My Hourly reward is continuing even afk. And they get 10cashpoints even afk. How to fix if 5minutes afk then stop the hourly reward. I tested im afk and no message like this "The hourly points event haulted because you were vending, chatting, or idle"
This is my code
//===== Hourly Points Script =========================================
//===== By: ==========================================================
//= GorthexTiger modified by Nibi
//===== Current Version: =============================================
//= 1.0
//===== Compatible With: =============================================
//= Any eAthena Version
//===== Description: =================================================
//= Get Points every successful hours of gameplay, you cannot get
//= the points even if you miss a second or a minute. A player will
//= get a very big bonus if they played 3 hours consecutively
//= or without logging out of the game. If the player is vending
//= the script will then stop.
//===== Additional Comments: =========================================
//= You can modify the script to your liking.
//= The default points is Kafrapoints change it anyway if you like.
//= 1.1 = Check Chatting too
//= 1.2 = 5 Minute Idle Check & @at/@autotrade check.
//= 1.3 = Corrected the current balance line on 12 Hours Consecutive
//====================================================================
- script hourlypoints -1,{
//--Start of the Script
OnPCLoginEvent:
addtimer .timer,"hourlypoints::OnPointGet";
end;
OnPointGet:
while(checkvending() >= 1 || checkchatting() == 1 || checkidle()>=.dlimit) {
sleep2 .delay;
if(.@mes$=="")
dispbottom set(.@mes$,"The hourly points event haulted because you were vending, chatting, or idle.");
}
set #CASHPOINTS, #CASHPOINTS + .point_amt;
dispbottom "You received "+.point_amt+" Cashpoints by staying ingame for 1 hour";
dispbottom "Current Balance = "+#CASHPOINTS+" Cashpoints";
set @consecutive_hour, @consecutive_hour + 1;
//Check for 3 hours consecutive
if(@consecutive_hour == 3) {
set @consecutive_hour,0;
set #CASHPOINTS, #CASHPOINTS + .cpoint_amt;
dispbottom "You receive "+.cpoint_amt+" Cashpoints in playing for 12 consecutive hours";
dispbottom "Current Balance = "+#CASHPOINTS+" Cashpoints";
}
addtimer .timer,"hourlypoints::OnPointGet";
end;
OnInit:
set .timer, 1000*60*60; //Timer in milliseconds.
set .cpoint_amt, 50; //Points gained for consecutive time online.
set .point_amt, 10; //Normal points gained.
set .delay, 1000; //Delay for idle re-check check.
set .dlimit, 60*5; //Stop points if afk greater then in seconds.
}
Question
gyroguevarra
My Hourly reward is continuing even afk. And they get 10cashpoints even afk. How to fix if 5minutes afk then stop the hourly reward. I tested im afk and no message like this "The hourly points event haulted because you were vending, chatting, or idle"
This is my code
Help sorry for bad english
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