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Rock And Paper

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  1. Which won't work because killedrid isn't set with custom labels... Unless they actually listened to me. http://rathena.org/board/tracker/issue-7817-onmobdeathevents/ Do that modification then find the label inside your endless tower script and paste this after it. getmapxy(@m$,@x,@y,0); if (compare(strcharinfo(3),"1@tower") || compare(strcharinfo(3),"2@tower") || compare(strcharinfo(3),"3@tower") || compare(strcharinfo(3),"4@tower") || compare(strcharinfo(3),"5@tower") || compare(strcharinfo(3),"6@tower")) { if(killedrid == 1002) // Poring { makeitem 969,1,@m$,@x,@y; //Gold if (rand(100) < 20) // 20% chance of activating. makeitem 616,1,@m$,@x,@y; // OCA } } thanks skorm, Fixed
  2. That's because Killedrid isn't set on custom mob event labels... I submited this as a bug but it guess it was overlooked check your other post for a solution. Thank You.
  3. sorry it now works typo on compare, i have a new problem getitem doesnt work on instance mobs, but if I manually @monster it, it drops gold. - script gold -1,{ OnNpcKillEvent: getmapxy(@m$,@x,@y,0); if (compare(strcharinfo(3),"1@tower") || compare(strcharinfo(3),"2@tower") || compare(strcharinfo(3),"3@tower") || compare(strcharinfo(3),"4@tower") || compare(strcharinfo(3),"5@tower") || compare(strcharinfo(3),"6@tower")) { if(killedrid == 1002) // Poring { makeitem 969,1,@m$,@x,@y; //Gold if (rand(100) < 20) // 20% chance of activating. makeitem 616,1,@m$,@x,@y; // OCA } }
  4. i tested it on endless instance(map 0011@tower) it didnt work, but if i warp to none instance 1@tower it works.
  5. i have added this on ET script. OnMyMobDead: if(killedrid == 1086) // GTB { getitem 616,1; //OCA getitem 714,1; if (rand(100) < 51) // 50% chance of activating. { getitem 2246,1; } if (rand(100) < 21) // 20% chance of activating. getitem 4128,1; //card } else getitem 969,1; set .@mob_dead_num,mobcount("1@tower",instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead"); if (.@mob_dead_num < 1) { initnpctimer; //SetItemPartyInMap in_102floor 5 } else instance_announce 0, "Remaining Monsters on the 5th Level - " + .@mob_dead_num,bc_map,"0x00ff99"; end; OnTimer5000: instance_announce 0, "All Monsters on the 5th Level have been defeated.",bc_map,"0xffff00"; donpcevent instance_npcname("5FGate102tower", instance_id())+"::OnEnable"; stopnpctimer; end; } Im getting Gold on normal mob but on GTB it doesnt drop anything.
  6. thank you kamikaze666, i used nomobloot but it also removed the drops from the MVP also thanks euphy finally got the code for it. But how do i emulate the drops of MVP? Misc drop is 100%, equips are on 50% and card is on 1%.
  7. Can you please guide me how to add a nomobloot mapflag on @tower 1-2 sample lines will do. thanks
  8. thanks, if monster drops will be remained and only add a chance to gain 50% potion on ET. Would that be possible?
  9. Can i Request a custom drop via script that all monsters except MVP on endless tower ONLY drops a certain item like gold or potion. It wont drop jellopy or other items, only the specific item stated on the script. Sample on floor 1-25 : all monsters except MVP only drops Red potion. on Floor 26-50 : all monsters except MVP only drops yellow potion 51-75 : White 76-100 : Ygg thanks.
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