Hi can anyone help me with this . I already disable client has checking in login-server.conf
// Client MD5 hash check
// If turned on, the login server will check if the client's hash matches
// the value below, and will not connect tampered clients.
// Note: see doc/md5_hashcheck.txt for more details.
client_hash_check: off
// Client MD5 hashes
// The client with the specified hash can be used to log in by players with
// a group_id equal to or greater than the given value.
// If you specify 'disabled' as hash, players with a group_id greater than or
// equal to the given value will be able to log in regardless of hash (and even
// if their client does not send a hash at all.)
// Format: group_id, hash
// Note: see doc/md5_hashcheck.txt for more details.
//client_hash: 0, e36e06fae07c34ff1149e0e42eeb252e
//client_hash: 10, cb1ea78023d337c38e8ba5124e2338ae
//client_hash: 99, e36e06fae07c34ff1149e0e42eeb252e
and even recompiled and restarted many times I also diffed a new client without the force send client hash
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noobsai
Hi can anyone help me with this . I already disable client has checking in login-server.conf
and even recompiled and restarted many times I also diffed a new client without the force send client hash
my client is 20130807.
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