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Costume Item


Legato

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Hiya, everyone. Everytime I log off and then log back in, the costume item that is made by this custom command(Made by Greenbox) is always taken off.

This is the code for the command.

@costumeitem

// Costume Item System [GreenBox]
ACMD_FUNC(costumeitem)
{
struct item item_tmp;
struct item_data *item_data;
char item_name[100];
int item_id, number = 0;
int flag;
int loop, get_count, i;
nullpo_retr(-1, sd);

memset(item_name, '\0', sizeof(item_name));

if (!message || !*message || (
	sscanf(message, "\"%99[^\"]\" %", item_name, &number) < 1 &&
	sscanf(message, "%99s %d", item_name, &number) < 1
)) {
	clif_displaymessage(fd, "Please, at least enter an option. (usage: @costumeitem <item name or ID> <quantity>).");
	return -1;
}

if (number <= 0)
		number = 1;

item_id = 0;
if ((item_data = itemdb_searchname(item_name)) != NULL ||
	(item_data = itemdb_exists(atoi(item_name))) != NULL)
		item_id = item_data->nameid;

if (item_id > 500) {
	loop = 1;
	get_count = number;
	if (!(item_data->equip&EQP_HEAD_LOW) &&
			!(item_data->equip&EQP_COSTUME_HEAD_LOW) &&
			!(item_data->equip&EQP_HEAD_MID) &&
			!(item_data->equip&EQP_COSTUME_HEAD_MID) &&
			!(item_data->equip&EQP_HEAD_TOP) &&
			!(item_data->equip&EQP_COSTUME_HEAD_TOP)
			)
	{
		clif_displaymessage(fd, "This can't be a costume item.");
		return 1;
	}

	for (i = 0; i < loop; i++) {
		memset(&item_tmp, 0, sizeof(item_tmp));
		item_tmp.nameid = item_id;
		item_tmp.identify = 1;
		item_tmp.refine = 0;
		item_tmp.attribute = 5;
		item_tmp.card[0] = 0;
		item_tmp.card[1] = 0;
		item_tmp.card[2] = 0;
		item_tmp.card[3] = 0;
		if ((flag = pc_additem(sd, &item_tmp, get_count)))
			clif_additem(sd, 0, 0, flag);
	}

	//Logs (A)dmins items [Lupus]
	if(log_config.enable_logs&0x400)
		log_pick_pc(sd, "A", item_tmp.nameid, number, &item_tmp);

	clif_displaymessage(fd, msg_txt(18)); // Item criado.
} else {
	clif_displaymessage(fd, msg_txt(19)); // Nome/ID inválido.
	return -1;
}

return 0;
}

dytws6.jpg

oigmcx.jpg

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This isn't an answer to your question but costumes are now supported by rAthena. You no longer have to use any custom edits. Just update your rA.

http://sourceforge.n...hangeset/15194/

http://sourceforge.n...hangeset/15195/

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  • Group:  Members
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Thanks for replying, Arcenciel. Yea, I knew that. You already told me on the other topic.

Well, it's weird, because on eAthena, 3ceam and ream I could use the full diff of costume items that I found on eA without experiencing the problem I've stated on my first post. But, on rAthena, there's no warning or error showing when I'm recompiling. Everytime I created a costume item with that command(256,512 and 1 as for their locations) server keeps on un-equipping it upon log-in.

EDIT:

Nvm. Fixed it.

Edited by Legato
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