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Piercing Shot: Rifle Bonus


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From

case GS_PIERCINGSHOT:
            skillratio += 20*skill_lv;
            break 

To

case GS_PIERCINGSHOT:
            if(sd && sd->status.weapon == W_RIFLE)
                    skillratio += 100+(20*skill_lv);
                else
            skillratio += 20*skill_lv;
            break;

 

What i'm trying to do is copy the Skill change for Piercing/Wounding Shot which gives a bonus 100% DMG when used with Rifle. Since the latest Rathena didn't have it. Did i do it right?

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