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double strafing walk delay


nobukadnezar

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There are walk delay for about 2 seconds after doing double strafing.

 

When i check at skill_cast_db it was fine:

 

//-- AC_DOUBLE
46,0,0,0,100,0,0
 

i am using revision 17517.

 

can anyone explain this?

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exactly same. So it's because client i use?

 

i use 20120410 btw.

 

 

edit:

 

it seems because soul linker spirit that allow hunter to do beast strafing. And it caused the delay.

Edited by nobukadnezar
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search in:

battle/skill.conf

 

and search:

 

// Minimum allowed delay for ANY skills after casting (in milliseconds) (Note 1)
// Note: Setting this to anything above 0 can stop speedhacks.
min_skill_delay_limit: 100

// This delay is the min 'can't walk delay' of all skills.
// NOTE: Do not set this too low, if a character starts moving too soon after 
// doing a skill, the client will not update this, and the player/mob will 
// appear to "teleport" afterwards.
default_walk_delay: 300

And tell me what it says.

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