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Identified-looking-unidentified-item


Blueheel

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I don't know if this can be solve in ItemInfo.lub or in the source or in the data folder. Took already three days of me finding a solution to this problem.

So my problem is, I want the unidentified items dropped from the monsters look identified (solved by src -- searched the Wiki), and when you pick the unidentified item, I want it to display the item like an identified item (but it is not identified, again NOT identified) and not in general (Clothing, Accessory, etc...).
I searched it again too, yes, there was a solution (solved by src -- searched the Wiki) but somehow the problem is that, it looks really IDENTIFIED (The item's font color is white and has slot) and what I'm searching is that the identified-looking-unidentified-item MUST only show an identified name (no slot and the font color is grey), description and image and not in generalize name (Clothing, Accessory, etc.), description (Unidentified item. Use a magnifier to identify this) and image (Not cotton cloth but the image of the identified item).

I don't know if I explained it thoroughly but I'm feeling that my thought is being repeated so I'll stop there and if you don't get it. Please look at the spoiler itself.
 

Spoiler

Our example would be an unidentified Valkyrie Shield:

Official:
When Dropped: Shield
When picked up:
Name: Shield -- Color is greyish
Description: Unidentified item. Use a magnifier to identify the item.
Image: Shield

My problem:
When Dropped: Valkyrie Shield
When picked up:
Name: Valkyrie Shield[1] -- Color is white and notice that there is a slot
Description: Identified Valkyrie Shield description.
Image: Valkyrie Shield

What I am looking for:
When Dropped: Valkyrie Shield
When picked up:
Name: Valkyrie Shield -- Color is grey and notice that there is no slot
Description: Identified Valkyrie Shield description.
Image: Valkyrie Shield.

I don't know what to do anymore, didn't practice my scripting because of this. If you have any idea where I can find a solution to this problem, please share it with us. Badly need it so much.
If this is related to the ItemInfo.lub or the data folder, mind sharing the file/s to us? That would mean the world to me if you would and if you can solve this. Thank you omg.

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Depends on client date, on newer client you can edit itemInfo.lub/lua.

The current one

	[2115] = {
		unidentifiedDisplayName = "Shield",
		unidentifiedResourceName = "°¡µå",
		unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." },
		identifiedDisplayName = "Valkyrie Shield",
		identifiedResourceName = "¹ßÅ°¸®¾Æ½¯µå",
		identifiedDescriptionName = {
			"A shield used by Gna, messenger of Freya, when she served as a Valkyrie.",
			"------------------------",
			"MDEF +5",
			"------------------------",
			"Reduces damage taken from ^0000BBWater^000000, ^FF0000Fire^000000, ^777777Undead^000000 and ^777777Shadow^000000 element attack by 20%.",
			"------------------------",
			"[^6666CCFrigg's Set^000000]",
			"^008800Fricca's Circlet^000000",
			"^008800Valkyria's Shield^000000",
			"^008800Odin's Blessing^000000",
			"DEF +2, MDEF +5",
			"All upgrade levels of the Shield and Circlet adds to MDEF ^770000Instead^000000 of DEF.",
			"------------------------",
			"Class:^6666CC Shield^000000",
			"Defense:^0000FF 80^000000",
			"Weight:^006600 50^000000",
			"Level Requirement:^006600 65^000000",
			"Jobs:^6666CC All except Novice^000000"
		},
		slotCount = 1,
		ClassNum = 4
	},

 

Maybe what you're looking for:

	[2115] = {
		unidentifiedDisplayName = "Valkyrie Shield",
		unidentifiedResourceName = "¹ßÅ°¸®¾Æ½¯µå",
		unidentifiedDescriptionName = {
			"A shield used by Gna, messenger of Freya, when she served as a Valkyrie.",
			"------------------------",
			"MDEF +5",
			"------------------------",
			"Reduces damage taken from ^0000BBWater^000000, ^FF0000Fire^000000, ^777777Undead^000000 and ^777777Shadow^000000 element attack by 20%.",
			"------------------------",
			"[^6666CCFrigg's Set^000000]",
			"^008800Fricca's Circlet^000000",
			"^008800Valkyria's Shield^000000",
			"^008800Odin's Blessing^000000",
			"DEF +2, MDEF +5",
			"All upgrade levels of the Shield and Circlet adds to MDEF ^770000Instead^000000 of DEF.",
			"------------------------",
			"Class:^6666CC Shield^000000",
			"Defense:^0000FF 80^000000",
			"Weight:^006600 50^000000",
			"Level Requirement:^006600 65^000000",
			"Jobs:^6666CC All except Novice^000000"
		},
		identifiedDisplayName = "Valkyrie Shield",
		identifiedResourceName = "¹ßÅ°¸®¾Æ½¯µå",
		identifiedDescriptionName = {
			"A shield used by Gna, messenger of Freya, when she served as a Valkyrie.",
			"------------------------",
			"MDEF +5",
			"------------------------",
			"Reduces damage taken from ^0000BBWater^000000, ^FF0000Fire^000000, ^777777Undead^000000 and ^777777Shadow^000000 element attack by 20%.",
			"------------------------",
			"[^6666CCFrigg's Set^000000]",
			"^008800Fricca's Circlet^000000",
			"^008800Valkyria's Shield^000000",
			"^008800Odin's Blessing^000000",
			"DEF +2, MDEF +5",
			"All upgrade levels of the Shield and Circlet adds to MDEF ^770000Instead^000000 of DEF.",
			"------------------------",
			"Class:^6666CC Shield^000000",
			"Defense:^0000FF 80^000000",
			"Weight:^006600 50^000000",
			"Level Requirement:^006600 65^000000",
			"Jobs:^6666CC All except Novice^000000"
		},
		slotCount = 1,
		ClassNum = 4
	},

