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PVP Announce | Chatbox Problem


krisnx

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I have a script dota pvp like this and it work fine ..

-	script	DOTAPVP	-1,{
OnInit:
// Config
	set .sound, 1; // soundeffect : 0 - disable, 1 - play soundeffect to all players on map, 2 - play soundeffect to an area around the killer, 3 - play soundeffect to killer only
	set .ownage, 2; // ownage announcement : 0 - disable, 1 - party owns, 2 - guild owns
	set .announce, 0; // make announce to : 0 - global, 1 - map
	set .announcemap, 1; // announce the map name in the announcement ? : 0 - off, 1 - on

	set .announcekill, 1; // announce who pawn who's head : 0 - off, 1- on
	set .msg_die, 0; // show message who kill you when die : 0 - off, 1- on
	set .msg_kill, 0; // show message you kill who when killed someone : 0 - off, 1- on

	set .gmnokill, 1; // GMs are not suppose to kill players. A GM with <this number> level or higher will do nothing. IF set to 60, GM60 and above kill any player will not get anything : 0 - off

	set .killingspree, 3;
	set .dominating, 4;
	set .megakill, 5;
	set .unstoppable, 6;
	set .wickedsick, 7;
	set .monsterkill, 8;
	set .godlike, 9;
	set .holyshit, 10;
	set .continue, 2; // after beyond-godlike, every <this number> kills will make announcement again

	set .owned, 5; // how many times the party/guild has to kill to announce ownage
	set .owncontinue, 1; // after ownage, every <this number> party/guild cumulative kills will make ownage announce again

	setarray .maptrigger$, // only these maps will trigger this script
		"all"; // comment this line to only trigger this script on these listed maps

	// anti-sit-killer system
	// a player must kill another player with this minimum <this number> level to get the announcement and in the ladder.
	// Otherwise only have streak ended announcement and killed player's streak reset.
	// Its possible for a level 1 novice to kill a level 55 player and he/she will still get in the ladder
	// but a level 55 kill a level 1 player will get nothing
	// 0 - off this system ( default is 55, pk setting )
	set .lvltokill, 0;

	// when a player kill another same player <this number> times in a row, the player is warp back to save point.
	// and the player's streak and ownage count will deduct accordingly
	// 0 - off this system
	set .counttopunish, 6;

	// minimum level range to kill another player
	// eg. when set to 20, player level 99 needs to kill another player with minimum level of 79 to get announcement and increase the kill rank.
	// but a player with base level 50 kills a level 99 will also get the announcement
	// higher base level cannot kill lower level, but lower level can kill higher level
	// 0 - off this system
	set .minlvlrange, 0;

// Config ends ------------------------------------------------------------------------------------------

//	to prevent bug happen
	if ( .ownage < 0 || .ownage > 2 ) set .ownage, 0;
	if ( .announce < 0 || .announce > 1 ) set .announce,0;
	if ( .continue < 1 ) set .continue, 1;
	if ( .owncontinue < 1 ) set .owncontinue, 1;
	if ( .gmnokill <= 0 ) set .gmnokill, 100;
	if ( .lvltokill <= 1 ) set .lvltokill, 0;
	if ( .counttopunish <= 1 ) set .counttopunish, 0;
	set .maptriggersize, getarraysize(.maptrigger$);
	end;

