end;
    OnTimer500:
    mapannounce "p_track01","Porings, on your marks...",1,0xFFAB54;
    end;
    OnTimer3000:
    mapannounce "p_track01","...3...",1,0xFFAB54;
    end;
    
    OnTimer4000:
    mapannounce "p_track01","...2...",1,0xFFAB54;
    end;
    OnTimer5000:
    mapannounce "p_track01","...1...",1,0xFFAB54;
    callsub StartRace;
    end;
    OnTimer6000:
    stopnpctimer;
    mapannounce "p_track01","Gooo!!!",1,0xFFAB54;
    end;
    OnTimer35000:
    set $prace_winner$,"";
    set $prace_bets,0;
    stopnpctimer;
    callsub ReturnRace;
    end;
    OnTimer90000:
    npctalk "I got "+$prace_bets+" bets. Anyone else?";
    end;
    
    OnTimer110000:
    npctalk "The race will start soon. Last chance.";
    end;
    
    OnTimer120000:
    goto Start1;
    end;
    }
    //-----------------------------------
    // Racer NPC's
    //-----------------------------------
    p_track01,58,38,2 script Poring#prace1 1002,{
    end;
    OnRace:
    initnpctimer;
    startnpctimer;
    end;
    OnStop:
    stopnpctimer;
    end;
    OnReturn:
    npcwalkto 58,38;
    end;
    OnTimer1100:
    getmapxy(.@mapname$,.@x,.@y,1,"Poring#prace1");
    if(rand(100) < $prace_random) npcwalkto .@x-1,.@y;
    setnpctimer rand($prace_random2);
    startnpctimer;
    if ((.@x-1) == 29) {
     set $prace_winner$,"Poring";
     emotion 29;
     donpcevent "Bidder#prace0::OnStopRace";
    }
    end;
    }
    p_track01,58,36,2 script Angeling#prace2 1096,{
    end;
    OnRace:
    initnpctimer;
    startnpctimer;
    end;
    OnStop:
    stopnpctimer;
    end;
    OnReturn:
    npcwalkto 58,36;
    end;
    OnTimer1100:
    getmapxy(.@mapname$,.@x,.@y,1,"Angeling#prace2");
    if(rand(100) < $prace_random) npcwalkto .@x-1,.@y;
    setnpctimer rand($prace_random2);startnpctimer;
    if ((.@x-1) == 29) {
     set $prace_winner$,"Angeling";
     emotion 29;
     donpcevent "Bidder#prace0::OnStopRace";
    }
    end;
    }
    p_track01,58,34,2 script Metaling#prace3 1613,{
    end;
    OnRace:
    initnpctimer;
    startnpctimer;
    end;
    OnStop:
    stopnpctimer;
    end;
    OnReturn:
    npcwalkto 58,34;
    end;
    OnTimer1100:
    getmapxy(.@mapname$,.@x,.@y,1,"Metaling#prace3");
    if(rand(100) < $prace_random) npcwalkto .@x-1,.@y;
    setnpctimer rand($prace_random2);startnpctimer;
    if ((.@x-1) == 29) {
     set $prace_winner$,"Metaling";
     emotion 29;
     donpcevent "Bidder#prace0::OnStopRace";
    }
    end;
    }
    p_track01,58,32,2 script Deviling#prace4 1582,{
    end;
    OnRace:
    initnpctimer;
    startnpctimer;
    end;
    OnStop:
    stopnpctimer;
    end;
    OnReturn:
    npcwalkto 58,32;
    end;
    OnTimer1100:
    getmapxy(.@mapname$,.@x,.@y,1,"Deviling#prace4");
    if(rand(100) < $prace_random) npcwalkto .@x-1,.@y;
    setnpctimer rand($prace_random2);startnpctimer;
    if ((.@x-1) == 29) {
     set $prace_winner$,"Deviling";
     emotion 29;
     donpcevent "Bidder#prace0::OnStopRace";
    }
    end;
    }
    p_track01,58,30,2 script Santa Poring#prace5 1062,{
    end;
    OnRace:
    initnpctimer;
    startnpctimer;
    end;
    OnStop:
    stopnpctimer;
    end;
    OnReturn:
    npcwalkto 58,30;
    end;
    OnTimer1100:
    getmapxy( .@mapname$,.@x,.@y,1,"Santa Poring#prace5");
    if(rand(100) < $prace_random) npcwalkto .@x-1,.@y;
    setnpctimer rand($prace_random2);startnpctimer;
    if ((.@x-1) == 29) {
     set $prace_winner$,"Santa Poring";
     emotion 29;
     donpcevent "Bidder#prace0::OnStopRace";
    }
    end;
    }
    p_track01,58,28,2 script Poporing#prace6 1031,{
    end;
    OnRace:
    initnpctimer;
    startnpctimer;
    end;
    OnStop:
    stopnpctimer;
    end;
    OnReturn:
    npcwalkto 58,28;
    end;
    OnTimer1100:
    getmapxy(.@mapname$,.@x,.@y,1,"Poporing#prace6");
    if(rand(100) < $prace_random) npcwalkto .@x-1,.@y;
    setnpctimer rand($prace_random2);startnpctimer;
    if ((.@x-1) == 29) {
     set $prace_winner$,"Poporing";
     emotion 29;
     donpcevent "Bidder#prace0::OnStopRace";
    }
    end;
    }
    

