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Hawke

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  • Location
    Denver
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    FabreRO

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  1. Hi, i'm trying this fun game event made by Goddameit, but it has one problem, at the moment that the players register and then join the game, it results that the number of players on each team are unequal, the team 1 has waaay more players than the team 2. I tried to analyze the script, but i couldn't find anything solid. I thought you could help me out with this, because i'm still learning how to create and edit some scripts. Hope you find out what it is. Heres the script: But i think, this is the part that is causing the problem: select("Join"); mes "OK"; set @ctf_tid,.join==0?1:.join==1?2:.join%2; setd ".join_j"+.join,getcharid(3); set .join,.join+1; close; Hope you give an eye with this. Thank you.
  2. Hi Trizzy. My client is 2013, but i think it has nothing to do with the Mob and MvP Behavior. I think everyithing is about the emulator but, it can be...
  3. Hello. I have a problem in my server. I'm using rAthena and my server is set to pre-renewal mode and i can verify it cause the Free Cast is set to 150 dex, the EXP is correct, and everything is fine but... the thing is... that the mob behavior is kinda different like if it was Renewal. For example, when i use Lex Aeterna or Heal skills on a certain monster (Alligator), even if the skill is not causing any damage on it and its insta cast the mob just turns aggresive on me but it shouldn't be like that. I suppose it is some Renewal feature but i don't know how to reverse it. Should it be something on SRC files? Also the MvP behavior is not the correct one. The MvP chases the one that is nearby him not the one who is currently attacking him, and MvP heals when players are watching them not when the MvP is alone out ouf sight. I hope you could help me out with this. Thank you.
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