Where do I look to change the success rate of MG_STONECURSE?
I want to make Lv1 at 20% chance and +10% chance for each level.
case NPC_PETRIFYATTACK:
sc_start2(src,bl,SC_STONEWAIT,(16+4*skill_lv),skill_lv,src->id,skill_get_time2(skill_id,skill_lv),skill_get_time(skill_id, skill_lv));
break;
Question
jamesandrew
Where do I look to change the success rate of MG_STONECURSE?
I want to make Lv1 at 20% chance and +10% chance for each level.
case NPC_PETRIFYATTACK: sc_start2(src,bl,SC_STONEWAIT,(16+4*skill_lv),skill_lv,src->id,skill_get_time2(skill_id,skill_lv),skill_get_time(skill_id, skill_lv)); break;
Is this correct?
Edited by jamesandrewLink to comment
Share on other sites
1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.