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Aura Not Show


winsonata

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Excuse me, I have some problems with my private server.

The problem relates to the Aura. In my private server, just the aura of a level 99 character that can be seen by other players (on another computers anyway). But the aura character above level 99 (for example: aura to char lvl 150) is not visible, only visible on the computer itself.

Oh ya, I am setting max_lvl: 250.
I used newest rathena, and 2012-04-10 client.

 

Please help me.

 

Thank You.

 

Sorry for my bad english. /ok

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In your 'conf/battle/client.conf'

max_lv: 250
aura_lv: 250
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I have changed it, but it's still not work

I have changed it, but it's still not work. My aura not show on another computers

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// Maximum allowed 'level' value that can be sent in unit packets.
// Use together with the aura_lv setting to tell when exactly to show the aura.
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
max_lv: 99

// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura.
// NOTE: aura_lv must not be less than max_lv.
// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
//          will be sent as being all level 98, and only characters with level
//          150 or more will be reported as having level 99 and show an aura.
aura_lv: 250

// Units types affected by max_lv and aura_lv settings. (Note 3)
// Note: If an unit type, which normally does not show an aura, is
//       set it will obtain an aura when it meets the level requirement.
// Default: 0 (none)
client_limit_unit_lv: 1

try this. i think max_lv must be 99. then aura_lv: 250. just read the description above. 

 

and dont forget client_limit_unit_lv: 1 (Value is a bit field. (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary))

 

im using  2012-04-10 too.

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