//	script start
OnPCKillEvent:
	if ( getgmlevel() >= .gmnokill ) end;
	getmapxy .@map$, .@x, .@y, 0;
	if ( .maptrigger$ != "all" ) {
		for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) {
			if ( .@map$ == .maptrigger$[.@i] ) break;
		}
		if ( .@i == .maptriggersize ) end;
	}
	attachrid killedrid;
		if ( killerrid != getcharid(3) && ( .msg_die || .msg_kill ) ) {
			if ( .msg_die ) message strcharinfo(0),"You have been killed by "+ rid2name(killerrid);
			if ( .msg_kill ) message rid2name(killerrid),"You just killed "+ strcharinfo(0);
		}
		if ( @PlayersKilledStreak >= .holyshit )
			set .@streakname$,"Beyond Godlike";
		else if ( @PlayersKilledStreak >= .godlike )
			set .@streakname$,"Godlike";
		else if ( @PlayersKilledStreak >= .monsterkill )
			set .@streakname$,"Monster Kill";
		else if ( @PlayersKilledStreak >= .wickedsick )
			set .@streakname$,"Wicked Sick";
		else if ( @PlayersKilledStreak >= .unstoppable )
			set .@streakname$,"Unstoppable";
		else if ( @PlayersKilledStreak >= .megakill )
			set .@streakname$,"Mega-kill";
		else if ( @PlayersKilledStreak >= .dominating )
			set .@streakname$,"Dominating";
		else if ( @PlayersKilledStreak >= .killingspree )
			set .@streakname$,"Killing Spree";
	if ( @PlayersKilledStreak >= .killingspree && killerrid == getcharid(3) )
		announce strcharinfo(0) +" has ended "+( (sex)?"him":"her" )+" own "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
	else if ( @PlayersKilledStreak >= .killingspree )
		announce rid2name(killerrid) +" has ended "+ strcharinfo(0) +"'s "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
	else if ( .announcekill && killerrid != getcharid(3) )
		announce rid2name(killerrid) +" has pawned "+ strcharinfo(0) +"'s head "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
	set @PlayersKilledStreak,0;
	set @dota_multikills,0;
	if ( .ownage && getcharid(.ownage) ) {
		setd ".dotaown_"+ getcharid(.ownage), 0;
		set .@killedgroup, getcharid(.ownage);
	}
	if ( killerrid == getcharid(3) || baselevel < .lvltokill ) end;
	if ( .minlvlrange ) set .@killedlvl, baselevel;
	attachrid killerrid;
	if ( .minlvlrange && .@killedlvl + .minlvlrange < baselevel ) end;
	if ( .counttopunish ) {
		if ( @sitkillminute != gettime(2) ) {
			deletearray @sitkillid, 128;
			deletearray @sitkilltimes, 128;
			set @sitkillminute, gettime(2);
		}
		set .@sitkillsize, getarraysize(@sitkillid);
		for ( set .@i,0; .@i < .@sitkillsize; set .@i, .@i +1 ) {
			if ( @sitkillid[.@i] != killedrid ) continue;
			else {
				set @sitkilltimes[.@i], @sitkilltimes[.@i] +1 ;
				if ( @sitkilltimes[.@i] >= .counttopunish ) {
					warp "SavePoint",0,0;
					announce strcharinfo(0) +" , Stop killing "+ rid2name(killedrid) + " !!!",0;
					debugmes strcharinfo(0) +" is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] + " times";
					logmes "is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] +" times";
					set @PlayersKilledStreak, @PlayersKilledStreak +1 - .counttopunish;
					set PlayersKilled, PlayersKilled +1 - .counttopunish;
					if ( .ownage && getcharid(.ownage) )
						setd ".dotaown_"+ getcharid(.ownage), getd(".dotaown_"+ getcharid(.ownage) ) +1 - .counttopunish;
					end;
				}
				break;
			}
		}
		if ( .@i == .@sitkillsize ) {
			set @sitkillid[.@i], killedrid;
			set @sitkilltimes[.@i], 1;
		}
	}
	set @PlayersKilledStreak, @PlayersKilledStreak + 1;
	set PlayersKilled, PlayersKilled + 1;
		if ( @PlayersKilledStreak == .killingspree )
			setarray .@streakname$,"killingspree.wav","is on a KILLING SPREE","!";
		else if ( @PlayersKilledStreak == .dominating )
			setarray .@streakname$,"dominating.wav","is DOMINATING","!";
		else if ( @PlayersKilledStreak == .megakill )
			setarray .@streakname$,"megakill.wav","has a MEGA KILL","!";
		else if ( @PlayersKilledStreak == .unstoppable )
			setarray .@streakname$,"unstoppable.wav","is UNSTOPPABLE","!!";
		else if ( @PlayersKilledStreak == .wickedsick )
			setarray .@streakname$,"wickedsick.wav","is WICKED SICK","!!";
		else if ( @PlayersKilledStreak == .monsterkill )
			setarray .@streakname$,"monsterkill.wav","has a MONSTER KILL","!!";
		else if ( @PlayersKilledStreak == .godlike )
			setarray .@streakname$,"godlike.wav","is GODLIKE","!!!";
		else if ( @PlayersKilledStreak >= .holyshit && ( (@PlayersKilledStreak - .holyshit) % .continue == 0 ) )
			setarray .@streakname$,"holyshit.wav","is BEYOND GODLIKE",". Someone KILL "+( (sex)?"HIM":"HER" ) +"!!!!!!";
	if ( .@streakname$[1] != "" ) {
		announce strcharinfo(0) +" "+ .@streakname$[1] +"["+ @PlayersKilledStreak +"] "+( (.announcemap)?("at "+ .@map$):"") + .@streakname$[2],16|.announce;
		if ( .sound == 1 ) soundeffectall .@streakname$[0],0,.@map$;
		else if ( .sound == 2 ) soundeffectall .@streakname$[0],0;
		else if ( .sound == 3 ) soundeffect .@streakname$[0],0;
	}
	set @dota_multikills, @dota_multikills + 1;
	deltimer "DOTAPVP::OnStreakReset";
	addtimer 18000,"DOTAPVP::OnStreakReset";
	if ( .ownage ) {
		set .@sideid, getcharid(.ownage);
		if ( .@sideid != .@killedgroup ) setd ".dotaown_"+ .@sideid, getd(".dotaown_"+ .@sideid ) + 1;
	}
	set .@dota_multikills, @dota_multikills;
	set .@origin, getcharid(3);
	sleep 1500;
	if ( .@sideid && .ownage && .@sideid != .@killedgroup && getd(".dotaown_"+ .@sideid) >= .owned && ( ( getd(".dotaown_"+ .@sideid) - .owned ) % .owncontinue == 0 ) ) {
		if ( .announce ) mapannounce .@map$, "The "+( (.ownage == 1)?"party":"guild" )+" ["+( (.ownage == 1)?getpartyname(.@sideid):getguildname(.@sideid) )+"] is OWNING["+ getd(".dotaown_"+ .@sideid) +"] !!!",16;
		else announce "The "+( (.ownage == 1)?"party":"guild" )+" ["+( (.ownage == 1)?getpartyname(.@sideid):getguildname(.@sideid) )+"] is OWNING["+ getd(".dotaown_"+ .@sideid) +"] !!!",16;
		if ( .sound == 1 ) soundeffectall "ownage.wav",0,.@map$;
		else if ( .sound == 2 ) soundeffectall "ownage.wav",0;
		else if ( .sound == 3 && attachrid(.@origin) ) soundeffect "ownage.wav",0;
	}
	sleep 1250;
	if ( !attachrid(.@origin) ) end;
	if ( .@dota_multikills == 2 ) {
		if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Double Kill !",16;
		else announce strcharinfo(0) +" just got a Double Kill !",16;
		if ( .sound == 1 ) soundeffectall "doublekill.wav",0,.@map$;
		else if ( .sound == 2 ) soundeffectall "doublekill.wav",0;
		else if ( .sound == 3 ) soundeffect "doublekill.wav",0;
	}
	else if ( .@dota_multikills == 3 ) {
		if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Triple Kill !!!",16;
		else announce strcharinfo(0) +" just got a Triple Kill !!!",16;
		if ( .sound == 1 ) soundeffectall "triplekill.wav",0,.@map$;
		else if ( .sound == 2 ) soundeffectall "triplekill.wav",0;
		else if ( .sound == 3 ) soundeffect "triplekill.wav",0;
	}
	else if ( .@dota_multikills == 4 ) {
		if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Ultra Kill !!!",16;
		else announce strcharinfo(0) +" just got a Ultra Kill !!!",16;
		if ( .sound == 1 ) soundeffectall "ultrakill.wav",0,.@map$;
		else if ( .sound == 2 ) soundeffectall "ultrakill.wav",0;
		else if ( .sound == 3 ) soundeffect "ultrakill.wav",0;
	}
	else if ( .@dota_multikills >= 5 ) {
		if ( .announce ) mapannounce .@map$, strcharinfo(0) +" is on a Rampage !!!",16;
		else announce strcharinfo(0) +" is on a Rampage !!!",16;
		if ( .sound == 1 ) soundeffectall "rampage.wav",0,.@map$;
		else if ( .sound == 2 ) soundeffectall "rampage.wav",0;
		else if ( .sound == 3 ) soundeffect "rampage.wav",0;
	}
	end;
OnWhisperGlobal:
	dispbottom "Your current Streak : "+ @PlayersKilledStreak;
	dispbottom "Your total Kills	: "+ PlayersKilled;
	if ( .ownage && getcharid(.ownage) )
		dispbottom "Your "+( (.ownage ==1)?"party":"guild" )+" Own		: "+ getd(".dotaown_"+ getcharid(.ownage) );
	end;
OnStreakReset:
	set @dota_multikills, 0;
	end;
}

