SlashGeeGee Posted April 15, 2012 Group: Members Topic Count: 111 Topics Per Day: 0.02 Content Count: 573 Reputation: 20 Joined: 11/19/11 Last Seen: October 24, 2014 Share Posted April 15, 2012 I have 2 scripts with error first the Disguise Event here's the error : script : Disguise.txt another script is the Dynamic NPC with menu's it doent show up the items in the quest script :DonateShop.txt here's the screenshot : Thank You For Helping Quote Link to comment Share on other sites More sharing options...
Kanage Posted April 15, 2012 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 162 Reputation: 3 Joined: 01/23/12 Last Seen: October 8, 2012 Share Posted April 15, 2012 at line theres an error, change this line announce "a Gamemaster has started the Disguise Event"';' to announce "a Gamemaster has started the Disguise Event"; hope it fix the disguise event Quote Link to comment Share on other sites More sharing options...
MusiDex Posted April 15, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 11 Reputation: 3 Joined: 03/08/12 Last Seen: November 23, 2012 Share Posted April 15, 2012 The ' ' are there to show you where rA found an error. As it says, it misses an argument: announce "A Gamemaster has started the Disguise Event",0; greetz Quote Link to comment Share on other sites More sharing options...
Kanage Posted April 15, 2012 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 162 Reputation: 3 Joined: 01/23/12 Last Seen: October 8, 2012 Share Posted April 15, 2012 (edited) yeah i forgot that its "announce" and not "mes" so you have to put the ,0; at the end. my mistake Edited April 15, 2012 by Kanage Quote Link to comment Share on other sites More sharing options...
SlashGeeGee Posted April 15, 2012 Group: Members Topic Count: 111 Topics Per Day: 0.02 Content Count: 573 Reputation: 20 Joined: 11/19/11 Last Seen: October 24, 2014 Author Share Posted April 15, 2012 Thanks Guys it works anyone know the solution for the dynamic shop script ? Quote Link to comment Share on other sites More sharing options...
plankt Posted April 15, 2012 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 130 Reputation: 43 Joined: 12/11/11 Last Seen: July 16, 2017 Share Posted April 15, 2012 If you don't want the dialogue open, you can add the green line. Switched place of the two orange lines to make sure the shop is attached before we call it. mes "Select only one.";close2; npcshopattach "quest_shop1"; callshop "quest_shop1",1; end; On each OnInit, the shops content is removed by: npcshopitem "quest_shop1",0,0; And no items are added after that. Quote Link to comment Share on other sites More sharing options...
Question
SlashGeeGee
I have 2 scripts with error first the Disguise Event
here's the error :
script :
Disguise.txt
another script is the Dynamic NPC with menu's it doent show up the items in the quest
script :DonateShop.txt
here's the screenshot :
Thank You For Helping
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