Import folder nolonger working. | closed | |
Peopleperson49 2014-01-25 03:15:57 | I updated to the rev 11929 and the db/import is not working. It's not showing up on the mapserver window that its reading from any of the import folders. Peopleperson49 Edit: On further review the db/import/item_db is still working, but the mob_db and mob_avail don't seem to be. | |
Euphy 2014-01-25 03:46:22 | Works for me, latest git revision. | |
reigneil 2014-01-25 04:06:22 | [quote name="Euphy" post="24718" timestamp="1390621582"] Works for me, latest git revision.[/quote] i think this is not invalid. confirmed this is not working... because of this merge https://github.com/rathena/rathena/commit/27cbc7ff24fc896f5b2346ee01fad16864f559ad and it is something todo with[quote] safesnprintf(dbsubpath1,n1+1,"%s%s",db_path,dbsubpath[i]);[/quote] removal of "/". | |
Peopleperson49 2014-01-25 05:10:50 | Lets hope they can fix this soon. Thats a lot of work I have to go back and add to the default files. It affects everything from my base/job level tables, mob spawns, skill changes, etc... The only thing that seems to be working is the item_db. Peopleperson49 | |
Euphy 2014-01-25 07:41:54 | Ah, the only thing I tried was item_db. Unlucky coincidence, I guess. | |
Jey 2014-01-26 09:37:59 | Confirmed, too. Thanks reigneil, your fix worked for me ^^ | |
j0ester 2014-01-26 09:52:39 | I believe reigneil has it correct, the update removed the /, but the folder location wasn't change in the dbsubpath: [quote] const char* dbsubpath[] = { "", "import", };[/quote] Whereas in itemdb.c (since the item_db.txt import works correctly) it looks like this: [quote] const char* dbsubpath[] = { "", "/import", };[/quote] With my limited knowledge of coding, and by the example in itemdb.c, I'm thinking the server isn't looking for files in the import folder, but rather looking for files named "importmob_db.txt" in the db folder? | |
Peopleperson49 2014-01-26 15:41:20 | Can somebody fix this in the git? I don't want to start making changes to files, that didn't work out so well for me last time, lol. Peopleperson49 | |
Akkarin 2014-01-26 18:53:28 | Guys: bear in mind that you don't need to wait for a developer to produce the fixes - you are more than welcome to produce a Pull Request! | |
Peopleperson49 2014-01-26 19:08:56 | Trust me when I say that I have tried to figure that out how to do a pull request. I downloaded tortoiseGIT and went over all the guides. Anyways thats a topic for another topic. Peopleperson49 | |
j0ester 2014-01-27 06:01:39 | I've just submitted a pull request, I hope I got everything correct (first time I've done one). | |
OverZero 2014-01-28 06:14:49 | if re/mob_db don't have sheet than import/mob_db won't work Like king_poring [ Error ] : npc_parse_mob: Unknown mob ID 2538 | |
Peopleperson49 2014-01-28 06:16:45 | Earlier I updated to rA version 11941 and then I just updated to 11943 with no success. It still reads from the item_db but I don't think from anything else. Peopleperson49 | |
Peopleperson49 2014-01-30 02:40:16 | I updated to git 11948 and it seems like all import files are now working, except... If you look at the control panel logs for loading import files there is not one there for loading the mob_db and mob_skill_db. I have hundreds of custom mobs which is probably why it looked like all the import files were all broken since I had so many errors I couldn't scroll all the way up. Anyways hope this helps. Peopleperson49 | |
Cydh 2014-02-02 12:24:21 | after I forgot which one some imported files seems not being read properly. This is should be fixed in 26025e6 |