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Changing base stat point counter.


Loren

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Is there a way to make it so stat points will only require 1 point per stat?

 

IE STR will always require 1 point to increase its value.

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Easy, just edit your 'trunk/src/map/pc.c'

int pc_need_status_point(struct map_session_data* sd, int type, int val)
{
int sp = 1; // <-- Change this to any value you want.
return sp;
}

And don't forget to recompile ;)

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Easy, just edit your 'trunk/src/map/pc.c'

 

int pc_need_status_point(struct map_session_data* sd, int type, int val)
{
int sp = 1; // <-- Change this to any value you want.
return sp;
}

And don't forget to recompile ;)

Wow, I guess I completely missed that lol. I was looking all over for that reference. 

 

Thank you.

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