zmref Posted July 4, 2012 Group: Members Topic Count: 148 Topics Per Day: 0.03 Content Count: 299 Reputation: 6 Joined: 06/14/12 Last Seen: March 30, 2013 Share Posted July 4, 2012 (edited) Please help, I'm a newbie I just followed Judas' (http://supportmii.co.../JudasBible.pdf) - a tutorial for adding a custom NPC and this what happened.... [Error]: status_set_viewdata (NPC): No view data for class 9001 View the Information here: I don't know if the tutorial was incomplete or what, how do I set the Custom NPC Sprite anyways. Thanks in advance SOLVED Thanks to my ability I've solved "again" my own problem. Problem: [Error]: status_set_viewdata (NPC): No view data for class 9001 Solution: Don't set the ID higher, just set it to the next ID number at the bottom of npcidentity.txt Additional Error Experience: Problem Client Error: Infinite "Dialog box pop up: JobNameTable" (you'll be needing to end task the Client on Task Manager using Ctrl+Alt+Del) Solution: Don't put the "//Custom NPC" comment slashes on the code. because it's a LUA Programming Code (LUA has it's own comment code). Remove it. The Information of error is located above Edited July 4, 2012 by zmref Quote Link to comment Share on other sites More sharing options...
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zmref
Please help, I'm a newbie
I just followed
Judas' (http://supportmii.co.../JudasBible.pdf) - a tutorial for adding a custom NPC
and this what happened....
[Error]: status_set_viewdata (NPC): No view data for class 9001
View the Information here:
I don't know if the tutorial was incomplete or what, how do I set the Custom NPC Sprite anyways.
Thanks in advance
SOLVED
Thanks to my ability I've solved "again" my own problem.
Problem: [Error]: status_set_viewdata (NPC): No view data for class 9001
Solution: Don't set the ID higher, just set it to the next ID number at the bottom of npcidentity.txt
Additional Error Experience:
Problem Client Error: Infinite "Dialog box pop up: JobNameTable" (you'll be needing to end task the Client on Task Manager using Ctrl+Alt+Del)
Solution: Don't put the "//Custom NPC" comment slashes on the code. because it's a LUA Programming Code (LUA has it's own comment code). Remove it.
The Information of error is located above
Edited by zmrefLink to comment
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