 

if I kill someone in pvp or in WOE script will bring up announce in the chatbox. how to disable announce in the chatbox ?

if it comes out in the chatbox also announce it annoying when looking to chat with other players ..


 

same as the case may be here , but it was not fully represent my question.

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If you just want to axe those messages, comment out or delete the following part:

if ( killerrid != getcharid(3) && ( .msg_die || .msg_kill ) ) {
			if ( .msg_die ) message strcharinfo(0),"You have been killed by "+ rid2name(killerrid);
			if ( .msg_kill ) message rid2name(killerrid),"You just killed "+ strcharinfo(0);
		}
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If you just want to axe those messages, comment out or delete the following part:

if ( killerrid != getcharid(3) && ( .msg_die || .msg_kill ) ) {
			if ( .msg_die ) message strcharinfo(0),"You have been killed by "+ rid2name(killerrid);
			if ( .msg_kill ) message rid2name(killerrid),"You just killed "+ strcharinfo(0);
		}

 

already removed but still appear in the chatbox :(

look at the pic in number 1

note : i want remove announce on number 1 , and only appear in number 2 :(

1382828_575388819163549_572653081_n.jpg

Edited by nostafu
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The image doesn't load for me. :(

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The image doesn't load for me. :(

 

image has been update sir . :)

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BUMP . help me /oops

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You can't show just the message on top of the window (2). Both announce and message will show the message inside the chat box and at the top of the screen...
You can either have the message shown in 1 and 2 (announce/message), or only in 1(dispbottom).

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