Apai Posted August 30, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 19 Reputation: 0 Joined: 06/29/13 Last Seen: June 10, 2014 Share Posted August 30, 2013 its like melee skill can anyone help me fix this problem? Quote Link to comment Share on other sites More sharing options...
Famous Posted August 30, 2013 Group: Members Topic Count: 145 Topics Per Day: 0.03 Content Count: 455 Reputation: 3 Joined: 06/19/12 Last Seen: February 26, 2018 Share Posted August 30, 2013 (edited) //id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,name,description // 01 ID // 02 range (combo skills do not check for range when used, // if range is < 5, the skill is considered melee-range) // 03 hit (8- repeated hitting, 6- single-hit) // 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap) // 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison, // 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element // -2 - use endowed element, -3 - use random element.) // 06 nk (skill damage properties): // 0x01 - No damage skill // 0x02 - Has splash area // 0x04 - Damage should be split among targets // 0x08 - Skill ignores caster's % damage cards (misc type always ignores) // 0x10 - Skill ignores elemental adjustments // 0x20 - Skill ignores target's defense (misc type always ignores) // 0x40 - Skill ignores target's flee (magic type always ignores) // 0x80 - Skill ignores target's def cards // 07 splash/effect range (-1 for screen-wide) // 08 MaxLv // 09 Number of hits (when positive, damage is increased by hits, // negative values just show number of hits without increasing total damage) // 10 Cast interrupted when hit? // 11 defense-reduction rate during cast. // 12 inf2 (skill information 2): // 0x0001- quest skill // 0x0002- npc skill // 0x0004- wedding skill // 0x0008- spirit skill // 0x0010- guild skill // 0x0020- song/dance // 0x0040- ensemble skill // 0x0080- trap // 0x0100- skill that damages/targets yourself // 0x0200- cannot be casted on self (if inf = 4, auto-select target skill) // 0x0400- usable only on party-members (and enemies if skill is offensive) // 0x0800- usable only on guild-mates (and enemies if skill is offensive) // 0x1000- disable usage on enemies (for non-offensive skills). // 0x2000- skill ignores land protector (e.g. arrow shower) // 0x4000- chorus skill // 13 maxcount: max amount of skill instances to place on the ground when // player_land_skill_limit/monster_land_skill_limit is enabled. For skills // that attack using a path, this is the path length to be used. // 14 attack type (none, weapon, magic, misc) // 15 Blowcount (amount of tiles skill knockbacks) // 16 Name // 17 Description db/pre-re/skill_db.txt // 02 range (combo skills do not check for range when used,// if range is < 5, the skill is considered melee-range) Edited August 30, 2013 by zhen Quote Link to comment Share on other sites More sharing options...
Apai Posted August 30, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 19 Reputation: 0 Joined: 06/29/13 Last Seen: June 10, 2014 Author Share Posted August 30, 2013 (edited) ok im gonna try sir thanks u @zhen sir its not working Edited August 30, 2013 by Apai Quote Link to comment Share on other sites More sharing options...
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Apai
its like melee skill
can anyone help me fix this problem?
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