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Genetic item from special pharmacy

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michieru
2012-05-22 18:56:55
Genetic item from special pharmacy a wrong they should do:

Enriched White PotionZ Recover 1000 HP (fixed value, stats dont matter), Increase HP's natural recovery rate by 20%, 500 seconds duration.
Vitata500 Increases SP by +5%, Increase SP's natural recovery rate by 20%, 500 seconds duration. Recover 200 SP (fixed)
Enrich Celermine Juice Increases attack speed by 10% (Stacks with other aspd potions), 500 seconds duration.
Cure Free Recover from a variety of abnormal conditions (Silence, Bleeding, Curse, Poison, Undead). Recover 500 HP (fixed)
Increase HP Potion (Small) Increases max HP by (500 + 10 / 3 * BaseLevel), 2% HP recovery. 500 seconds duration.
Increase HP Potion (Medium) Increases max HP by (1500 + 10 / 3 * BaseLevel), 3% HP recovery. 500 seconds duration.
Increase HP Potion (Large) Increases max HP by (2500 + 10 / 3 * BaseLevel), 5% HP recovery. 500 seconds duration.
Increase SP Potion (Small) Increases max SP by (-5 + BaseLevel/10)%, SP recovery 2%. 500 seconds duration.
Increase SP Potion (Medium) Increases max SP by (BaseLevel/10)%, SP recovery 4%. 500 seconds duration.
Increase SP Potion (Large) Increases max SP by (5 + BaseLevel/10)%, SP recovery 8%. 500 seconds duration.


Source: http://irowiki.org/wiki/Special_Pharmacy

When it's said fix it's fix no vit int bonus. Tested on iRo.

michieru
2012-06-01 08:27:34
bump

Vali
2012-06-03 15:09:06
+1the scripts are not correct.

Kenpachi
2012-06-09 21:04:12
Can't fix Enrich Celermine Juice (#12437) because there is no status that could be used. (Must be able to stack with other ASPD potions.)

Can't fix Increase HP/SP Potions (#12422-#12427) because there is no status that could be used. (Must increase HP/SP by a fixed value.)

Everything else was fixed in [rev=16250].


Moving this to the Core section to make a core developer create the missing statuses.

michieru
2012-06-26 13:16:02
Any news?

Lighta
2012-06-26 23:01:45
Actually Enriched White PotionZ will still benefit vit bonus from the precedent change so it's not fixed for me :
You should use heal insteand itemheal to get a real fixed heal amount.
About your maxhp maxsp issue with a fixed value : bMaxHP and bMaxSP will do the job :

[quote]
case SP_MAXSP:
if(sd->state.lr_flag == 2)
break;
val += (int)status->max_sp;
status->max_sp = (unsigned int)val;
break;
[/quote]

Kenpachi
2012-07-19 09:47:18
BUMP!

malufett
2012-07-19 12:49:39
[quote]Can't fix Enrich Celermine Juice (#12437) because there is no status that could be used. (Must be able to stack with other ASPD potions.)[/quote]
it already defined... use 'SC_EXTRACT_SALAMINE_JUICE' and val1 holds the total aspd bonus....n% = 100%

Kenpachi
2012-07-19 13:59:28
Additionally Cookie showed me that in [rev=15599] SC_INCASPDRATE was re-enabled.
Does SC_EXTRACT_SALAMINE_JUICE stack with SC_ASPDPOTION0-3, too?

So I just need a status change that increases/decreases the users HP/SP by a fixed amount.

malufett
2012-07-19 14:42:59
[quote][color=#282828] Additionally Cookie showed me that in [/color]r15599[color=#282828] SC_INCASPDRATE was re-enabled. [/color]
[color=#282828] Does SC_EXTRACT_SALAMINE_JUICE stack with SC_ASPDPOTION0-3, too? [/color][/quote]
[color=#282828] in iRO and Aegis it stack with potions but I don't know with kRO I can't check ATM since some of the players don't want to give me some..XD [/color]
[color=#282828] IMO it is better to use ' [/color][color=#282828] SC_EXTRACT_SALAMINE_JUICE' because it uses ' [/color]SI_EXTRACT_SALAMINE_JUICE' even though it shows nothing in the client...

Cookie
2012-07-20 03:36:40
Added SC_INCMHP and SC_INCMSP for fixed amounts. Updated the SQL files and text driven item_db files in the /db/. Please refer to the latest revision [rev=16454].

Kenpachi
2012-07-20 06:16:36
You forgot item #12437, Cookie. ;)

xazax
2012-07-20 07:06:40
Wouldn't something like autobonus which is scriptable be more flexible?

I think we should extend autobonus functionality and remove some statuses.

malufett
2012-07-20 07:09:32
auto bonus? something like? :)

Kenpachi
2012-07-20 07:13:09
autobonus works with rates/triggers but I needed a permanent change/bonus.

Kenpachi
2012-07-21 22:16:25
Fixed in [rev=16466].
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