Jump to content
  • 0

help about this script


VladimirCastro

Question


  • Group:  Members
  • Topic Count:  114
  • Topics Per Day:  0.03
  • Content Count:  298
  • Reputation:   4
  • Joined:  03/13/12
  • Last Seen:  

if (countitem(501) > 0) { //change 501 to item of your liking

}
else {
mes "[NPC]";
mes "Sorry you do not have enough items to use this service.";
end;
}

 

how can i make it like 10pcs 501 <<

Link to comment
Share on other sites

3 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  31
  • Topics Per Day:  0.01
  • Content Count:  666
  • Reputation:   93
  • Joined:  04/27/12
  • Last Seen:  

if (countitem(501) > 0) { //change 501 to item of your liking

Change the 0 to a 10 like so:

if (countitem(501) > 10) { //change 501 to item of your liking

and then it checks for 10.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  81
  • Topics Per Day:  0.02
  • Content Count:  1654
  • Reputation:   583
  • Joined:  08/09/12
  • Last Seen:  

Use >=

Because if you used >10, you need at least 11  /kis2

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  114
  • Topics Per Day:  0.03
  • Content Count:  298
  • Reputation:   4
  • Joined:  03/13/12
  • Last Seen:  


prontera,146,173,5	script	Farm Zone	121,{
function	RandomizeItem;

while( 1 ){
mes "How can i help you ?";
switch( select( "Information:Farm Items" )){
Case 1:
	mes "This is a Farm Zone.";
	mes "You must pay me 20TCG to enter!.";
	mes "You are able to Hunt Monster inside this Room.";
	mes "Every Monster will award you random items.";
	next;
	mes "But there is some Condition..";
	mes "You can only go in ^FF0000once every "+.RoomCleanMin+" minutes for 1 times.^000000";
	mes "And Maximum of ^FF0000"+.MaxPlayers+" Players per "+.RoomCleanMin+" Minutes.^000000";
	mes "Maximum Hunting Limit ^FF0000"+.MaxItemLimit+"^000000";
	next;
	mes "There will be a ^FF0000Room Cleaning^000000 from time to time...";
	mes "All players will be kicked out, it is your bad luck if you meet this.";
	mes "Delay will still apply even though you just go in for 1 Seconds..";
	next;
	break;

Case 2:

	if( #HuntRoomDelay > gettimetick(2) ){
		set .last,#HuntRoomDelay - gettimetick(2);
		set .@min,  .last % ( 24 * 3600 ) % 3600 / (60);
		mes "Wait for ^FF0000"+.@min+" Minutes^000000.";
		close;
	}else if( getarraysize( .Hunter ) >= .MaxPlayers ){
		mes "Currently the Room is Full. Please try again later.";
		close;
	}else{
		if (countitem(7227) >= 10) { //change 501 to item of your liking
		warp .Map$,0,0;
		}
		else {
		mes "[NPC]";
		mes "Sorry you do not have enough TCG to use this service.";
		end;
		}
		set .Hunter[getarraysize( .Hunter )],strcharinfo(0);
		set #HuntRoomDelay,gettimetick(2) + ( .DelayMin * 60 );
		set #FarmHunt,0;
		end;
		}
	}
}

OnInit:
// Maximum Player can join per X Minutes.
set .MaxPlayers,10;
// Adding X Minutes of Delay before can go in again.
set .DelayMin,60;
// Maximum Hunt Limit per round inside the Zone.
set .MaxItemLimit,100;
// Map that will be used in thos Zone.
set .Map$,"guild_vs5";
// Clear Map Every X Minutes.
set .RoomCleanMin,60;
// Mapflag Initialization
setmapflag .Map$,mf_nogo;
setmapflag .Map$,mf_nomobloot;
setmapflag .Map$,mf_nomvploot;
setmapflag .Map$,mf_nowarpto;
setmapflag .Map$,mf_nochat;
setmapflag .Map$,mf_novending;
setmapflag .Map$,mf_nocommand,60;
setmapflag .Map$,mf_nogo;
setmapflag .Map$,mf_nojobexp;
setmapflag .Map$,mf_nobaseexp;

while( 1 ){
	killmonster .Map$,"All";
	mapwarp .Map$,"prontera",155,181;
	monster .Map$,0,0,"[ Farm Zone ] Resident",-1,80,strnpcinfo(0)+"::OnNormalKill";
	monster .Map$,0,0,"[ Farm Zone ] Guardian",-3,5,strnpcinfo(0)+"::OnBossKill";
	deletearray .Hunter,getarraysize( .Hunter );
	announce "[ Farm Zone ] : Farming Zone has been Cleaned up, another 5 Players may go in now.",bc_blue;
	sleep ( .RoomCleanMin * 60000 );
	mapannounce .Map$,"[ Farm Zone ] : Room Clean Up now...All Users will be warped Out.",0;
	killmonster .Map$,"All";
	sleep 3000;
	}
end;

OnNormalKill:
RandomizeItem( 0,rand(1,5) );
monster .Map$,0,0,"--ja--",-1,1,strnpcinfo(0)+"::OnNormalKill";
end;

OnBossKill:
RandomizeItem( 1,rand(1,3) );
monster .Map$,0,0,"--ja--",-3,1,strnpcinfo(0)+"::OnBossKill";
end;

// Function that used to Generate Random Items

function	RandomizeItem	{
set #FarmHunt,#FarmHunt + getarg(1);

// Normal Monster in Zone Drops Lists
if( getarg(0) == 0 ) setarray .ItemList[0],13989,14232,13517,7139,12033,12016,607;
// Normal Boss in Zone Drops Lists
if( getarg(0) == 1 ) setarray .ItemList[0],14536,12912,12267,12266,607,12214,12103,12245,7227;

for( set .@i,1; .@i <= getarg(1); set .@i,.@i + 1 ){
	getitem .ItemList[ rand( getarraysize( .ItemList ) ) ],1;
	}
deletearray .ItemList,getarraysize( .ItemList );
dispbottom "[ Farm Zone ] : Farmed "+#FarmHunt+" / "+.MaxItemLimit+" Items";
if( #FarmHunt >= .MaxItemLimit ){
	message strcharinfo(0),"Limit Reach , you may join again later.";
	sleep2 2000;
	warp "prontera",155,181;
	}
return;
}
	
}

ididnt work :( they cant go inside it says room is full but its no one in there

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...