javierlog08 Posted April 10, 2014 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 15 Reputation: 0 Joined: 07/18/12 Last Seen: March 24, 2021 Share Posted April 10, 2014 I have a mob that can teleport. but i have a map area, where basilisc is set. i want that the monster cant teleport on that area of my map. Quote Link to comment Share on other sites More sharing options...
Missingno Posted April 10, 2014 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 135 Reputation: 41 Joined: 02/05/14 Last Seen: December 23, 2022 Share Posted April 10, 2014 Here's a sample script and an explanation of what it does: prontera,50,50,0 script basc_area -1,10,10,{ OnTouchNPC: unitwarp "this", -1, -1; end; } When a non-player character (monster) enters a 10 by 10 rectangular cell area around (50, 50) in the map prontera, warp the unit to a random position on this map. Modify this line to adjust the starting position and cell area: prontera,50,50,0 script basc_area -1,10,10,{ Quote Link to comment Share on other sites More sharing options...
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javierlog08
I have a mob that can teleport. but i have a map area, where basilisc is set. i want that the monster cant teleport on that area of my map.
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