Vincent Posted October 22, 2013 Group: Members Topic Count: 130 Topics Per Day: 0.03 Content Count: 528 Reputation: 18 Joined: 09/11/12 Last Seen: March 5, 2020 Share Posted October 22, 2013 In the doc is this description: bonus2 bAddEff2,e,n; Adds a n/100% chance to cause status change e on self when attacking. Example bonus2 bAddEff2,e,10; = 10/100 = 0,1 Is this right? So the statuschance is 0,1%? Quote Link to comment Share on other sites More sharing options...
chriser Posted October 22, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 94 Reputation: 4 Joined: 01/29/13 Last Seen: August 11, 2020 Share Posted October 22, 2013 i am not good in math, but 10/100 seems to be 0,1... Quote Link to comment Share on other sites More sharing options...
Deimler Posted October 22, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 58 Reputation: 0 Joined: 09/23/12 Last Seen: November 18, 2016 Share Posted October 22, 2013 Yes, its Like this -> 10/100 = 0.1% Quote Link to comment Share on other sites More sharing options...
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Vincent
In the doc is this description:
Example
Is this right? So the statuschance is 0,1%?
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