It will have grey name, actual item name and description, but no slot.

If you want to apply this to all items, you will need some tools and text editor like notepad++.

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6 hours ago, mrmagic said:

Depends on client date, on newer client you can edit itemInfo.lub/lua.

The current one


	[2115] = {
		unidentifiedDisplayName = "Shield",
		unidentifiedResourceName = "°¡µå",
		unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." },
		identifiedDisplayName = "Valkyrie Shield",
		identifiedResourceName = "¹ßÅ°¸®¾Æ½¯µå",
		identifiedDescriptionName = {
			"A shield used by Gna, messenger of Freya, when she served as a Valkyrie.",
			"------------------------",
			"MDEF +5",
			"------------------------",
			"Reduces damage taken from ^0000BBWater^000000, ^FF0000Fire^000000, ^777777Undead^000000 and ^777777Shadow^000000 element attack by 20%.",
			"------------------------",
			"[^6666CCFrigg's Set^000000]",
			"^008800Fricca's Circlet^000000",
			"^008800Valkyria's Shield^000000",
			"^008800Odin's Blessing^000000",
			"DEF +2, MDEF +5",
			"All upgrade levels of the Shield and Circlet adds to MDEF ^770000Instead^000000 of DEF.",
			"------------------------",
			"Class:^6666CC Shield^000000",
			"Defense:^0000FF 80^000000",
			"Weight:^006600 50^000000",
			"Level Requirement:^006600 65^000000",
			"Jobs:^6666CC All except Novice^000000"
		},
		slotCount = 1,
		ClassNum = 4
	},

 

Maybe what you're looking for:


	[2115] = {
		unidentifiedDisplayName = "Valkyrie Shield",
		unidentifiedResourceName = "¹ßÅ°¸®¾Æ½¯µå",
		unidentifiedDescriptionName = {
			"A shield used by Gna, messenger of Freya, when she served as a Valkyrie.",
			"------------------------",
			"MDEF +5",
			"------------------------",
			"Reduces damage taken from ^0000BBWater^000000, ^FF0000Fire^000000, ^777777Undead^000000 and ^777777Shadow^000000 element attack by 20%.",
			"------------------------",
			"[^6666CCFrigg's Set^000000]",
			"^008800Fricca's Circlet^000000",
			"^008800Valkyria's Shield^000000",
			"^008800Odin's Blessing^000000",
			"DEF +2, MDEF +5",
			"All upgrade levels of the Shield and Circlet adds to MDEF ^770000Instead^000000 of DEF.",
			"------------------------",
			"Class:^6666CC Shield^000000",
			"Defense:^0000FF 80^000000",
			"Weight:^006600 50^000000",
			"Level Requirement:^006600 65^000000",
			"Jobs:^6666CC All except Novice^000000"
		},
		identifiedDisplayName = "Valkyrie Shield",
		identifiedResourceName = "¹ßÅ°¸®¾Æ½¯µå",
		identifiedDescriptionName = {
			"A shield used by Gna, messenger of Freya, when she served as a Valkyrie.",
			"------------------------",
			"MDEF +5",
			"------------------------",
			"Reduces damage taken from ^0000BBWater^000000, ^FF0000Fire^000000, ^777777Undead^000000 and ^777777Shadow^000000 element attack by 20%.",
			"------------------------",
			"[^6666CCFrigg's Set^000000]",
			"^008800Fricca's Circlet^000000",
			"^008800Valkyria's Shield^000000",
			"^008800Odin's Blessing^000000",
			"DEF +2, MDEF +5",
			"All upgrade levels of the Shield and Circlet adds to MDEF ^770000Instead^000000 of DEF.",
			"------------------------",
			"Class:^6666CC Shield^000000",
			"Defense:^0000FF 80^000000",
			"Weight:^006600 50^000000",
			"Level Requirement:^006600 65^000000",
			"Jobs:^6666CC All except Novice^000000"
		},
		slotCount = 1,
		ClassNum = 4
	},

It will have grey name, actual item name and description, but no slot.

If you want to apply this to all items, you will need some tools and text editor like notepad++.

Hey mrmmagic, I tried using ItemInfo.lub (tried changing the Cotton Shirt) but it did not do anything. >.<

** also the data >.<

Edited by Blueheel
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What's your client date?

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