ragexe Posted July 3, 2017 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 20 Reputation: 0 Joined: 05/30/17 Last Seen: January 13, 2023 Share Posted July 3, 2017 prontera,150,166,4 script Test 777,5,5,{ npctalk "Hey you"+getcharid(3); sleep 5000; unittalk getcharid(3), "Hey"; sleep 10000; end; } I want to make player can't move if npc event not end Quote Link to comment Share on other sites More sharing options...
0 ragexe Posted July 4, 2017 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 20 Reputation: 0 Joined: 05/30/17 Last Seen: January 13, 2023 Author Share Posted July 4, 2017 bump Quote Link to comment Share on other sites More sharing options...
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ragexe
prontera,150,166,4 script Test 777,5,5,{ npctalk "Hey you"+getcharid(3); sleep 5000; unittalk getcharid(3), "Hey"; sleep 10000; end; }
I want to make player can't move if npc event not end
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