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Questune

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Posts posted by Questune

  1. 9 hours ago, namerpus18 said:

    You also need some renewal features. kindly put here the exact error on your rathena.

    Thanks for the attention, here's the error, I tried to look into the Global functions but I can't find any related line for that error.image.png.4d3d738b4e91eaf07ac35d43cae4955b.png

  2. 13 hours ago, Chaos92 said:

    it just skipping it because you set your server max as 175, but the server can reach more than that. Most probably the jobclass max base and job level also at max which is 250 in job exp yml, maybe you didnt change it to 175 yet.

    Thanks for the answer, so basically how can I set the server max level and job lvl to 175/70 by default?

  3. 32 minutes ago, Questune said:

    I used this script again and something weird that I'm encountering right now, the map is not recognizing it when I try to warp it says that the map is not available.

    I followed and I'm sure that the map is already added on the client side and server side. I also copied the 1@tower map and renamed it to 1@Mtower but still not working.

    Well anyway I managed to fix the issue, use 1@mtower instead of 1@Mtower then the map will be available

    The problem remaining is when I try to generate the instance the map server says that the instance "unknown instance Mini Endless Tower"

  4. Hi everyone, can someone help me to fix my scr_logo. I can't make it to a transparent background. Please check the attached file for my simple logo, and if someone who can make it better that would be very great and will appreciate it so much. 😊

    scr_logo.bmp

  5. Is there a guide now on how to change the max base level to 175 with job level 70? using yml format.

    I've tried to search on google even on this forum but I can't see any guide regarding this.

     

    Can someone give me a guide on how to do this step by step?

     

    Thanks in advance

  6. On 2/4/2024 at 4:30 PM, Emistry said:

    you aren't using the script which I have updated for you in the earlier post.

    prontera,146,171,6	script	Portal Square	89,{
    	.@n$ = "[^3355FF Portal Square ^000000]";
    	.@party_id = getcharid(1);
    	.@p_name$ = getpartyname(.@party_id);
    	.@instance$ = "Portal Square";
    
    	if (!.@party_id || getcharid(0) != getpartyleader(.@party_id, 2)) {
    		mes .@n$;
    		mes "In able to enter the Portal Square, you must have a party.";
    		close;
    	}
    	mes .@n$;
    	mes "Portal Square is available everyday for 1 hour and 30 minutes.";
    	mes "Remember, the room and everything inside including boss chamber and other resources, watch out for enemies as well since the room are pk free.";
    	next;
    	switch(select("Enter the Room:Cancel")) {
    		case 1:
    			switch(instance_enter("Portal Square")) {
    				case 3:
    					mes .@n$;
    					mes "You doesn't have a party.";
    					close;
    				case 2:
    					mes .@n$;
    					mes "You can enter the room after making a party.";
    					end;
    			}
    			break;
    		case 2:
    			mes .@n$;
    			mes "Have a nice day then, see you later!.";
    			break;
    	}
    	close;
    }
    
    //==================================================================================
    //--------|Map Flags|---------------------------------------------------------------
    //==================================================================================
    
    prt_maze01	mapflag	monster_noteleport
    prt_maze01	mapflag	nowarpto
    prt_maze01	mapflag	nomemo
    prt_maze01	mapflag	noteleport
    prt_maze01	mapflag	nosave SavePoint
    prt_maze01	mapflag	nopenalty
    prt_maze01	mapflag	pvp

     

    My bad, thank you so much

     

    @Emistry After making a party it doesn't allowing me to enter the instance. It said that you can enter the room after making a party

     

    What am I missing?

  7. On 2/10/2024 at 10:33 PM, Velda said:

    Hello, if you mean the whole SQL DB of monsters i prefer not to. The reason is that i have adjustments in my DB and also other people can have adjustments in their DB. So that's the reason i decided to provide only "SQL INSERTS" for new mobs (you can find it in the ZIP file).

    I see, ok thanks for the information

  8. 11 hours ago, Emistry said:
    prontera,146,171,6	script	Portal Square	89,{
    	.@n$ = "[^3355FF Portal Square ^000000]";
    	.@party_id = getcharid(1);
    	.@p_name$ = getpartyname(.@party_id);
    	.@instance$ = "Portal Square";
    
    	if (getcharid(0) != getpartyleader(.@party_id,2)) {
    		mes .@n$;
    		mes "In able to enter the Portal Square, you must have a party.";
    		close
    	}
    	mes .@n$;
    	mes "Portal Square is available everyday for 1 hour and 30 minutes.";
    	mes "Remember, the room and everything inside including boss chamber and other resources, watch out for enemies as well since the room are pk free.";
    	next;
    	switch(select("Enter the Room:Cancel")) {
    		case 1:
    			switch(instance_enter("Portal Square")) {
    				case 3:
    					mes .@n$;
    					mes "You doesn't have a party.";
    					close;
    				case 2:
    					mes .@n$;
    					mes "You can enter the room after making a party.";
    					end;
    			}
    			break;
    		case 2:
    			mes .@n$;
    			mes "Have a nice day then, see you later!.";
    			break;
    	}
    	close;
    }
    
