mindrnp13 Posted March 1, 2017 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 2 Reputation: 0 Joined: 08/25/16 Last Seen: August 19, 2018 Share Posted March 1, 2017 as it Ragnarok ep.4.0 1. Auto Blitz Beat do not divide damage. 2. Auto Blitz Beat occurring automatically per shot with a bow ,dagger and Unarmed example Quote Link to comment Share on other sites More sharing options...
1 Fiska Posted March 2, 2017 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 3 Joined: 02/03/17 Last Seen: March 20, 2017 Share Posted March 2, 2017 On Battle.c Find and remove: if(mflag > 1) //Autocasted Blitz nk |= NK_SPLASHSPLIT; This will remove the splash damage part. On Skill.c Find: if(sd) { // Automatic trigger of Blitz Beat if (pc_isfalcon(sd) && sd->status.weapon == W_BOW && (skill=pc_checkskill(sd,HT_BLITZBEAT))>0 && rnd()%1000 <= sstatus->luk*10/3+1 ) { rate=(sd->status.job_level+9)/10; skill_castend_damage_id(src,bl,HT_BLITZBEAT,(skill<rate)?skill:rate,tick,SD_LEVEL); } If you want to enable auto blitz beat with every weapon type, remove this: && sd->status.weapon == W_BOW If you want to enable auto blitz beat on every attack, remove this: && rnd()%1000 <= sstatus->luk*10/3+1 Hope it helps =) 3 Quote Link to comment Share on other sites More sharing options...
0 mindrnp13 Posted March 2, 2017 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 2 Reputation: 0 Joined: 08/25/16 Last Seen: August 19, 2018 Author Share Posted March 2, 2017 thank you very much. Quote Link to comment Share on other sites More sharing options...
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mindrnp13
as it Ragnarok ep.4.0
1. Auto Blitz Beat do not divide damage.
2. Auto Blitz Beat occurring automatically per shot with a bow ,dagger and Unarmed
example
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