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Accuracy_30_Scroll effect when death

closed

a91323
2014-02-10 08:11:09
item_db
14531,Accuracy_30_Scroll,集中力的捲軸,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCHIT,1800000,30;},{},{}


descript:
	[14531] = {
		unidentifiedDisplayName = "Concentration Scroll",
		unidentifiedResourceName = "염의주문서",
		unidentifiedDescriptionName = {
			"Concentration Scroll - Increases Accuracy for 30 minutes.",
			"Effect disappear upon death.",
			"^ffffff_^000000",
			"Weight :^777777 1^000000"
		},
		identifiedDisplayName = "Concentration Scroll",
		identifiedResourceName = "염의주문서",
		identifiedDescriptionName = {
			"Concentration Scroll - Increases Accuracy for 30 minutes.",
			"Effect disappear upon death.",
			"^ffffff_^000000",
			"Weight :^777777 1^000000"
		},
		slotCount = 0,
		ClassNum = 0
	},


1. when no use item

[img]http://i.imgur.com/2HygZcz.jpg[/img]


2. use item

[img]http://i.imgur.com/p2mwqMa.jpg[/img]

3. when death hit not change

[img]http://i.imgur.com/NR97Fby.jpg[/img]

Euphy
2014-02-10 21:15:54
Thanks for pointing this out. Fixed in a2d095f.

As far as I can tell, there are no official HIT or FLEE bonuses which persist after death (unlike cash foods). I've updated all of the HIT/FLEE foods accordingly. If anyone finds that this is incorrect, please submit a new bug report.
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