    //==================================================================================
    //--------|Map Flags|---------------------------------------------------------------
    //==================================================================================
    
    prt_maze01	mapflag	monster_noteleport
    prt_maze01	mapflag	nowarpto
    prt_maze01	mapflag	nomemo
    prt_maze01	mapflag	noteleport
    prt_maze01	mapflag	nosave SavePoint
    prt_maze01	mapflag	nopenalty
    prt_maze01	mapflag	pvp

    remove unnecessary brackets

    Thank you, I try this and upon checking it doesn't allowing me to enter the dungeon even I created a party, no error on the console as well.

     

    I try to add this line but still no luck

     

    L_Enter:
    	switch(instance_enter("Portal Square")) {
    	case 3:
    			mes .@n$;
    		mes "You doesn't have a party.";
    		close;
    	case 2:
    			mes .@n$;
    		mes "You can enter the room after making a party.";
    		end;
    	}
    }

    image.png.df4336f3e065e7797d28e4d4ff0e25f3.png

  9. I was trying to make this request but i got an error, hopefully someone can help me out.

    image.png.be721732f9bc92560d59b60a021c9f39.png

    Here's the script

    //===== rAthena Script =======================================
    //= Dead Branch Room Script
    //============================================================
    
    prontera,146,171,6	script	Portal Square	89,{
    	.@n$ = "[^3355FF Portal Square ^000000]";
    	.@party_id = getcharid(1);
    	.@p_name$ = getpartyname(.@party_id);
    	.@instance$ = "Portal Square";
    
    		if (getcharid(0) == getpartyleader(.@party_id,2)) {
    		mes .@n$;
    		mes "Portal Square is available everyday for 1 hour and 30 minutes.";
    		mes "Remember, the room and everything inside including boss chamber and other resources, watch out for enemies as well since the room are pk free.";
    			next;
    			switch(select("Enter the Room:Cancel")) {
    			case 1:
    				callsub L_Enter,0,1;
    			case 2:
    			mes .@n$;
    			mes "Have a nice day then, see you later!.";
    				close;
    			}
    		}
    		mes .@n$;
    		mes "In able to enter the Portal Square, you must have a party.";
    		next;
    			end;
    		}
    		switch(select("Enter the Portal Square:Cancel")) {
    		case 1:
    			callsub L_Enter,1,1;
    		case 2:
    			mes .@n$;
    			mes "Have a nice day then, see you later!.";
    			end;
    		}
    		
    L_Enter:
    	switch(instance_enter("Portal Square")) {
    	case 3:
    			mes .@n$;
    		mes "You doesn't have a party.";
    		close;
    	case 2:
    			mes .@n$;
    		mes "You can enter the room after making a party.";
    		end;
    	}
    }
    
    //==================================================================================
    //--------|Map Flags|---------------------------------------------------------------
    //==================================================================================
    
    prt_maze01	mapflag	monster_noteleport
    prt_maze01	mapflag	nowarpto
    prt_maze01	mapflag	nomemo
    prt_maze01	mapflag	noteleport
    prt_maze01	mapflag	nosave SavePoint
    prt_maze01	mapflag	nopenalty
    prt_maze01	mapflag	pvp

     

  10. Requesting for an instance NPC where is available only everyday for 1 hour and 30 minutes.

    Details:

    • An instance NPC where you can enter with or without a party.
    • Once you enter the dungeon you are only allowed to explore the map within 1 hour and 30 minutes and after times is up you will be warp outside and you are not allowed to enter again.
    • If you didn't consume the 1 hour and 30 minutes duration you can enter the dungeon anytime you want (but once the time goes to 12:00 AM) the dungeon will be reset.
    • Dungeon reset every 11:59 PM (those who already enter the dungeon can enter it again after reset time).
    • PVP is allowed inside the map, exp penalty.
    • If kill/killed by a player you or they will be resurrected on the starting area prt_maze01 180 97.
    • Only flywing is allowed to use inside the map, other teleport skills, items, save point or anything that can abuse the map are not allowed

    Wishing that this can be possible 🤗 thank you!

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