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Posts posted by ADMSarah
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On 3/29/2014 at 1:57 AM, Peopleperson49 said:
Delete Characters
This script allows you to delete characters in-game. When used it will ask the player to confirm and then kick them out of the server. When they log back their character and in all variables will be gone forever. It is handy since some of the new clients won't properly delete characters. The map server will get an error that says, "charif_ack_login_req failed - player not online". However all functions work great. I'm working on what error but I think it has to do with the script still going after the player is kicked. If anybody has any ideas let me know.Delete_Character.txt Version 1.0
Delete_Character.txt Version 1.1
Delete_Character.txt Version 1.2
Hi... do you have a latest version for this that works on the latest commit?
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Greetings,
I just want to ask, or maybe someone can share a solution where I can reduce all item prices to 1/2 amount when it sells to NPCs. My plan is to reduce all items selling price to 1/2 or even 1/4 to make the zeny economy more interesting and working, not just to get a single item with a higher amount and sell it to make themselves richer.
Hopefully someone has a solution for this without editing all items 1 by 1.
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9 minutes ago, Pokye said:
rA already has an open PR for this! You just needed to do a little research.
Indeed, something needs to be done before it merges. Hopefully, it will be finished soon.
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Like it, I want to add it on my auto attack system as well.
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Thanks for the cool feature!,
Suggestion: If possible can we add monster hp
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If the above doesn't work you need to apply the diff manually.
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No worries, still a great release thanks for sharing!.
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Would you mind to share the other scripts related to this release? Like enchant npcs and other warp functions.
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6 hours ago, Space said:
Already did and not working. Do I need to compile or something?
I'm not sure what you did, but if you explain it I can possibly know what happen. Adding maps doesn't need recompilation.
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9 minutes ago, Questune said:
lhz_fild01,12,79,0 warp newra02 1,1,ra_fild09,359,76
Is not walkable.
Same goes with
Quote//veins,296,335,0 warp newve05 1,1,veins,290,342
//veins,293,342,0 warp newve06 1,1,veins,275,352
//veins,278,352,0 warp newve07 1,1,veins,296,332But still a great work!,
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lhz_fild01,12,79,0 warp newra02 1,1,ra_fild09,359,76
Is not walkable.
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4 hours ago, Space said:
Hi,
I'm having a problem. Installed the maps and script but it doesn't let me warp or walk to the new areas. Something I'm doing wrong?Restart your server and it should be working after that.
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Hi good day, can someone help me out to make this NPC based on the following:
- Only guild castle owners can use the NPC, if your guild doesn't occupy any castle(s) you are not allowed to access the NPC.
- If the player is on the Clan they can not use this NPC.
- If player doesn't have guild they can not use this NPC.
Quoteprontera,146,173,4 script Hybrid Guild Warper 4_GEFFEN_08,{
if(!getcharid(2)) end;
warp "job_thief10",179,27;
end;OnAgitStart:
OnAgitStart2:
hideonnpc strnpcinfo(3);
end;OnAgitEnd:
OnAgitEnd2:
hideoffnpc strnpcinfo(3);
end;OnInit:
hideonnpc strnpcinfo(3);
end;
}
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Add missing case here
Quoteswitch(select("[Gold Credits to Violet Credits]","[Gold Credits to Zeny]","[Zeny to Gold Credits]")){
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To change the item level requirements you need to add new line for:
QuoteEquipLevelMin Minimum required level to equip. (Default: 0)
EquipLevelMax Maximum level that can equip. (Default: 0)If there's an existing line for that just change the value based on what you want to do.
And yes don't forget to change the iteminfo as well inside the System folder to match your changes.
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Thank you for this!,. Do you have a KOE script that works on the latest rA?
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Awesome work I want those!
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On 9/15/2021 at 9:25 PM, BeWan said:
if you are using item_db.yml
its so easy to set all items sell to 1z.By editing them manually? adding Sell line?
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17 hours ago, Mitosky said:
Thank you very much for your time and respond my friend, I tried as you explained but it still doesn't work
Did you restart server after changing this?
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conf\battle\client.conf
// Will tuxedo and wedding dresses be shown when worn? (Note 1) wedding_modifydisplay: no
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Just have 1 problem at the moment, The NPC doesn't tell you you don't have an item to identify. After choosing to identify items
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On 7/5/2024 at 5:27 PM, Racaae said:
Hi, find in \npc\kafras\functions_kafras.txt
.@menu$ = implode(.@K_Menu0$,":");
And insert above it:
.@s = getarraysize(.@K_Menu0$); .@K_Menu0$[.@s] = .@K_Menu0$[.@s-1]; .@K_Menu0$[.@s-1] = "Identify items (100z each)";
Find:
else if (.@K_Menu0$[.@j] == "Use Guild Storage") { callfunc "F_KafStor",1,0; next; }
And insert below it:
else if (.@K_Menu0$[.@j] == "Identify items (100z each)") { callfunc "F_KafIdentify"; next; }
Also insert this at the end of the file:
//=================================================== // Identify Items Function //=================================================== function script F_KafIdentify { .@zeny = 100; .@i = identifyall(false); mes "[Kafra Employee]"; mes "The cost for identify each item is " + .@zeny + "z."; if (.@i) { mes "You have " + F_InsertPlural(.@i, "unidentified item") + "."; mes "Are you sure you want to pay ^0000FF" + .@zeny * .@i + "z^000000?"; next; if(select("Yes.", "No, I changed my mind.") == 1) { if (Zeny < .@zeny * .@i) { mes "[Kafra Employee]"; mes "I'm sorry, but you don't have enough zeny."; return; } Zeny -= .@zeny * .@i; identifyall; mes "[Kafra Employee]"; mes "All your items have been identified."; mes "Thank you for using the Kafra Services!"; } } else mes "You have no unidentified items in your inventory."; return; }
Or just replace the whole file:functions_kafras.txt
Maybe I insert the changes into a incorrect locations when I try to get the attached file here its working perfect. Thank you so much mate for the help I didn't realized that
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5 hours ago, Racaae said:
It's working fine here.functions_kafras.txt
Could you share your \npc\kafras\functions_kafras.txt?Here's my kafra functions
Zephyrus Housing System
in Utility Script Releases
Posted
Ok I'll try that, I think I already did that one but still no luck