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mob's GID


Wise

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monster "prontera",153,177,"Poring",1002,1,0;

Is it possible that when the script summons this mob, you will get the mob's GID?

so that I could use it like

monster "prontera",153,177,"Poring",1002,1,0;

unitwalk "poring's gid", x, y;

so maybe something like:

monster "prontera",153,177,"Poring",1002,1,"getmobGID or setmobGID",0;

o.O

and the poring will automatically go to that place once it is summoned

PS: Not sure if easily used as script or src.

Ok solved this part by using set .GID,mobspawn("Poring",1002,"prontera",154,171); and unitwalk .GID, x, y;

New question. Can u make the unitwalk search the coords of the entire map? because it doesnt really go to a far place

Edited by Mavis
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