[20132] = {
unidentifiedDisplayName = "Mouth Mask",
unidentifiedResourceName = "¸®º»",
unidentifiedDescriptionName = {
"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
},
identifiedDisplayName = "Costume Vicious Mind Aura",
identifiedResourceName = "»ç³äÀÇ¿À¿À¶ó",
identifiedDescriptionName = {
"Unknown aura that wrapped your body.",
"Class:^6666CC Costume^000000",
"Location:^6666CC Lower^000000",
"Weight:^009900 0^000000",
"Level Requirement:^009900 1^000000",
"Jobs:^6666CC All classes^000000"
},
slotCount = 0,
ClassNum = 1267
Iteminfo(renewal) to idnum2(pre renewal)
All 3 idnum2 were edited. I used the same data.grf and rdata.grf for both renewal and pre renewal.
The sprite worked in the inventory. But when worn, the client crashes. How is this so?
Also where to place ClassNum in a prerenewal client? Is the missing ClassNum the problem?
Question
Sour-
[20132] = { unidentifiedDisplayName = "Mouth Mask", unidentifiedResourceName = "¸®º»", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Costume Vicious Mind Aura", identifiedResourceName = "»ç³äÀÇ¿À¿À¶ó", identifiedDescriptionName = { "Unknown aura that wrapped your body.", "Class:^6666CC Costume^000000", "Location:^6666CC Lower^000000", "Weight:^009900 0^000000", "Level Requirement:^009900 1^000000", "Jobs:^6666CC All classes^000000" }, slotCount = 0, ClassNum = 1267
Iteminfo(renewal) to idnum2(pre renewal)
All 3 idnum2 were edited. I used the same data.grf and rdata.grf for both renewal and pre renewal.
The sprite worked in the inventory. But when worn, the client crashes. How is this so?
Also where to place ClassNum in a prerenewal client? Is the missing ClassNum the problem?
Misleading topic title.
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