  8. When WoE SE Started... The 2 Guardian Stones (1st and 2nd) is already built but after 5 mins they can still build the guardian stones.

    This results in duplication of Guardian Stones.

    For Example:

    Guild 2 is the owner of an SE Castle

    Guild 1 has conquered the SE castle

    BUG 1: Right after conquering SE Castle, The Guardian Stones are automatically built. Supposedly Manually this should be built by any guild member after conquering the agit.

    BUG 2: Whena guardian stone is destroyed, 5 minutes cooldown is ineffective. You can rebuild the stones without waiting for 5 minutes.

    Here's my agit_main_se.txt

    http://pastebin.com/cVV2frNP

  9. I haven't tested this code but here's it:

    *Edit* Fixed Typo

    prontera,x,y,n	 script	 V4P to Cash	 n,{
    function updatePoints;
    function getPoints;
    
    set .@points, getPoints(getcharid(3));
    mes "You have"+.@points;
    mes "Would you like to exchange them all?";
    switch ( select ("Yes","No") ) {
    case 1:
    updatePoints(getcharid(3), .@points);
    break;
    case 2:
    break;
    }
    close;
    
    function updatePoints {
    set .@account_id,getarg(0);
    set .@usedPoints,getarg(1);
    query_sql("UPDATE `cp_v4p_voters` SET points=(points-"+.@usedPoints+") WHERE account_id='"+.@account_id+"'");
    return;
    }
    
    function getPoints {
    set .@account_id,getarg(0);
    query_sql("SELECT `points` FROM `cp_v4p_voters` WHERE account_id="+.@account_id+" LIMIT 1",.@points);
    if(getarraysize(.@points)==0)
    return 0;
    return .@points[0];
    }
    }
    

  10. I don't know if this will work but I just gave it a try by following your guide posted above...

    byte_[Add]_Increase_Headgear_ViewID_to_30000:XXXXXX:xxx:48
    byte_[Add]_Increase_Headgear_ViewID_to_30000:XXXXXX:x:117
    byte_[Add]_Increase_Headgear_ViewID_to_30000:XXXXXX:xxx:48
    byte_[Add]_Increase_Headgear_ViewID_to_30000:XXXXXX:x:117
    byte_[Add]_Increase_Headgear_ViewID_to_30000:XXXXXX:xxx:48
    byte_[Add]_Increase_Headgear_ViewID_to_30000:XXXXXX:x:117

×
×
  • Create New...