Erukanu Posted February 4, 2023 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 06/02/12 Last Seen: May 7, 2023 Share Posted February 4, 2023 (edited) Backstab simply fails to trigger when the mob and player end up on the same cell (see video) I tried the knockback option from different directions too, but that didn't work either (battle.conf : Line 161) Does it have something to do with one of these lines here? I'm not 100% sure (Skill.cpp : Line 5360 and 12605) Thanks for help in advance RG_BACKSTAP fail on same tile.mp4 Edited February 4, 2023 by Erukanu Quote Link to comment Share on other sites More sharing options...
0 Erukanu Posted February 5, 2023 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 06/02/12 Last Seen: May 7, 2023 Author Share Posted February 5, 2023 (edited) "Fixed it" Just wanted to let people know if anyone googles this in the future. Still don't know if this is official behavior tho *lol* Please post it if you're on KRO, IRO or w/e official server to test this If you want this to work, delete the following lines of code in the src file "skill.cpp". Don't forget to recompile! RG_BACKSTAP fixed.mp4 Edited February 5, 2023 by Erukanu Added Video Quote Link to comment Share on other sites More sharing options...
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Erukanu
Backstab simply fails to trigger when the mob and player end up on the same cell (see video)
I tried the knockback option from different directions too, but that didn't work either (battle.conf : Line 161)
Does it have something to do with one of these lines here? I'm not 100% sure (Skill.cpp : Line 5360 and 12605)
Thanks for help in advance
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